Singed, League of Legends champion
Win Rate
52.2%
Pick Rate
1.6%
Ban Rate
1.1%

Singedvs Illaoi

Singed S TierTankMage
Patch26.19
Games1,443
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 3, 2026 UTC
MethodologyData Methodology

Singed vs Illaoi is a decisive matchup in LoL patch 26.19. Singed wins with a 68.2% win rate (+36.4%) over Illaoi based on 22 games. Singed holds the advantage in both the early and late game. Below you'll find the best Singed build, runes, laning stats, and strategies for the Singed vs Illaoi matchup.

Singed Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Singed performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Singed
Singed
66.0%
VS
Illaoi
34.0%
Illaoi

Who wins Singed vs Illaoi?

Singed favoredLow confidence

Singed wins 66.0% of these games. With this many games the true rate is most likely between 52.2% and 77.6% (95% range).

Expected
52.2%
From both champions' overall Top win rates
Matchup effect
+13.8 pts
Observed minus expected
Sample
50 games
Lane: Top
vs patch 26.18
+14.1 pts
Within normal patch-to-patch noise

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Singed is favored in this matchup: Singed wins 66.0% of 50 games, and the whole 95% range (52.2–77.6%) is on the same side of 50%.
  • Both champions' overall Top win rates predict 52.2% for Singed; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Illaoi usually wins the lane: 619 gold ahead of Singed at 15 minutes on average (50 games with a 15-minute snapshot).
  • Singed players pick Last Stand far more often against Illaoi: 62.1% of their other Top games, 78.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Singed and Illaoi played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Singed's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Singed vs Illaoi Laning Stats

SingedIllaoi

At 15 minutes

Gold difference
−619
Illaoi ahead
95% range −1,081 to −157
XP difference
−850
Illaoi ahead
95% range −1,354 to −345
CS difference
−6.3
Within the margin of error
95% range −15.2 to +2.6
1.94
Kills before 15 min
2.84
3.40
Deaths before 15 min
2.28
1.33
Solo kills before 15 min
2.00
24.0%
First blood
22.0%

Whole-game averages

7.8
CS / min
7.6
862
DMG / min
1,029
12,600
Gold / game
12,863
245
Heal / min
428
1,243
DMG Mitigated / min
1,536
1.4
CC / min
0.2

Singed vs Illaoi Win Rate by Game Length

Singed's win rate against Illaoi by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
4 games
Too few games
20–25 min
6 games
Too few games
25–30 min
10 games
Too few games
30–35 min
19 games
Too few games
35+ min
11 games
Singed vs Illaoi95% rangeSinged usual (Top)

No game length stands out: Singed's results against Illaoi in short and long games are within the margin of error of each other.

Singed vs Illaoi Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)IllaoiSinged gold at 15: −619
  2. First itemIllaoiSinged: 12.8 min · Illaoi: 11.4 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Singed Changes Against Illaoi

Choices Singed players make noticeably more or less often in this matchup than in their other Top games.

  • Last Stand
    Usually
    62.1%
    vs Illaoi
    78.0%
    +15.9 pts71.8% WR here
  • Absorb Life
    Usually
    1.2%
    vs Illaoi
    6.0%
    +4.8 pts
  • Health PotionHealth PotionTear of the GoddessStealth Ward
    Health Potion + Health Potion + Tear of the Goddess + Stealth WardStarting items
    Usually
    under 0.5%
    vs Illaoi
    4.0%
    +4.0 pts

Best Singed Build vs Illaoi

Usual Singed build (Top)

68.4% win rate · 79 games

Against Illaoi

Not enough matchup-specific build data: only 12 of 40 Singed games against Illaoi carried a complete build, which is too few to recommend an item path from. Use Singed's standard build instead.

  • Singed usually completes Liandry's Torment first, at 12.8 min (median of 34 games).
  • Illaoi usually completes Black Cleaver first, at 11.4 min (median of 33 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Singed Runes vs Illaoi

Usual Singed runes (Top)

Deathfire TouchDeathfire Touch
Sorcery
Nimbus CloakCelerityScorch
Precision
TriumphLast Stand
Adaptive Force (offense)Move Speed (flex)Tenacity and Slow Resist (defense)

76.2% win rate · 21 games

Against Illaoi

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Singed draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Singed matchup data for League of Legends patch 26.19. The table below shows Singed's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Singed build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Singed Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Singed vs Illaoi FAQ - Patch 26.19

Who wins Singed vs Illaoi?

Singed is favored in this matchup: Singed wins 66.0% of 50 games, and the whole 95% range (52.2–77.6%) is on the same side of 50%.

What is Singed's win rate against Illaoi?

Singed wins 66.0% of 50 Top games against Illaoi on patch 26.19 (95% range 52.2–77.6%). Based on both champions' overall Top win rates, 52.2% would be expected.

Does Singed counter Illaoi?

Yes. Singed wins 66.0% of 50 games against Illaoi on patch 26.19, and the whole 95% range is above 50%.

Who wins lane, Singed or Illaoi?

Illaoi usually wins the lane: 619 gold ahead of Singed at 15 minutes on average (50 games with a 15-minute snapshot).

Does Singed outscale Illaoi?

There are too few games of each length to tell yet.

When is Illaoi strongest against Singed?

Illaoi is measurably ahead in: Lane (15 min), First item.

What should Singed build against Illaoi?

There are not enough games for a matchup-specific core, so use Singed's usual Top core: Liandry's Torment, Force of Nature, Dead Man's Plate. The biggest change against Illaoi: Health Potion + Health Potion + Tear of the Goddess + Stealth Ward (under 0.5% usually, 4.0% here).

What runes should Singed use against Illaoi?

Use Singed's usual Deathfire Touch page (Sorcery + Precision); there are too few games for a matchup-specific page. The biggest change against Illaoi: Last Stand (62.1% usually, 78.0% here).