Lux, League of Legends champion
Win Rate
49.7%
Pick Rate
9.0%
Ban Rate
16.4%

Lux vs Brand

Lux B TierMageSupport
Patch
26.22
Games
5,606
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 6, 2026 UTC
Methodology
Data Methodology

Lux vs Brand is a decisive matchup in LoL patch 26.22. Lux wins with a 55.5% win rate (+10.9%) over Brand based on 101 games. Lux holds the advantage in both the early and late game. Below you'll find the best Lux build, runes, laning stats, and strategies for the Lux vs Brand matchup.

Lux Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Lux performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Lux
Lux
55.7%
VS
Brand
44.3%
Brand

Who wins Lux vs Brand?

Slight Lux edgeLow confidence

Lux wins 55.7% of these games. With this many games the true rate is most likely between 45.3% and 65.6% (95% range).

Expected
48.7%
From both champions' overall Support win rates
Matchup effect
+7.0 pts
Observed minus expected
Sample
88 games
Lane: Support
vs patch 26.21
+5.2 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.22 · Nov 4 – Nov 6

They also met in another lane (Mid): 8 games, Lux won 62.5%.

Key takeaways

  • Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Lux wins 55.7% of 88 games (95% range 45.3–65.6%).
  • Both champions' overall Support win rates predict 48.7% for Lux; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 86, within the margin of error (85 games).
  • Lux players pick Health Potion + Health Potion much less often against Brand: 27.4% of their other Support games, 14.6% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Lux and Brand played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Lux's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Lux vs Brand Laning Stats

LuxBrand

At 15 minutes

Gold difference
+86
Within the margin of error
95% range −123 to +294
XP difference
+231
Lux ahead
95% range +39 to +423
CS difference
+0.5
Within the margin of error
95% range −1.9 to +3.0
2.11
Kills before 15 min
1.82
2.65
Deaths before 15 min
3.49
0.13
Solo kills before 15 min
0.14
9.1%
First blood
6.8%

Whole-game averages

2.3
CS / min
2.1
688
DMG / min
703
10,334
Gold / game
9,858
75
Heal / min
84
348
DMG Mitigated / min
303
1.5
CC / min
0.9

Lux vs Brand Win Rate by Game Length

Lux's win rate against Brand by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
12 games
Too few games
20–25 min
13 games
Too few games
25–30 min
18 games
Too few games
30–35 min
22 games
Too few games
35+ min
23 games
Lux vs Brand95% rangeLux usual (Support)

No game length stands out: Lux's results against Brand in short and long games are within the margin of error of each other.

Lux vs Brand Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenLux gold at 15: +86
  2. First itemBrandLux: 13.5 min · Brand: 12.5 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenLux wins 55.6% of 45 games

What Lux Changes Against Brand

Choices Lux players make noticeably more or less often in this matchup than in their other Support games.

  • Health PotionHealth Potion
    Health Potion + Health PotionStarting items
    Usually
    27.4%
    vs Brand
    14.6%
    −12.8 pts
  • Control WardStealth Ward
    Control Ward + Stealth WardStarting items
    Usually
    2.5%
    vs Brand
    7.3%
    +4.8 pts
  • Control Ward
    Control WardStarting items
    Usually
    2.4%
    vs Brand
    6.1%
    +3.7 pts

Best Lux Build vs Brand

Usual Lux build (Support)

75.0% win rate · 28 games

Against Brand

Not enough matchup-specific build data: only 7 of 39 Lux games against Brand carried a complete build, which is too few to recommend an item path from. Use Lux's standard build instead.

  • Lux usually completes Luden's Echo first, at 13.5 min (median of 59 games).
  • Brand usually completes Rylai's Crystal Scepter first, at 12.5 min (median of 29 games).
  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Lux Runes vs Brand

Usual Lux runes (Support)

Arcane CometArcane Comet
Sorcery
Axiom ArcanistTranscendenceScorch
Domination
Cheap ShotUltimate Hunter
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

68.4% win rate · 19 games

Against Brand

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Lux draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Lux matchup data for League of Legends patch 26.22. The table below shows Lux's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Lux build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Lux Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Lux vs Brand FAQ - Patch 26.22

Who wins Lux vs Brand?

Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Lux wins 55.7% of 88 games (95% range 45.3–65.6%).

What is Lux's win rate against Brand?

Lux wins 55.7% of 88 Support games against Brand on patch 26.22 (95% range 45.3–65.6%). Based on both champions' overall Support win rates, 48.7% would be expected.

Does Lux counter Brand?

Not clearly. Lux wins 55.7% of 88 games against Brand, and the 95% range (45.3–65.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Lux or Brand?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 86, within the margin of error (85 games).

Does Lux outscale Brand?

There are too few games of each length to tell yet.

When is Brand strongest against Lux?

Brand is measurably ahead in: First item.

What should Lux build against Brand?

There are not enough games for a matchup-specific core, so use Lux's usual Support core: Luden's Echo, Stormsurge, Mejai's Soulstealer. The biggest change against Brand: Health Potion + Health Potion (27.4% usually, 14.6% here).

What runes should Lux use against Brand?

Use Lux's usual Arcane Comet page (Sorcery + Domination); there are too few games for a matchup-specific page.