
- Win Rate
- 48.5%
- Pick Rate
- 2.6%
- Ban Rate
- 3.0%
Milio vs Rell
- Patch
- 26.22
- Games
- 5,024
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 14, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Milio vs Rell (Support): Milio wins 46.4% of 183 ranked games over the last 2 patches (gold diff at 15: -91). Patch 26.22 build & runes.
Current data slightly favors Rell, but the sample is too limited for a strong conclusion: Milio wins 46.4% of 183 games (95% range 39.4–53.7%).
Milio Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Milio performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Milio vs Rell?
Milio wins 46.4% of these games. With this many games the true rate is most likely between 39.4% and 53.7% (95% range).
- Expected
- 45.9% From both champions' overall Support win rates
- Matchup effect
- +0.5 pts Observed minus expected
- Sample
- 183 games Lane: Support · Patch 26.21–26.22
- vs patch 26.21
- −6.3 pts Within normal patch-to-patch noise
Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14
The headline win rate covers patches 26.21–26.22 (183 games). The lane, game-length, build and rune sections below use patch 26.22 only (88 games).
Key takeaways
- Current data slightly favors Rell, but the sample is too limited for a strong conclusion: Milio wins 46.4% of 183 games (95% range 39.4–53.7%).
- Both champions' overall Support win rates predict 45.9% for Milio; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Neither side reliably wins the lane: the average gold difference at 15 minutes is 91, within the margin of error (88 games).
- Milio players pick the W > E > Q skill order far more often against Rell: 9.3% of their other Support games, 15.9% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Milio and Rell played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Milio's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Milio vs Rell Laning Stats
At 15 minutes
Whole-game averages
Milio vs Rell Win Rate by Game Length
Milio's win rate against Rell by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Milio's results against Rell in short and long games are within the margin of error of each other.
Milio vs Rell Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)EvenMilio gold at 15: −91
- First itemMilioMilio: 11.5 min · Rell: 13.0 min
- Games under 20 minInsufficient data
- 20–30 min gamesEvenMilio wins 43.2% of 44 games
- 30+ min gamesInsufficient data
What Milio Changes Against Rell
Choices Milio players make noticeably more or less often in this matchup than in their other Support games.
- W > E > Qthe W > E > Q skill orderSkill priorityUsually9.3%vs Rell15.9%+6.6 pts
RedemptionItemUsually9.4%vs Rell15.9%+6.5 pts
Shield BashRuneUsually0.6%vs Rell4.5%+4.0 pts
Knight's VowItemUsually3.0%vs Rell6.8%+3.8 pts- Q > E > Wthe Q > E > W skill orderSkill priorityUsuallyunder 0.5%vs Rell3.4%+3.4 pts
Health Scaling (flex)Stat shardUsually1.2%vs Rell4.5%+3.4 pts
Best Milio Build vs Rell
Usual Milio build (Support)
78.6% win rate · 28 games
Against Rell
Not enough matchup-specific build data: only 10 of 37 Milio games against Rell carried a complete build, which is too few to recommend an item path from. Use Milio's standard build instead.
- Milio usually completes Echoes of Helia first, at 11.5 min (median of 40 games).
- Rell usually completes Zeke's Convergence first, at 13.0 min (median of 52 games).
- Skill priority: E > W > Q — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Milio Runes vs Rell
Plan your Milio draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Milio matchup data for League of Legends patch 26.22. The table below shows Milio's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Milio build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Milio Matchups
Hardest for Milio
Easiest for Milio
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Milio vs Rell FAQ - Patch 26.21–26.22
Who wins Milio vs Rell?
Current data slightly favors Rell, but the sample is too limited for a strong conclusion: Milio wins 46.4% of 183 games (95% range 39.4–53.7%).
What is Milio's win rate against Rell?
Milio wins 46.4% of 183 Support games against Rell on patch 26.21–26.22 (95% range 39.4–53.7%). Based on both champions' overall Support win rates, 45.9% would be expected.
Does Milio counter Rell?
Not clearly. Milio wins 46.4% of 183 games against Rell, and the 95% range (39.4–53.7%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Milio or Rell?
Neither side reliably wins the lane: the average gold difference at 15 minutes is 91, within the margin of error (88 games).
Does Milio outscale Rell?
There are too few games of each length to tell yet.
When is Rell strongest against Milio?
On current data there is no stage of the game where Rell is ahead of Milio beyond the margin of error.
What should Milio build against Rell?
There are not enough games for a matchup-specific core, so use Milio's usual Support core: Moonstone Renewer, Redemption, Shurelya's Battlesong. The biggest change against Rell: Redemption (9.4% usually, 15.9% here).
What runes should Milio use against Rell?
Summon Aery with Sorcery and Resolve — 38.7% over 31 games against Rell. The biggest change against Rell: Shield Bash (0.6% usually, 4.5% here).
