
- Win Rate
- 52.7%
- Pick Rate
- 1.4%
- Ban Rate
- 1.1%
Singed vs Yone
- Patch
- 26.22
- Games
- 2,783
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 14, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Singed vs Yone (Top): Singed wins 43.9% of 107 ranked games over the last 2 patches (gold diff at 15: -240). Patch 26.22 build & runes.
Current data slightly favors Yone, but the sample is too limited for a strong conclusion: Singed wins 43.9% of 107 games (95% range 34.9–53.4%).
Singed Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Singed performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Singed vs Yone?
Singed wins 43.9% of these games. With this many games the true rate is most likely between 34.9% and 53.4% (95% range).
- Expected
- 54.1% From both champions' overall Top win rates
- Matchup effect
- −10.2 pts Observed minus expected
- Sample
- 107 games Lane: Top · Patch 26.21–26.22
- vs patch 26.21
- — Not enough games on both patches
Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 13
The headline win rate covers patches 26.21–26.22 (107 games). The lane, game-length, build and rune sections below use patch 26.22 only (59 games).
They also met in another lane (Mid): 10 games, Singed won 60.0%.
Key takeaways
- Current data slightly favors Yone, but the sample is too limited for a strong conclusion: Singed wins 43.9% of 107 games (95% range 34.9–53.4%).
- That is 10.2 points worse for Singed than both champions' overall Top win rates predict (54.1%), so the matchup itself works against this pick.
- Neither side reliably wins the lane: the average gold difference at 15 minutes is 240, within the margin of error (55 games).
- Singed players pick Plated Steelcaps far more often against Yone: 20.6% of their other Top games, 40.7% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Singed and Yone played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Singed's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Singed vs Yone Laning Stats
At 15 minutes
Whole-game averages
Singed vs Yone Win Rate by Game Length
Singed's win rate against Yone by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Singed's results against Yone in short and long games are within the margin of error of each other.
Singed vs Yone Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)EvenSinged gold at 15: −240
- First itemEvenSinged: 13.1 min · Yone: 13.3 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Singed Changes Against Yone
Choices Singed players make noticeably more or less often in this matchup than in their other Top games.
Plated SteelcapsBootsUsually20.6%vs Yone40.7%+20.1 pts45.8% WR here
Randuin's OmenItemUsually6.2%vs Yone23.7%+17.6 pts
Boots of SwiftnessBootsUsually66.2%vs Yone49.2%−17.1 pts51.7% WR here
Bone PlatingRuneUsually10.1%vs Yoneunder 2%−10.1 pts
Frozen HeartItemUsually2.3%vs Yone6.8%+4.5 pts

Doran's Helm + Health Potion + Stealth WardStarting itemsUsuallyunder 0.5%vs Yone3.4%+3.4 pts



Boots + Amplifying Tome + Doran's Ring + Health Potion + Health PotionStarting itemsUsuallyunder 0.5%vs Yone3.4%+3.4 pts
Best Singed Build vs Yone
Usual Singed build (Top)
88.5% win rate · 26 games
Against Yone
Not enough matchup-specific build data: only 7 of 43 Singed games against Yone carried a complete build, which is too few to recommend an item path from. Use Singed's standard build instead.
- Singed usually completes Liandry's Torment first, at 13.1 min (median of 32 games).
- Yone usually completes Blade of The Ruined King first, at 13.3 min (median of 24 games).
- Skill priority: Q > E > W — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Singed Runes vs Yone
Plan your Singed draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Singed matchup data for League of Legends patch 26.22. The table below shows Singed's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Singed build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Singed Matchups
Hardest for Singed
Easiest for Singed
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Singed vs Yone FAQ - Patch 26.21–26.22
Who wins Singed vs Yone?
Current data slightly favors Yone, but the sample is too limited for a strong conclusion: Singed wins 43.9% of 107 games (95% range 34.9–53.4%).
What is Singed's win rate against Yone?
Singed wins 43.9% of 107 Top games against Yone on patch 26.21–26.22 (95% range 34.9–53.4%). Based on both champions' overall Top win rates, 54.1% would be expected.
Does Singed counter Yone?
Not clearly. Singed wins 43.9% of 107 games against Yone, and the 95% range (34.9–53.4%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Singed or Yone?
Neither side reliably wins the lane: the average gold difference at 15 minutes is 240, within the margin of error (55 games).
Does Singed outscale Yone?
There are too few games of each length to tell yet.
When is Yone strongest against Singed?
On current data there is no stage of the game where Yone is ahead of Singed beyond the margin of error.
What should Singed build against Yone?
There are not enough games for a matchup-specific core, so use Singed's usual Top core: Liandry's Torment, Rylai's Crystal Scepter, Mejai's Soulstealer. The biggest change against Yone: Plated Steelcaps (20.6% usually, 40.7% here).
What runes should Singed use against Yone?
Use Singed's usual Deathfire Touch page (Sorcery + Precision); there are too few games for a matchup-specific page. The biggest change against Yone: Bone Plating (10.1% usually, under 2% here).
