Lux - League of Legends Champion
Win Rate
50.7%
Pick Rate
10.5%
Ban Rate
16.6%

Luxvs Swain

BMageSupport
Patch26.18
Games10,481
LaneAll Lanes
TierAll Tiers
Last UpdatedSep 18, 2026 UTC
MethodologyData Methodology

Lux vs Swain is a decisive matchup in LoL patch 26.18. Lux wins with a 56.3% win rate (+12.6%) over Swain based on 174 games. Lux holds the advantage in both the early and late game. Below you'll find the best Lux build, runes, laning stats, and strategies for the Lux vs Swain matchup.

Lux Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Lux performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Lux
Lux
59.6%
VS
Swain
40.4%
Swain

Who wins Lux vs Swain?

Lux favoredModerate confidence

Lux wins 59.6% of these games. With this many games the true rate is most likely between 51.8% and 67.0% (95% range).

Expected
50.5%
From both champions' overall Support win rates
Matchup effect
+9.1 pts
Observed minus expected
Sample
156 games
Lane: Support

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.18 · Sep 11 – Sep 14

They also met in another lane (Mid): 11 games, Lux won 27.3%.

Key takeaways

  • Lux is favored in this matchup: Lux wins 59.6% of 156 games, and the whole 95% range (51.8–67.0%) is on the same side of 50%.
  • That is 9.1 points better for Lux than both champions' overall Support win rates predict (50.5%), so the matchup itself favors this pick — not just champion strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 48, within the margin of error (155 games).
  • Lux players pick Health Scaling (defense) much less often against Swain: 90.9% of their other Support games, 85.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Lux and Swain played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Lux's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Lux vs Swain Laning Stats

LuxSwain

At 15 minutes

Gold difference
−48
Within the margin of error
95% range −203 to +106
XP difference
+22
Within the margin of error
95% range −119 to +162
CS difference
+0.6
Within the margin of error
95% range −1.3 to +2.5
1.84
Kills before 15 min
1.93
3.06
Deaths before 15 min
3.30
5.8%
First blood
7.7%

Solo kills are tracked from this patch on — 0 games have them so far, shown from 30.

Whole-game averages

2.3
CS / min
1.9
749
DMG / min
621
11,037
Gold / game
10,479
69
Heal / min
341
361
DMG Mitigated / min
678
1.6
CC / min
1.5

Lux vs Swain Win Rate by Game Length

Lux's win rate against Swain by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
9 games
Too few games
20–25 min
20 games
63.9%
25–30 min
36 games
60.0%
30–35 min
45 games
56.5%
35+ min
46 games
Lux vs Swain95% rangeLux usual (Support)

No game length stands out: Lux's results against Swain in short and long games are within the margin of error of each other.

Lux vs Swain Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenLux gold at 15: −48
  2. First itemSwainLux: 13.6 min · Swain: 13.0 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesLuxLux wins 66.1% of 56 games
  5. 30+ min gamesEvenLux wins 58.2% of 91 games

What Lux Changes Against Swain

Choices Lux players make noticeably more or less often in this matchup than in their other Support games.

  • Health Scaling (defense)
    Health Scaling (defense)Stat shard
    Usually
    90.9%
    vs Swain
    85.9%
    −5.0 pts60.4% WR here

Best Lux Build vs Swain

Usual Lux build (Support)

86.7% win rate · 15 games

Against Swain

57.1% win rate · 21 games

Limited sample: 21 of 69 games finished this exact core, so treat it as an observation rather than a recommendation.

  • Lux usually completes Luden's Echo first, at 13.6 min (median of 114 games).
  • Swain usually completes Rylai's Crystal Scepter first, at 13.0 min (median of 72 games).
  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Lux Runes vs Swain

Usual Lux runes (Support)

Arcane CometArcane Comet
Sorcery
Manaflow BandTranscendenceScorch
Inspiration
Biscuit DeliveryCosmic Insight
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

52.7% win rate · 797 games

Against Swain

Dark HarvestDark Harvest
Domination
Cheap ShotGrisly MementosUltimate Hunter
Sorcery
Manaflow BandTranscendence
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

70.4% win rate · 27 games


Lux matchup data for League of Legends patch 26.18. The table below shows Lux's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Lux build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Lux Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Lux vs Swain FAQ - Patch 26.18

Who wins Lux vs Swain?

Lux is favored in this matchup: Lux wins 59.6% of 156 games, and the whole 95% range (51.8–67.0%) is on the same side of 50%.

What is Lux's win rate against Swain?

Lux wins 59.6% of 156 Support games against Swain on patch 26.18 (95% range 51.8–67.0%). Based on both champions' overall Support win rates, 50.5% would be expected.

Does Lux counter Swain?

Yes. Lux wins 59.6% of 156 games against Swain on patch 26.18, and the whole 95% range is above 50%.

Who wins lane, Lux or Swain?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 48, within the margin of error (155 games).

Does Lux outscale Swain?

There are too few games of each length to tell yet.

When is Swain strongest against Lux?

Swain is measurably ahead in: First item.

What should Lux build against Swain?

The most successful Lux core against Swain is Luden's Echo, Stormsurge, Shadowflame (57.1% over 21 games).

What runes should Lux use against Swain?

Dark Harvest with Domination and Sorcery — 70.4% over 27 games against Swain. The biggest change against Swain: Health Scaling (defense) (90.9% usually, 85.9% here).