Lulu, League of Legends champion
Win Rate
50.3%
Pick Rate
3.7%
Ban Rate
5.8%

Lulu vs Zoe

Lulu B TierSupportMage
Patch
26.19
Games
3,364
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 4, 2026 UTC
Methodology
Data Methodology

Lulu vs Zoe is a decisive matchup in LoL patch 26.19. Zoe wins with a 57.1% win rate (+14.3%) over Lulu based on 14 games. Zoe wins the early laning phase while Lulu scales better into the late game. Below you'll find the best Lulu build, runes, laning stats, and strategies for the Lulu vs Zoe matchup.

Lulu Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Lulu performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Lulu
Lulu
55.2%
VS
Zoe
44.8%
Zoe

Who wins Lulu vs Zoe?

Slight Lulu edgeLow confidence

Lulu wins 55.2% of these games. With this many games the true rate is most likely between 37.5% and 71.6% (95% range).

Expected
52.7%
From both champions' overall Support win rates
Matchup effect
+2.5 pts
Observed minus expected
Sample
29 games
Lane: Support
vs patch 26.18
—
Not enough games on both patches

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Lulu, but the sample is too limited for a strong conclusion: Lulu wins 55.2% of 29 games (95% range 37.5–71.6%).
  • Both champions' overall Support win rates predict 52.7% for Lulu; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Lulu players pick Cash Back far more often against Zoe: 1.0% of their other Support games, 6.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Lulu and Zoe played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Lulu's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Lulu vs Zoe Laning Stats

LuluZoe

Only 28 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

1.0
CS / min
1.5
207
DMG / min
616
8,583
Gold / game
9,322
141
Heal / min
97
313
DMG Mitigated / min
222
1.0
CC / min
1.6

Lulu vs Zoe Win Rate by Game Length

Lulu's win rate against Zoe by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
4 games
Too few games
25–30 min
9 games
Too few games
30–35 min
10 games
Too few games
35+ min
3 games
Lulu vs Zoe95% rangeLulu usual (Support)

No game length stands out: Lulu's results against Zoe in short and long games are within the margin of error of each other.

Lulu vs Zoe Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Lulu Changes Against Zoe

Choices Lulu players make noticeably more or less often in this matchup than in their other Support games.

  • Cash Back
    Usually
    1.0%
    vs Zoe
    6.9%
    +5.9 pts
  • Stealth Ward
    Stealth WardStarting items
    Usually
    under 0.5%
    vs Zoe
    3.4%
    +3.4 pts
  • Health PotionHealth PotionForbidden IdolOracle Lens
    Health Potion + Health Potion + Forbidden Idol + Oracle LensStarting items
    Usually
    under 0.5%
    vs Zoe
    3.4%
    +3.4 pts
  • Ruby CrystalHealth PotionHealth PotionStealth Ward
    Ruby Crystal + Health Potion + Health Potion + Stealth WardStarting items
    Usually
    under 0.5%
    vs Zoe
    3.4%
    +3.4 pts
  • Sudden Impact
    Usually
    under 0.5%
    vs Zoe
    3.4%
    +3.4 pts

Best Lulu Build vs Zoe

Usual Lulu build (Support)

63.6% win rate · 494 games

Against Zoe

Not enough matchup-specific build data: only 4 of 14 Lulu games against Zoe carried a complete build, which is too few to recommend an item path from. Use Lulu's standard build instead.

  • Skill priority: E > W > Q — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Lulu Runes vs Zoe

Usual Lulu runes (Support)

GuardianGuardian
Resolve
Font of LifeBone PlatingRevitalize
Inspiration
Biscuit DeliveryCosmic Insight
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

52.7% win rate · 630 games

Against Zoe

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Lulu draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Lulu matchup data for League of Legends patch 26.19. The table below shows Lulu's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Lulu build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Lulu Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Lulu vs Zoe FAQ - Patch 26.19

Who wins Lulu vs Zoe?

Current data slightly favors Lulu, but the sample is too limited for a strong conclusion: Lulu wins 55.2% of 29 games (95% range 37.5–71.6%).

What is Lulu's win rate against Zoe?

Lulu wins 55.2% of 29 Support games against Zoe on patch 26.19 (95% range 37.5–71.6%). Based on both champions' overall Support win rates, 52.7% would be expected.

Does Lulu counter Zoe?

Not clearly. Lulu wins 55.2% of 29 games against Zoe, and the 95% range (37.5–71.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Lulu or Zoe?

There are not enough games with a 15-minute snapshot yet (28) to say who wins lane.

Does Lulu outscale Zoe?

There are too few games of each length to tell yet.

When is Zoe strongest against Lulu?

On current data there is no stage of the game where Zoe is ahead of Lulu beyond the margin of error.

What should Lulu build against Zoe?

There are not enough games for a matchup-specific core, so use Lulu's usual Support core: Moonstone Renewer, Ardent Censer, Mikael's Blessing. The biggest change against Zoe: Stealth Ward (under 0.5% usually, 3.4% here).

What runes should Lulu use against Zoe?

Use Lulu's usual Guardian page (Resolve + Inspiration); there are too few games for a matchup-specific page. The biggest change against Zoe: Cash Back (1.0% usually, 6.9% here).