Lux, League of Legends champion
Win Rate
51.1%
Pick Rate
9.5%
Ban Rate
15.9%

Luxvs Taric

Lux A TierMageSupport
Patch26.19
Games8,620
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 3, 2026 UTC
MethodologyData Methodology

Lux vs Taric is a decisive matchup in LoL patch 26.19. Taric wins with a 72.7% win rate (+45.5%) over Lux based on 33 games. Taric holds the advantage in both the early and late game. Below you'll find the best Lux build, runes, laning stats, and strategies for the Lux vs Taric matchup.

Lux Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Lux performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Lux
Lux
41.4%
VS
Taric
58.6%
Taric

Who wins Lux vs Taric?

Slight Taric edgeLow confidence

Lux wins 41.4% of these games. With this many games the true rate is most likely between 30.6% and 53.1% (95% range).

Expected
44.8%
From both champions' overall Support win rates
Matchup effect
−3.4 pts
Observed minus expected
Sample
70 games
Lane: Support
vs patch 26.18
+4.1 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Taric, but the sample is too limited for a strong conclusion: Lux wins 41.4% of 70 games (95% range 30.6–53.1%).
  • Both champions' overall Support win rates predict 44.8% for Lux; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Lux usually wins the lane: 556 gold ahead of Taric at 15 minutes on average (70 games with a 15-minute snapshot).
  • Lux players pick Relentless Hunter far more often against Taric: 1.5% of their other Support games, 5.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Lux and Taric played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Lux's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Lux vs Taric Laning Stats

LuxTaric

At 15 minutes

Gold difference
+556
Lux ahead
95% range +321 to +791
XP difference
+403
Lux ahead
95% range +186 to +620
CS difference
+2.4
Within the margin of error
95% range −0.7 to +5.4
2.13
Kills before 15 min
0.99
2.40
Deaths before 15 min
3.19
0.13
Solo kills before 15 min
0.01
10.0%
First blood
12.9%

Whole-game averages

2.1
CS / min
1.3
739
DMG / min
233
10,091
Gold / game
9,005
64
Heal / min
462
347
DMG Mitigated / min
1,052
2.0
CC / min
1.2

Lux vs Taric Win Rate by Game Length

Lux's win rate against Taric by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
14 games
51.9%
25–30 min
27 games
Too few games
30–35 min
15 games
Too few games
35+ min
11 games
Lux vs Taric95% rangeLux usual (Support)

No game length stands out: Lux's results against Taric in short and long games are within the margin of error of each other.

Lux vs Taric Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)LuxLux gold at 15: +556
  2. First itemTaricLux: 13.1 min · Taric: 12.6 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenLux wins 46.3% of 41 games
  5. 30+ min gamesInsufficient data

What Lux Changes Against Taric

Choices Lux players make noticeably more or less often in this matchup than in their other Support games.

Best Lux Build vs Taric

Usual Lux build (Support)

88.1% win rate · 42 games

Against Taric

Not enough matchup-specific build data: only 7 of 22 Lux games against Taric carried a complete build, which is too few to recommend an item path from. Use Lux's standard build instead.

  • Lux usually completes Luden's Echo first, at 13.1 min (median of 53 games).
  • Taric usually completes Locket of the Iron Solari first, at 12.6 min (median of 36 games).
  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Lux Runes vs Taric

Usual Lux runes (Support)

Arcane CometArcane Comet
Sorcery
Manaflow BandTranscendenceGathering Storm
Domination
Cheap ShotUltimate Hunter
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

70.6% win rate · 34 games

Against Taric

Arcane CometArcane Comet
Sorcery
Manaflow BandTranscendenceScorch
Domination
Cheap ShotUltimate Hunter
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

48.6% win rate · 37 games

MetaBot Desktop

Plan your Lux draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Lux matchup data for League of Legends patch 26.19. The table below shows Lux's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Lux build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Lux Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Lux vs Taric FAQ - Patch 26.19

Who wins Lux vs Taric?

Current data slightly favors Taric, but the sample is too limited for a strong conclusion: Lux wins 41.4% of 70 games (95% range 30.6–53.1%).

What is Lux's win rate against Taric?

Lux wins 41.4% of 70 Support games against Taric on patch 26.19 (95% range 30.6–53.1%). Based on both champions' overall Support win rates, 44.8% would be expected.

Does Lux counter Taric?

Not clearly. Lux wins 41.4% of 70 games against Taric, and the 95% range (30.6–53.1%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Lux or Taric?

Lux usually wins the lane: 556 gold ahead of Taric at 15 minutes on average (70 games with a 15-minute snapshot).

Does Lux outscale Taric?

There are too few games of each length to tell yet.

When is Taric strongest against Lux?

Taric is measurably ahead in: First item.

What should Lux build against Taric?

There are not enough games for a matchup-specific core, so use Lux's usual Support core: Luden's Echo, Stormsurge, Mejai's Soulstealer.

What runes should Lux use against Taric?

Arcane Comet with Sorcery and Domination — 48.6% over 37 games against Taric. The biggest change against Taric: Relentless Hunter (1.5% usually, 5.7% here).