Shaco, League of Legends champion
Win Rate
49.7%
Pick Rate
3.5%
Ban Rate
22.9%

Shaco vs Graves

Shaco C TierAssassin
Patch
26.20
Games
4,560
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 12, 2026 UTC
Methodology
Data Methodology

Shaco vs Graves is a decisive matchup in LoL patch 26.20. Graves wins with a 55.7% win rate (+11.5%) over Shaco based on 122 games. Graves holds the advantage in both the early and late game. Below you'll find the best Shaco build, runes, laning stats, and strategies for the Shaco vs Graves matchup.

Shaco Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Shaco performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Shaco
Shaco
43.6%
VS
Graves
56.4%
Graves

Who wins Shaco vs Graves?

Slight Graves edgeLow confidence

Shaco wins 43.6% of these games. With this many games the true rate is most likely between 34.9% and 52.6% (95% range).

Expected
49.4%
From both champions' overall Jungle win rates
Matchup effect
−5.8 pts
Observed minus expected
Sample
117 games
Lane: Jungle
vs patch 26.19
−4.0 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 9 – Oct 11

Key takeaways

  • Current data slightly favors Graves, but the sample is too limited for a strong conclusion: Shaco wins 43.6% of 117 games (95% range 34.9–52.6%).
  • Both champions' overall Jungle win rates predict 49.4% for Shaco; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Graves usually wins the lane: 427 gold ahead of Shaco at 15 minutes on average (116 games with a 15-minute snapshot).
  • Shaco players pick Sixth Sense much less often against Graves: 14.5% of their other Jungle games, 7.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Shaco and Graves played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Shaco's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Shaco vs Graves Laning Stats

ShacoGraves

At 15 minutes

Gold difference
−427
Graves ahead
95% range −629 to −226
XP difference
−427
Graves ahead
95% range −644 to −209
CS difference
−11.9
Graves ahead
95% range −16.1 to −7.6
2.92
Kills before 15 min
2.84
1.95
Deaths before 15 min
2.13
0.26
Solo kills before 15 min
0.26
5.1%
First blood
3.4%

Whole-game averages

0.7
CS / min
1.6
669
DMG / min
828
13,033
Gold / game
15,522
263
Heal / min
329
408
DMG Mitigated / min
740
0.8
CC / min
0.7

Shaco vs Graves Win Rate by Game Length

Shaco's win rate against Graves by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
8 games
Too few games
20–25 min
15 games
23.1%
25–30 min
26 games
55.6%
30–35 min
27 games
48.8%
35+ min
41 games
Shaco vs Graves95% rangeShaco usual (Jungle)

No game length stands out: Shaco's results against Graves in short and long games are within the margin of error of each other.

Shaco vs Graves Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)GravesShaco gold at 15: −427
  2. First itemEvenShaco: 0.1 min · Graves: 0.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesGravesShaco wins 31.7% of 41 games
  5. 30+ min gamesEvenShaco wins 51.5% of 68 games

What Shaco Changes Against Graves

Choices Shaco players make noticeably more or less often in this matchup than in their other Jungle games.

Best Shaco Build vs Graves

Usual Shaco build (Jungle)

81.0% win rate · 21 games

Against Graves

Not enough matchup-specific build data: only 6 of 79 Shaco games against Graves carried a complete build, which is too few to recommend an item path from. Use Shaco's standard build instead.

  • Shaco usually completes Gustwalker Hatchling first, at 0.1 min (median of 70 games).
  • Graves usually completes Scorchclaw Pup first, at 0.1 min (median of 97 games).
  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Shaco Runes vs Graves

Usual Shaco runes (Jungle)

Arcane CometArcane Comet
Sorcery
Axiom ArcanistTranscendenceGathering Storm
Precision
Legend: HasteCut Down
Ability Haste (offense)Adaptive Force (flex)Health Scaling (defense)

56.5% win rate · 322 games

Against Graves

Hail of BladesHail of Blades
Domination
Sudden ImpactGrisly MementosRelentless Hunter
Precision
Coup de GraceLegend: Alacrity
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

26.3% win rate · 38 games

MetaBot Desktop

Plan your Shaco draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Shaco matchup data for League of Legends patch 26.20. The table below shows Shaco's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Shaco build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Shaco Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Shaco vs Graves FAQ - Patch 26.20

Who wins Shaco vs Graves?

Current data slightly favors Graves, but the sample is too limited for a strong conclusion: Shaco wins 43.6% of 117 games (95% range 34.9–52.6%).

What is Shaco's win rate against Graves?

Shaco wins 43.6% of 117 Jungle games against Graves on patch 26.20 (95% range 34.9–52.6%). Based on both champions' overall Jungle win rates, 49.4% would be expected.

Does Shaco counter Graves?

Not clearly. Shaco wins 43.6% of 117 games against Graves, and the 95% range (34.9–52.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Shaco or Graves?

Graves usually wins the lane: 427 gold ahead of Shaco at 15 minutes on average (116 games with a 15-minute snapshot).

Does Shaco outscale Graves?

There are too few games of each length to tell yet.

When is Graves strongest against Shaco?

Graves is measurably ahead in: Lane (15 min), 20–30 min games.

What should Shaco build against Graves?

There are not enough games for a matchup-specific core, so use Shaco's usual Jungle core: Liandry's Torment, Imperial Mandate, Mejai's Soulstealer. The biggest change against Graves: Zhonya's Hourglass (3.2% usually, 9.4% here).

What runes should Shaco use against Graves?

Hail of Blades with Domination and Precision — 26.3% over 38 games against Graves. The biggest change against Graves: Sixth Sense (14.5% usually, 7.7% here).