
RellBase Stats & Win Rate History
Rell's base stats, per-level growth and level 18 values for Patch 26.19, ranked against every champion — plus win rate and ban rate history by patch, win rate by rank and win rate by game length.
- Health
- 620#92 of 173
- Attack Damage
- 55#115 of 173
- Armor
- 30#136 of 173
- Magic Resist
- 28#85 of 173
- Attack Range
- 175#87 of 173
- Move Speed
- 315#173 of 173
Rell Base Stats (Patch 26.19)
Ranked against 173 championsRell starts with 620 health and 55 attack damage and reaches 2,388 health and 106 attack damage at level 18. Rell is a melee champion with 175 attack range. The weakest is Move Speed at #173 of 173. Next to the average Tank, Rell has 39 less health and 17 less armor at level 18.
| Stat | Level 1 | Per level | Level 6 | Level 11 | Level 18 | Rank (Lv 18) | Tank avg |
|---|---|---|---|---|---|---|---|
| Health | 620 | +104.00 | 1,031 | 1,533 | 2,388 | #92 of 173 | 2,427 |
| Attack Damage | 55.0 | +3.00 | 66.9 | 81.3 | 106.0 | #115 of 173 | 121.0 |
| Armor | 30.0 | +4.00 | 45.8 | 65.1 | 98.0 | #136 of 173 | 114.6 |
| Magic Resist | 28.0 | +1.80 | 35.1 | 43.8 | 58.6 | #85 of 173 | 66.3 |
| Attack Speed | 0.625 | +2.0% | 0.674 | 0.735 | 0.838 | #138 of 173 | 0.934 |
| Move Speed | 315 | — | 315 | 315 | 315 | #173 of 173 | 336 |
| Attack Range | 175 | — | 175 | 175 | 175 | #87 of 173 | 142 |
| Mana | 320 | +40.00 | 478 | 671 | 1,000 | #94 of 173 | 1,111 |
| Health Regen (5s) | 7.50 | +0.85 | 10.86 | 14.96 | 21.95 | #24 of 173 | 20.70 |
| Mana Regen (5s) | 7.00 | +0.70 | 9.77 | 13.14 | 18.90 | #99 of 173 | 18.96 |
Rell Level Stat Calculator
- Health
- 2,388+104.00 per level
- Attack Damage
- 106.0+3.00 per level
- Armor
- 98.0+4.00 per level
- Magic Resist
- 58.6+1.80 per level
- Attack Speed
- 0.838+2.0% per level
- Mana
- 1,000+40.00 per level
- Health Regen (5s)
- 21.95+0.85 per level
- Mana Regen (5s)
- 18.90+0.70 per level
Rell Win Rate History by Patch
Last 12 patchesRell's Support win rate went from 45.0% in Patch 26.8 to 51.7% in Patch 26.19 (+6.7 points). The best patch in this window was 26.12 at 53.4%, the worst 26.8 at 45.0%. Patch 26.19 lifted it 1.0 points from 50.7%.
Win rate by patch
Pick rate and ban rate by patch
| Patch | Win Rate | Change | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|---|
| 26.19 | 51.6% | +1.3 | 1.5% | 1.0% | A |
| 26.18 | 50.4% | −1.2 | 1.5% | 1.0% | B |
| 26.17 | 51.5% | +1.4 | 1.5% | 0.9% | A |
| 26.16 | 50.1% | −2.3 | 1.7% | 0.8% | B |
| 26.15 | 52.5% | −0.1 | 1.5% | 0.9% | S |
| 26.14 | 52.6% | +1.5 | 1.5% | — | S |
| 26.13 | 51.1% | −2.1 | 1.5% | — | A |
| 26.12 | 53.1% | +1.8 | 1.5% | — | S |
| 26.11 | 51.4% | +1.0 | 1.7% | — | A |
| 26.10 | 50.4% | −2.5 | 1.3% | — | B |
| 26.9 | 53.0% | +8.2 | 1.4% | — | S |
| 26.8 | 44.8% | — | 1.2% | — | F |
Win rate by patch
Pick rate and ban rate by patch
| Patch | Win Rate | Change | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|---|
| 26.19 | 51.7% | +1.0 | 1.5% | 1.0% | A |
| 26.18 | 50.6% | −1.1 | 1.5% | 1.0% | B |
| 26.17 | 51.7% | +1.3 | 1.5% | 0.9% | A |
| 26.16 | 50.4% | −2.1 | 1.7% | 0.8% | C |
| 26.15 | 52.5% | −0.4 | 1.5% | 0.9% | S |
| 26.14 | 52.9% | +1.7 | 1.5% | — | S |
| 26.13 | 51.2% | −2.2 | 1.5% | — | S |
| 26.12 | 53.4% | +1.8 | 1.5% | — | S |
| 26.11 | 51.6% | +1.1 | 1.7% | — | S |
| 26.10 | 50.5% | −2.6 | 1.3% | — | S |
| 26.9 | 53.1% | +8.1 | 1.4% | — | S |
| 26.8 | 45.0% | — | 1.2% | — | A |
Each patch is measured on its own ranked games; early-patch numbers move as more games arrive. Win rate changes reflect balance changes, item changes and how the champion is played.
Rell Win Rate and Ban Rate by Rank
Ban rate peaks in Diamond at 1.4% and is lowest in Iron (0.6%).
Win rate by rank (Support)
Ban rate by rank
Ranks with too few games for a stable number are left blank instead of guessed.
Rell Win Rate by Game Length
SupportRell (Support) wins most in games of 25-30m: 55.6%. Win rate climbs 1.7 points from the shortest games to the longest — Rell scales into the late game.
Rell Playstyle Profile
Percentiles against every champion this patch (100 = highest). Rell stands out for Vision score and Crowd control, and sits lowest for Damage to champions.
Percentile vs all champions
Damage split
- Magic damage · 71%
- Physical and true damage · 29%
71% of Rell's damage to champions is magic damage — the number to check before you stack armor or magic resist against Rell.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Rell Stats FAQ - Patch 26.19
What are Rell's base stats?
In Patch 26.19, Rell starts with 620 health, 55 attack damage, 30 armor, 28 magic resist, 0.625 attack speed, 175 attack range and 315 move speed.
How much health does Rell have at level 18?
Rell has 2,388 health at level 18, gaining 104 per level. That ranks #92 of 173 champions.
What is Rell's attack range?
Rell has 175 attack range, so Rell is a melee champion. Base move speed is 315.
Is Rell stronger or weaker in Patch 26.19?
Stronger in our ranked data: Rell's Support win rate is 51.7% in Patch 26.19, up 1.0 points from 50.7% in Patch 26.18.
Is Rell an early game or late game champion?
Late game: Rell wins 50.4% of the shortest games and 52.2% of games past 35 minutes.