Rek'Sai, League of Legends champion
Win Rate
49.3%
Pick Rate
0.5%
Ban Rate
0.3%

Rek'Sai vs Viego

Rek'Sai F TierFighterTank
Patch
26.19
Games
1,042
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 10, 2026 UTC
Methodology
Data Methodology

Rek'Sai vs Viego is a decisive matchup in LoL patch 26.19. Rek'Sai wins with a 73.3% win rate (+46.7%) over Viego based on 15 games. Rek'Sai holds the advantage in both the early and late game. Below you'll find the best Rek'Sai build, runes, laning stats, and strategies for the Rek'Sai vs Viego matchup.

Rek'Sai Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Rek'Sai performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Rek'Sai
Rek'Sai
60.0%
VS
Viego
40.0%
Viego

Who wins Rek'Sai vs Viego?

Slight Rek'Sai edgeLow confidence

Rek'Sai wins 60.0% of these games. With this many games the true rate is most likely between 44.6% and 73.7% (95% range).

Expected
48.9%
From both champions' overall Jungle win rates
Matchup effect
+11.1 pts
Observed minus expected
Sample
40 games
Lane: Jungle
vs patch 26.18
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Rek'Sai, but the sample is too limited for a strong conclusion: Rek'Sai wins 60.0% of 40 games (95% range 44.6–73.7%).
  • Both champions' overall Jungle win rates predict 48.9% for Rek'Sai; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 291, within the margin of error (39 games).
  • Rek'Sai players pick Plated Steelcaps far more often against Viego: 46.2% of their other Jungle games, 65.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Rek'Sai and Viego played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Rek'Sai's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Rek'Sai vs Viego Laning Stats

Rek'SaiViego

At 15 minutes

Gold difference
−291
Within the margin of error
95% range −651 to +69
XP difference
−414
Viego ahead
95% range −758 to −70
CS difference
−10.6
Viego ahead
95% range −18.1 to −3.1
3.38
Kills before 15 min
3.31
2.26
Deaths before 15 min
2.08
0.20
Solo kills before 15 min
0.15
12.5%
First blood
5.0%

Whole-game averages

0.8
CS / min
0.9
626
DMG / min
661
13,422
Gold / game
14,044
644
Heal / min
413
934
DMG Mitigated / min
766
1.0
CC / min
0.6

Rek'Sai vs Viego Win Rate by Game Length

Rek'Sai's win rate against Viego by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
2 games
Too few games
20–25 min
4 games
Too few games
25–30 min
16 games
Too few games
30–35 min
7 games
Too few games
35+ min
11 games
Rek'Sai vs Viego95% rangeRek'Sai usual (Jungle)

No game length stands out: Rek'Sai's results against Viego in short and long games are within the margin of error of each other.

Rek'Sai vs Viego Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenRek'Sai gold at 15: −291
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Rek'Sai Changes Against Viego

Choices Rek'Sai players make noticeably more or less often in this matchup than in their other Jungle games.

Best Rek'Sai Build vs Viego

Usual Rek'Sai build (Jungle)

80.0% win rate · 10 games

Against Viego

Not enough matchup-specific build data: only 7 of 30 Rek'Sai games against Viego carried a complete build, which is too few to recommend an item path from. Use Rek'Sai's standard build instead.

  • Rek'Sai usually completes Scorchclaw Pup first, at 0.1 min (median of 32 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Rek'Sai Runes vs Viego

Usual Rek'Sai runes (Jungle)

ConquerorConqueror
Precision
TriumphLegend: AlacrityCoup de Grace
Inspiration
Magical FootwearCosmic Insight
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

60.0% win rate · 70 games

Against Viego

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Rek'Sai draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Rek'Sai matchup data for League of Legends patch 26.19. The table below shows Rek'Sai's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Rek'Sai build, runes, laning stats, and early vs late game analysis for that specific matchup.

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Rek'Sai vs Viego FAQ - Patch 26.19

Who wins Rek'Sai vs Viego?

Current data slightly favors Rek'Sai, but the sample is too limited for a strong conclusion: Rek'Sai wins 60.0% of 40 games (95% range 44.6–73.7%).

What is Rek'Sai's win rate against Viego?

Rek'Sai wins 60.0% of 40 Jungle games against Viego on patch 26.19 (95% range 44.6–73.7%). Based on both champions' overall Jungle win rates, 48.9% would be expected.

Does Rek'Sai counter Viego?

Not clearly. Rek'Sai wins 60.0% of 40 games against Viego, and the 95% range (44.6–73.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Rek'Sai or Viego?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 291, within the margin of error (39 games).

Does Rek'Sai outscale Viego?

There are too few games of each length to tell yet.

When is Viego strongest against Rek'Sai?

On current data there is no stage of the game where Viego is ahead of Rek'Sai beyond the margin of error.

What should Rek'Sai build against Viego?

There are not enough games for a matchup-specific core, so use Rek'Sai's usual Jungle core: Titanic Hydra, Spear of Shojin, Black Cleaver. The biggest change against Viego: Plated Steelcaps (46.2% usually, 65.0% here).

What runes should Rek'Sai use against Viego?

Use Rek'Sai's usual Conqueror page (Precision + Inspiration); there are too few games for a matchup-specific page. The biggest change against Viego: Jack Of All Trades (0.7% usually, 5.0% here).