Rek'Sai, League of Legends champion
Win Rate
47.3%
Pick Rate
0.4%
Ban Rate
0.3%

Rek'Sai vs Shaco

Rek'Sai F TierFighterTank
Patch
26.20
Games
818
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 23, 2026 UTC
Methodology
Data Methodology

Rek'Sai vs Shaco is a decisive matchup in LoL patch 26.20. Shaco wins with a 53.6% win rate (+7.1%) over Rek'Sai based on 28 games. Rek'Sai wins the early laning phase while Shaco scales better into the late game. Below you'll find the best Rek'Sai build, runes, laning stats, and strategies for the Rek'Sai vs Shaco matchup.

Rek'Sai Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Rek'Sai performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Rek'Sai
Rek'Sai
44.4%
VS
Shaco
55.6%
Shaco

Who wins Rek'Sai vs Shaco?

Slight Shaco edgeLow confidence

Rek'Sai wins 44.4% of these games. With this many games the true rate is most likely between 27.6% and 62.7% (95% range).

Expected
48.4%
From both champions' overall Jungle win rates
Matchup effect
−3.9 pts
Observed minus expected
Sample
27 games
Lane: Jungle
vs patch 26.19
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 10 – Oct 18

Key takeaways

  • Current data slightly favors Shaco, but the sample is too limited for a strong conclusion: Rek'Sai wins 44.4% of 27 games (95% range 27.6–62.7%).
  • Both champions' overall Jungle win rates predict 48.4% for Rek'Sai; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Rek'Sai players pick Spear of Shojin far more often against Shaco: 46.7% of their other Jungle games, 66.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Rek'Sai and Shaco played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Rek'Sai's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Rek'Sai vs Shaco Laning Stats

Rek'SaiShaco

Only 27 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

0.8
CS / min
0.9
602
DMG / min
753
13,364
Gold / game
14,001
653
Heal / min
269
984
DMG Mitigated / min
440
1.0
CC / min
0.9

Rek'Sai vs Shaco Win Rate by Game Length

Rek'Sai's win rate against Shaco by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
0 games
Too few games
20–25 min
0 games
Too few games
25–30 min
12 games
Too few games
30–35 min
7 games
Too few games
35+ min
8 games
Rek'Sai vs Shaco95% rangeRek'Sai usual (Jungle)

No game length stands out: Rek'Sai's results against Shaco in short and long games are within the margin of error of each other.

Rek'Sai vs Shaco Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Rek'Sai Changes Against Shaco

Choices Rek'Sai players make noticeably more or less often in this matchup than in their other Jungle games.

  • Spear of Shojin
    Usually
    46.7%
    vs Shaco
    66.7%
    +20.0 pts
  • Inspiration
    InspirationSecondary tree
    Usually
    67.0%
    vs Shaco
    48.1%
    −18.8 pts
  • Precision
    PrecisionSecondary tree
    Usually
    9.5%
    vs Shaco
    22.2%
    +12.7 pts
  • Sixth Sense
    Usually
    7.4%
    vs Shaco
    18.5%
    +11.1 pts
  • Scorchclaw PupHealth PotionOracle Lens
    Scorchclaw Pup + Health Potion + Oracle LensStarting items
    Usually
    2.8%
    vs Shaco
    11.1%
    +8.3 pts
  • Mosstomper SeedlingHealth PotionStealth WardStealth Ward
    Mosstomper Seedling + Health Potion + Stealth Ward + Stealth WardStarting items
    Usually
    under 0.5%
    vs Shaco
    3.7%
    +3.7 pts
  • Mosstomper SeedlingOracle Lens
    Mosstomper Seedling + Oracle LensStarting items
    Usually
    under 0.5%
    vs Shaco
    3.7%
    +3.7 pts
  • ExhaustSmite
    Exhaust + SmiteSummoner spells
    Usually
    under 0.5%
    vs Shaco
    3.7%
    +3.7 pts

Best Rek'Sai Build vs Shaco

Usual Rek'Sai build (Jungle)

64.9% win rate · 37 games

Against Shaco

Not enough matchup-specific build data: only 3 of 16 Rek'Sai games against Shaco carried a complete build, which is too few to recommend an item path from. Use Rek'Sai's standard build instead.

  • Rek'Sai usually completes Scorchclaw Pup first, at 0.2 min (median of 22 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Rek'Sai Runes vs Shaco

Usual Rek'Sai runes (Jungle)

ConquerorConqueror
Precision
TriumphLegend: AlacrityCoup de Grace
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

51.5% win rate · 202 games

Against Shaco

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Rek'Sai draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Rek'Sai matchup data for League of Legends patch 26.20. The table below shows Rek'Sai's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Rek'Sai build, runes, laning stats, and early vs late game analysis for that specific matchup.

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Rek'Sai vs Shaco FAQ - Patch 26.20

Who wins Rek'Sai vs Shaco?

Current data slightly favors Shaco, but the sample is too limited for a strong conclusion: Rek'Sai wins 44.4% of 27 games (95% range 27.6–62.7%).

What is Rek'Sai's win rate against Shaco?

Rek'Sai wins 44.4% of 27 Jungle games against Shaco on patch 26.20 (95% range 27.6–62.7%). Based on both champions' overall Jungle win rates, 48.4% would be expected.

Does Rek'Sai counter Shaco?

Not clearly. Rek'Sai wins 44.4% of 27 games against Shaco, and the 95% range (27.6–62.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Rek'Sai or Shaco?

There are not enough games with a 15-minute snapshot yet (27) to say who wins lane.

Does Rek'Sai outscale Shaco?

There are too few games of each length to tell yet.

When is Shaco strongest against Rek'Sai?

On current data there is no stage of the game where Shaco is ahead of Rek'Sai beyond the margin of error.

What should Rek'Sai build against Shaco?

There are not enough games for a matchup-specific core, so use Rek'Sai's usual Jungle core: Stridebreaker, Death's Dance, Black Cleaver. The biggest change against Shaco: Spear of Shojin (46.7% usually, 66.7% here).

What runes should Rek'Sai use against Shaco?

Use Rek'Sai's usual Conqueror page (Precision + Inspiration); there are too few games for a matchup-specific page. The biggest change against Shaco: Inspiration (67.0% usually, 48.1% here).