Milio, League of Legends champion
Win Rate
48.5%
Pick Rate
2.6%
Ban Rate
3.0%

Milio vs Rakan

Milio F TierSupportMage
Patch
26.22
Games
5,024
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Milio vs Rakan (Support): Milio wins 47.6% of 246 ranked games over the last 2 patches (gold diff at 15: -103). Patch 26.22 build & runes.

Milio – League of Legends champion iconMilio47.6%
No clear favoriteModerate confidence · 246 games · Patch 26.21–26.22
52.4%RakanRakan – League of Legends champion icon

Current data slightly favors Rakan, but the sample is too limited for a strong conclusion: Milio wins 47.6% of 246 games (95% range 41.4–53.8%).

Milio Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Milio performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Milio – League of Legends champion icon
Milio
47.6%
VS
Rakan
52.4%
Rakan – League of Legends champion icon

Who wins Milio vs Rakan?

No clear favoriteModerate confidence

Milio wins 47.6% of these games. With this many games the true rate is most likely between 41.4% and 53.8% (95% range).

Expected
46.5%
From both champions' overall Support win rates
Matchup effect
+1.1 pts
Observed minus expected
Sample
246 games
Lane: Support · Patch 26.21–26.22
vs patch 26.21
−7.2 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14

The headline win rate covers patches 26.21–26.22 (246 games). The lane, game-length, build and rune sections below use patch 26.22 only (125 games).

Key takeaways

  • Current data slightly favors Rakan, but the sample is too limited for a strong conclusion: Milio wins 47.6% of 246 games (95% range 41.4–53.8%).
  • Both champions' overall Support win rates predict 46.5% for Milio; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 103, within the margin of error (124 games).
  • Milio players pick Health Potion + Health Potion + Stealth Ward much less often against Rakan: 56.7% of their other Support games, 39.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Milio and Rakan played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Milio's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Milio vs Rakan Laning Stats

MilioRakan

At 15 minutes

Gold difference
−103
Within the margin of error
95% range −219 to +14
XP difference
+66
Within the margin of error
95% range −75 to +207
CS difference
−2.8
Rakan ahead
95% range −4.0 to −1.5
0.40
Kills before 15 min
0.67
1.76
Deaths before 15 min
1.85
0.03
Solo kills before 15 min
0.02
3.2%
First blood
4.8%

Whole-game averages

1.0
CS / min
1.1
195
DMG / min
234
7,729
Gold / game
8,147
378
Heal / min
293
326
DMG Mitigated / min
954
0.8
CC / min
1.2

Milio vs Rakan Win Rate by Game Length

Milio's win rate against Rakan by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
19 games
Too few games
20–25 min
24 games
35.0%
25–30 min
40 games
60.0%
30–35 min
25 games
Too few games
35+ min
17 games
Milio vs Rakan95% rangeMilio usual (Support)

No game length stands out: Milio's results against Rakan in short and long games are within the margin of error of each other.

Milio vs Rakan Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenMilio gold at 15: −103
  2. First itemEvenMilio: 12.6 min · Rakan: 13.0 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesRakanMilio wins 35.9% of 64 games
  5. 30+ min gamesEvenMilio wins 52.4% of 42 games

What Milio Changes Against Rakan

Choices Milio players make noticeably more or less often in this matchup than in their other Support games.

  • Health Potion – League of Legends itemHealth Potion – League of Legends itemStealth Ward – League of Legends item
    Health Potion + Health Potion + Stealth WardStarting items
    Usually
    56.7%
    vs Rakan
    39.2%
    −17.5 pts46.9% WR here
  • Health Potion – League of Legends itemHealth Potion – League of Legends itemOracle Lens – League of Legends item
    Health Potion + Health Potion + Oracle LensStarting items
    Usually
    4.8%
    vs Rakan
    12.0%
    +7.2 pts
  • Transcendence – League of Legends rune
    Usually
    89.2%
    vs Rakan
    96.0%
    +6.8 pts44.2% WR here
  • Health (defense) – League of Legends rune
    Health (defense)Stat shard
    Usually
    16.4%
    vs Rakan
    23.2%
    +6.8 pts27.6% WR here
  • Guardian – League of Legends rune
    GuardianKeystone
    Usually
    7.8%
    vs Rakan
    2.4%
    −5.4 pts
  • Flash – League of Legends summoner spellIgnite – League of Legends summoner spell
    Flash + IgniteSummoner spells
    Usually
    1.9%
    vs Rakan
    5.6%
    +3.7 pts

Best Milio Build vs Rakan

Usual Milio build (Support)

78.6% win rate · 28 games

Against Rakan

Not enough matchup-specific build data: only 6 of 31 Milio games against Rakan carried a complete build, which is too few to recommend an item path from. Use Milio's standard build instead.

  • Milio usually completes Echoes of Helia first, at 12.6 min (median of 63 games).
  • Rakan usually completes Zeke's Convergence first, at 13.0 min (median of 73 games).
  • Skill priority: E > W > Q — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Milio Runes vs Rakan

Usual Milio runes (Support)

Summon Aery – League of Legends runeSummon Aery
Sorcery
Manaflow Band – League of Legends runeTranscendence – League of Legends runeScorch – League of Legends rune
Resolve
Bone Plating – League of Legends runeRevitalize – League of Legends rune
Adaptive Force (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth (defense) – League of Legends rune

73.7% win rate · 19 games

Against Rakan

Summon Aery – League of Legends runeSummon Aery
Sorcery
Manaflow Band – League of Legends runeTranscendence – League of Legends runeScorch – League of Legends rune
Resolve
Bone Plating – League of Legends runeRevitalize – League of Legends rune
Ability Haste (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

42.9% win rate · 63 games

MetaBot Desktop

Plan your Milio draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Milio matchup data for League of Legends patch 26.22. The table below shows Milio's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Milio build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Milio Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Milio vs Rakan FAQ - Patch 26.21–26.22

Who wins Milio vs Rakan?

Current data slightly favors Rakan, but the sample is too limited for a strong conclusion: Milio wins 47.6% of 246 games (95% range 41.4–53.8%).

What is Milio's win rate against Rakan?

Milio wins 47.6% of 246 Support games against Rakan on patch 26.21–26.22 (95% range 41.4–53.8%). Based on both champions' overall Support win rates, 46.5% would be expected.

Does Milio counter Rakan?

Not clearly. Milio wins 47.6% of 246 games against Rakan, and the 95% range (41.4–53.8%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Milio or Rakan?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 103, within the margin of error (124 games).

Does Milio outscale Rakan?

Not measurably: Milio's win rate against Rakan in games of 25 minutes or less and in longer games is within the margin of error of each other.

When is Rakan strongest against Milio?

Rakan is measurably ahead in: 20–30 min games.

What should Milio build against Rakan?

There are not enough games for a matchup-specific core, so use Milio's usual Support core: Moonstone Renewer, Redemption, Shurelya's Battlesong. The biggest change against Rakan: Health Potion + Health Potion + Stealth Ward (56.7% usually, 39.2% here).

What runes should Milio use against Rakan?

Summon Aery with Sorcery and Resolve — 42.9% over 63 games against Rakan. The biggest change against Rakan: Transcendence (89.2% usually, 96.0% here).