Zoe, League of Legends champion
Win Rate
50.8%
Pick Rate
1.6%
Ban Rate
2.0%

Zoe vs Lulu

Zoe B TierMage
Patch
26.19
Games
1,437
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 5, 2026 UTC
Methodology
Data Methodology

Zoe vs Lulu is a decisive matchup in LoL patch 26.19. Zoe wins with a 57.1% win rate (+14.3%) over Lulu based on 14 games. Zoe holds the advantage in both the early and late game. Below you'll find the best Zoe build, runes, laning stats, and strategies for the Zoe vs Lulu matchup.

Zoe Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Zoe performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Zoe
Zoe
44.8%
VS
Lulu
55.2%
Lulu

Who wins Zoe vs Lulu?

Slight Lulu edgeLow confidence

Zoe wins 44.8% of these games. With this many games the true rate is most likely between 28.4% and 62.5% (95% range).

Expected
47.3%
From both champions' overall Support win rates
Matchup effect
−2.5 pts
Observed minus expected
Sample
29 games
Lane: Support
vs patch 26.18
—
Not enough games on both patches

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Lulu, but the sample is too limited for a strong conclusion: Zoe wins 44.8% of 29 games (95% range 28.4–62.5%).
  • Both champions' overall Support win rates predict 47.3% for Zoe; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Zoe players pick Cosmic Drive far more often against Lulu: 2.2% of their other Support games, 13.8% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Zoe and Lulu played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Zoe's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Zoe vs Lulu Laning Stats

ZoeLulu

Only 28 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

1.5
CS / min
1.0
616
DMG / min
207
9,322
Gold / game
8,583
97
Heal / min
141
222
DMG Mitigated / min
313
1.6
CC / min
1.0

Zoe vs Lulu Win Rate by Game Length

Zoe's win rate against Lulu by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
4 games
Too few games
25–30 min
9 games
Too few games
30–35 min
10 games
Too few games
35+ min
3 games
Zoe vs Lulu95% rangeZoe usual (Support)

No game length stands out: Zoe's results against Lulu in short and long games are within the margin of error of each other.

Zoe vs Lulu Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Zoe Changes Against Lulu

Choices Zoe players make noticeably more or less often in this matchup than in their other Support games.

  • Cosmic Drive
    Usually
    2.2%
    vs Lulu
    13.8%
    +11.6 pts
  • Bandlepipes
    Usually
    under 0.5%
    vs Lulu
    3.4%
    +3.4 pts
  • Dark SealHealth PotionHealth PotionGlowing Mote
    Dark Seal + Health Potion + Health Potion + Glowing MoteStarting items
    Usually
    under 0.5%
    vs Lulu
    3.4%
    +3.4 pts
  • Q > W > E
    the Q > W > E skill orderSkill priority
    Usually
    under 0.5%
    vs Lulu
    3.4%
    +3.4 pts
  • Health PotionHealth PotionGlowing Mote
    Health Potion + Health Potion + Glowing MoteStarting items
    Usually
    0.4%
    vs Lulu
    3.4%
    +3.1 pts

Best Zoe Build vs Lulu

Usual Zoe build (Support)

60.0% win rate · 15 games

Against Lulu

Not enough matchup-specific build data: only 2 of 8 Zoe games against Lulu carried a complete build, which is too few to recommend an item path from. Use Zoe's standard build instead.

  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Zoe Runes vs Lulu

Usual Zoe runes (Support)

Dark HarvestDark Harvest
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Sorcery
Absolute FocusGathering Storm
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

48.3% win rate · 89 games

Against Lulu

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Zoe draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Zoe matchup data for League of Legends patch 26.19. The table below shows Zoe's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Zoe build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Zoe Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Zoe vs Lulu FAQ - Patch 26.19

Who wins Zoe vs Lulu?

Current data slightly favors Lulu, but the sample is too limited for a strong conclusion: Zoe wins 44.8% of 29 games (95% range 28.4–62.5%).

What is Zoe's win rate against Lulu?

Zoe wins 44.8% of 29 Support games against Lulu on patch 26.19 (95% range 28.4–62.5%). Based on both champions' overall Support win rates, 47.3% would be expected.

Does Zoe counter Lulu?

Not clearly. Zoe wins 44.8% of 29 games against Lulu, and the 95% range (28.4–62.5%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Zoe or Lulu?

There are not enough games with a 15-minute snapshot yet (28) to say who wins lane.

Does Zoe outscale Lulu?

There are too few games of each length to tell yet.

When is Lulu strongest against Zoe?

On current data there is no stage of the game where Lulu is ahead of Zoe beyond the margin of error.

What should Zoe build against Lulu?

There are not enough games for a matchup-specific core, so use Zoe's usual Support core: Luden's Echo, Shadowflame, Horizon Focus. The biggest change against Lulu: Cosmic Drive (2.2% usually, 13.8% here).

What runes should Zoe use against Lulu?

Use Zoe's usual Dark Harvest page (Domination + Sorcery); there are too few games for a matchup-specific page.