Lee Sin - League of Legends Champion
Win Rate
48.0%
Pick Rate
3.4%
Ban Rate
4.9%

Lee Sinvs Rammus

Lee Sin F TierFighterAssassin
Patch26.19
Games3,080
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Lee Sin vs Rammus is a decisive matchup in LoL patch 26.19. Rammus wins with a 54.4% win rate (+8.7%) over Lee Sin based on 46 games. Lee Sin wins the early laning phase while Rammus scales better into the late game. Below you'll find the best Lee Sin build, runes, laning stats, and strategies for the Lee Sin vs Rammus matchup.

Lee Sin Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Lee Sin performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Lee Sin
Lee Sin
34.0%
VS
Rammus
66.0%
Rammus

Who wins Lee Sin vs Rammus?

Rammus favoredLow confidence

Lee Sin wins 34.0% of these games. With this many games the true rate is most likely between 25.6% and 43.6% (95% range).

Expected
43.8%
From both champions' overall Jungle win rates
Matchup effect
−9.8 pts
Observed minus expected
Sample
103 games
Lane: Jungle
vs patch 26.18
−10.9 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Rammus is favored in this matchup: Lee Sin wins 34.0% of 103 games, and the whole 95% range (25.6–43.6%) is on the same side of 50%.
  • That is 9.8 points worse for Lee Sin than both champions' overall Jungle win rates predict (43.8%), so the matchup itself works against this pick.
  • Lee Sin usually wins the lane: 566 gold ahead of Rammus at 15 minutes on average (103 games with a 15-minute snapshot).
  • Lee Sin players pick Black Cleaver far more often against Rammus: 39.9% of their other Jungle games, 63.1% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Lee Sin and Rammus played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Lee Sin's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Lee Sin vs Rammus Laning Stats

Lee SinRammus

At 15 minutes

Gold difference
+566
Lee Sin ahead
95% range +337 to +795
XP difference
+255
Lee Sin ahead
95% range +48 to +463
CS difference
+4.1
Lee Sin ahead
95% range +0.0 to +8.1
3.14
Kills before 15 min
1.87
2.19
Deaths before 15 min
1.96
0.15
Solo kills before 15 min
0.09
7.8%
First blood
3.9%

Whole-game averages

0.9
CS / min
0.9
616
DMG / min
508
12,996
Gold / game
12,118
448
Heal / min
359
1,327
DMG Mitigated / min
2,316
0.9
CC / min
1.7

Lee Sin vs Rammus Win Rate by Game Length

Lee Sin's win rate against Rammus by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
6 games
Too few games
20–25 min
11 games
19.4%
25–30 min
31 games
Too few games
30–35 min
24 games
29.0%
35+ min
31 games
Lee Sin vs Rammus95% rangeLee Sin usual (Jungle)

No game length stands out: Lee Sin's results against Rammus in short and long games are within the margin of error of each other.

Lee Sin vs Rammus Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Lee SinLee Sin gold at 15: +566
  2. First itemEvenLee Sin: 0.1 min · Rammus: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesRammusLee Sin wins 23.8% of 42 games
  5. 30+ min gamesEvenLee Sin wins 40.0% of 55 games

What Lee Sin Changes Against Rammus

Choices Lee Sin players make noticeably more or less often in this matchup than in their other Jungle games.

Best Lee Sin Build vs Rammus

Usual Lee Sin build (Jungle)

63.3% win rate · 79 games

Against Rammus

Not enough matchup-specific build data: only 14 of 64 Lee Sin games against Rammus carried a complete build, which is too few to recommend an item path from. Use Lee Sin's standard build instead.

  • Lee Sin usually completes Scorchclaw Pup first, at 0.1 min (median of 70 games).
  • Rammus usually completes Gustwalker Hatchling first, at 0.2 min (median of 53 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Lee Sin Runes vs Rammus

Usual Lee Sin runes (Jungle)

ConquerorConqueror
Precision
TriumphLegend: AlacrityCoup de Grace
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

48.5% win rate · 2,317 games

Against Rammus

ConquerorConqueror
Precision
TriumphLegend: AlacrityCoup de Grace
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

40.6% win rate · 32 games

MetaBot Desktop

Plan your Lee Sin draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Lee Sin matchup data for League of Legends patch 26.19. The table below shows Lee Sin's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Lee Sin build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Lee Sin Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Lee Sin vs Rammus FAQ - Patch 26.19

Who wins Lee Sin vs Rammus?

Rammus is favored in this matchup: Lee Sin wins 34.0% of 103 games, and the whole 95% range (25.6–43.6%) is on the same side of 50%.

What is Lee Sin's win rate against Rammus?

Lee Sin wins 34.0% of 103 Jungle games against Rammus on patch 26.19 (95% range 25.6–43.6%). Based on both champions' overall Jungle win rates, 43.8% would be expected.

Does Lee Sin counter Rammus?

No — it is the other way around: Lee Sin wins only 34.0% of 103 games against Rammus, and the whole 95% range is below 50%.

Who wins lane, Lee Sin or Rammus?

Lee Sin usually wins the lane: 566 gold ahead of Rammus at 15 minutes on average (103 games with a 15-minute snapshot).

Does Lee Sin outscale Rammus?

There are too few games of each length to tell yet.

When is Rammus strongest against Lee Sin?

Rammus is measurably ahead in: 20–30 min games.

What should Lee Sin build against Rammus?

There are not enough games for a matchup-specific core, so use Lee Sin's usual Jungle core: Sundered Sky, Death's Dance, Black Cleaver. The biggest change against Rammus: Black Cleaver (39.9% usually, 63.1% here).

What runes should Lee Sin use against Rammus?

Conqueror with Precision and Inspiration — 40.6% over 32 games against Rammus.