
Singedvs Lulu
Singed vs Lulu is a decisive matchup in LoL patch 26.10. Singed wins with a 60.0% win rate (+20.0%) over Lulu based on 5 games. Singed wins the early laning phase while Lulu scales better into the late game. Below you'll find the best Singed build, runes, laning stats, and strategies for the Singed vs Lulu matchup.
Singed Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Singed performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Singed vs Lulu Matchup?

Singed vs Lulu Matchup Summary
The Singed vs Lulu matchup is a decisive matchup in League of Legends ranked play. Based on 5 recent matches analyzed, Singed wins with a 60.0% win rate compared to Lulu's 40.0%, giving Singed a 20.0 percentage point advantage. Game phase dynamics play a critical role here: Singed controls the early laning stage, but Lulu outscales as the game goes longer. The matchup shifts dramatically depending on game length — Singed needs to press advantages before Lulu reaches their power spikes, while Lulu should focus on safe farming and hitting key item breakpoints. The most significant statistical gap is in CS, where Singed leads by 2.8 CS/min — a difference that heavily influences the outcome of trades and skirmishes. Singed players can confidently pick into Lulu and play aggressively from level 1. Look to establish lane dominance early through favorable trades and zone Lulu away from CS whenever possible. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Singed vs Lulu Laning Phase Breakdown
Singed is favored during the laning phase against Lulu, winning 5 out of 5 key stat categories. Singed holds advantages in farming, damage, gold income, crowd control and sustain, making them the stronger laner in this matchup.
Best Singed Build Against Lulu
Boots of Swiftness is the optimal boots choice against Lulu, providing the mobility and stats Singed needs most in this matchup. The top-performing core items for Singed against Lulu are Liandry's Torment, Rylai's Crystal Scepter and Bandlepipes. This combination gives Singed an effective balance of damage, survivability, and utility for the matchup. This build performs exceptionally well, achieving a 100.0% win rate across 1 games — well above average and making it the top item path against Lulu. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Singed vs Lulu matchup.
Early Game vs Late Game
Singed dominates the early game (first 15 minutes) with a commanding 75.0% win rate — a 50.0 percentage point lead over Lulu. This lopsided early game means Singed can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Lulu is far superior in the late game (25+ minutes), boasting a 100.0% win rate — 100.0 points above Singed. Extended games heavily favor Lulu, whose kit and scaling make them a dominant force in team fights and objective control.
This matchup features a dramatic power shift: Singed must aggressively press their early advantage and close out the game before Lulu reaches their scaling breakpoints. If Lulu survives the laning phase without falling too far behind, the matchup flips in their favor. Dragon and Rift Herald control are pivotal — the team that secures early objectives can snowball or buy time to scale.
Best Singed Runes Against Lulu
Running Sorcery primary with Precision secondary allows Singed to press their advantage against Lulu, amplifying the strengths that make this a favorable matchup.
Singed matchup data for League of Legends patch 26.10. The table below shows Singed's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Singed build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 54.09% | 159 | 7.5 | 849 | 11,959 | 56.9% | 51.7% | |
| 49.68% | 157 | 7.2 | 697 | 12,333 | 39.6% | 54.8% | |
| 47.18% | 142 | 8.2 | 827 | 12,293 | 37.9% | 53.6% | |
| 48.33% | 120 | 7.5 | 822 | 12,224 | 44.4% | 50.7% | |
| 51.38% | 109 | 7.8 | 933 | 12,068 | 52.0% | 50.9% | |
| 55.56% | 99 | 8.2 | 918 | 12,279 | 46.0% | 61.3% | |
| 53.41% | 88 | 7.7 | 745 | 12,299 | 63.6% | 47.3% | |
| 43.02% | 86 | 7.9 | 787 | 10,982 | 30.9% | 54.5% | |
| 52.94% | 85 | 7.7 | 752 | 11,990 | 51.4% | 54.2% | |
| 44.05% | 84 | 7.9 | 890 | 11,865 | 43.8% | 44.2% | |
| 46.34% | 82 | 7.7 | 756 | 11,766 | 35.1% | 55.6% | |
| 34.18% | 79 | 7.9 | 639 | 11,611 | 32.4% | 35.6% | |
| 53.16% | 79 | 7.8 | 884 | 12,565 | 51.6% | 54.2% | |
| 57.69% | 78 | 8.1 | 1,108 | 12,294 | 61.3% | 55.3% | |
| 49.32% | 73 | 8.0 | 837 | 12,356 | 46.7% | 51.2% | |
| 55.07% | 69 | 7.8 | 871 | 11,843 | 44.8% | 62.5% | |
| 50.75% | 67 | 8.0 | 884 | 12,978 | 47.6% | 52.2% | |
| 53.73% | 67 | 8.1 | 853 | 12,049 | 56.3% | 51.4% | |
| 50.00% | 66 | 7.2 | 649 | 11,320 | 50.0% | 50.0% | |
| 46.15% | 65 | 8.1 | 879 | 12,900 | 46.1% | 46.1% | |
| 56.45% | 62 | 7.8 | 894 | 11,697 | 62.1% | 51.5% | |
| 66.07% | 56 | 7.5 | 942 | 12,886 | 70.8% | 62.5% | |
| 50.00% | 54 | 7.6 | 1,031 | 12,908 | 54.5% | 46.9% | |
| 49.06% | 53 | 7.6 | 722 | 12,040 | 57.1% | 43.8% | |
| 53.06% | 49 | 7.6 | 919 | 12,824 | 53.3% | 52.9% | |
| 50.00% | 48 | 7.8 | 716 | 11,282 | 52.2% | 48.0% | |
| 48.89% | 45 | 7.7 | 762 | 11,524 | 64.7% | 39.3% | |
| 47.73% | 44 | 8.1 | 933 | 12,610 | 70.6% | 33.3% | |
| 55.81% | 43 | 7.8 | 863 | 13,674 | 68.8% | 48.1% | |
| 58.54% | 41 | 7.3 | 1,018 | 12,349 | 58.8% | 58.3% | |
| 62.50% | 40 | 8.4 | 786 | 12,520 | 50.0% | 69.2% | |
| 51.28% | 39 | 8.0 | 830 | 12,806 | 35.3% | 63.6% | |
| 48.65% | 37 | 7.0 | 755 | 11,607 | 42.9% | 52.2% | |
| 68.57% | 35 | 8.1 | 839 | 12,319 | 73.3% | 65.0% | |
| 42.42% | 33 | 7.6 | 996 | 11,763 | 40.0% | 44.4% | |
| 45.45% | 33 | 7.0 | 814 | 11,482 | 37.5% | 52.9% | |
| 51.61% | 31 | 7.7 | 860 | 11,001 | 50.0% | 53.9% | |
| 58.06% | 31 | 7.3 | 641 | 11,582 | 40.0% | 75.0% | |
| 60.00% | 30 | 8.2 | 808 | 12,588 | 50.0% | 65.0% | |
| 50.00% | 30 | 7.8 | 814 | 12,282 | 40.0% | 60.0% | |
| 32.14% | 28 | 6.2 | 774 | 11,116 | 42.9% | 21.4% | |
| 42.86% | 28 | 7.3 | 788 | 13,276 | 66.7% | 36.4% | |
| 70.37% | 27 | 7.9 | 971 | 12,635 | 71.4% | 69.2% | |
| 50.00% | 26 | 7.2 | 588 | 10,719 | 42.9% | 58.3% | |
| 46.15% | 26 | 6.3 | 979 | 13,201 | 25.0% | 55.6% | |
| 32.00% | 25 | 7.4 | 744 | 10,687 | 36.4% | 28.6% | |
| 52.00% | 25 | 7.4 | 618 | 11,902 | 72.7% | 35.7% | |
| 60.87% | 23 | 6.1 | 819 | 11,786 | 53.3% | 75.0% | |
| 34.78% | 23 | 7.9 | 811 | 11,214 | 11.1% | 50.0% | |
| 45.45% | 22 | 6.1 | 755 | 12,970 | 37.5% | 50.0% | |
| 76.19% | 21 | 6.8 | 819 | 13,433 | 71.4% | 78.6% | |
| 57.89% | 19 | 7.9 | 727 | 11,147 | 70.0% | 44.4% | |
| 55.56% | 18 | 7.7 | 785 | 12,670 | 66.7% | 50.0% | |
| 50.00% | 18 | 7.2 | 747 | 12,669 | 28.6% | 63.6% | |
| 50.00% | 18 | 7.4 | 712 | 12,429 | 50.0% | 50.0% | |
| 35.29% | 17 | 7.8 | 845 | 12,319 | 16.7% | 45.5% | |
| 81.25% | 16 | 6.2 | 928 | 14,004 | 100.0% | 76.9% | |
| 56.25% | 16 | 7.5 | 668 | 11,473 | 80.0% | 45.5% | |
| 66.67% | 15 | 8.1 | 662 | 14,013 | 60.0% | 70.0% | |
| 66.67% | 15 | 3.8 | 606 | 9,369 | 66.7% | 66.7% | |
| 35.71% | 14 | 6.8 | 865 | 11,755 | 28.6% | 42.9% | |
| 50.00% | 14 | 5.6 | 700 | 10,585 | 33.3% | 62.5% | |
| 30.77% | 13 | 6.8 | 929 | 13,712 | 66.7% | 20.0% | |
| 46.15% | 13 | 3.6 | 673 | 11,692 | 37.5% | 60.0% | |
| 50.00% | 12 | 2.1 | 520 | 8,253 | 50.0% | 50.0% | |
| 33.33% | 12 | 5.4 | 896 | 13,039 | 33.3% | 33.3% | |
| 63.64% | 11 | 3.4 | 493 | 8,799 | 71.4% | 50.0% | |
| 54.55% | 11 | 3.9 | 690 | 14,755 | 100.0% | 37.5% | |
| 36.36% | 11 | 5.7 | 684 | 11,772 | 75.0% | 14.3% | |
| 36.36% | 11 | 6.7 | 802 | 11,266 | 60.0% | 16.7% | |
| 60.00% | 10 | 7.1 | 745 | 13,339 | 66.7% | 57.1% | |
| 60.00% | 10 | 6.3 | 555 | 11,798 | 40.0% | 80.0% | |
| 90.00% | 10 | 7.6 | 852 | 12,654 | 100.0% | 83.3% | |
| 60.00% | 10 | 2.8 | 548 | 10,153 | 50.0% | 100.0% | |
| 60.00% | 10 | 6.9 | 748 | 12,113 | 66.7% | 57.1% | |
| 44.44% | 9 | 7.6 | 644 | 10,697 | 33.3% | 66.7% | |
| 55.56% | 9 | 8.0 | 822 | 14,384 | 0.0% | 62.5% | |
| 100.00% | 8 | 8.6 | 752 | 13,176 | 100.0% | 100.0% | |
| 37.50% | 8 | 7.0 | 810 | 12,471 | 100.0% | 28.6% | |
| 87.50% | 8 | 7.0 | 730 | 12,054 | 100.0% | 80.0% | |
| 37.50% | 8 | 7.7 | 527 | 11,111 | 25.0% | 50.0% | |
| 75.00% | 8 | 4.4 | 484 | 10,077 | 100.0% | 60.0% | |
| 71.43% | 7 | 4.5 | 669 | 11,277 | 33.3% | 100.0% | |
| 57.14% | 7 | 6.5 | 633 | 11,247 | 50.0% | 66.7% | |
| 85.71% | 7 | 2.6 | 639 | 10,296 | 100.0% | 75.0% | |
| 42.86% | 7 | 4.0 | 818 | 13,600 | 100.0% | 33.3% | |
| 42.86% | 7 | 8.3 | 1,056 | 12,966 | 33.3% | 50.0% | |
| 57.14% | 7 | 5.8 | 670 | 9,381 | 80.0% | 0.0% | |
| 57.14% | 7 | 4.1 | 484 | 10,562 | 0.0% | 100.0% | |
| 33.33% | 6 | 8.8 | 689 | 13,855 | 50.0% | 25.0% | |
| 83.33% | 6 | 4.5 | 877 | 13,524 | 50.0% | 100.0% | |
| 33.33% | 6 | 5.1 | 723 | 10,970 | 33.3% | 33.3% | |
| 50.00% | 6 | 7.0 | 758 | 13,711 | 66.7% | 33.3% | |
| 50.00% | 6 | 7.3 | 659 | 11,826 | 50.0% | 50.0% | |
| 0.00% | 6 | 5.5 | 634 | 10,212 | 0.0% | 0.0% | |
| 66.67% | 6 | 7.8 | 611 | 11,076 | 50.0% | 75.0% | |
| 16.67% | 6 | 3.5 | 438 | 7,449 | 0.0% | 33.3% | |
| 40.00% | 5 | 1.9 | 504 | 9,372 | 0.0% | 50.0% | |
| 80.00% | 5 | 1.9 | 589 | 11,358 | 50.0% | 100.0% | |
| 40.00% | 5 | 2.8 | 735 | 9,943 | 33.3% | 50.0% | |
| 60.00% | 5 | 6.2 | 764 | 12,757 | 75.0% | 0.0% | |
| 20.00% | 5 | 6.8 | 746 | 11,399 | 0.0% | 33.3% | |
| 100.00% | 5 | 7.0 | 849 | 13,914 | 100.0% | 100.0% | |
| 60.00% | 5 | 1.4 | 617 | 8,628 | 75.0% | 0.0% | |
| 80.00% | 5 | 8.1 | 904 | 15,838 | 100.0% | 66.7% | |
| 40.00% | 5 | 7.3 | 626 | 11,087 | 50.0% | 0.0% | |
| 40.00% | 5 | 2.1 | 411 | 5,249 | 50.0% | 0.0% | |
| 60.00% | 5 | 7.8 | 751 | 12,947 | 50.0% | 66.7% | |
| 100.00% | 5 | 6.4 | 778 | 10,444 | 100.0% | 100.0% | |
| 80.00% | 5 | 6.0 | 801 | 10,527 | 100.0% | 66.7% | |
| 60.00% | 5 | 7.8 | 525 | 9,376 | 50.0% | 100.0% | |
| 60.00% | 5 | 4.7 | 404 | 9,437 | 75.0% | 0.0% | |
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Singed vs Lulu - Frequently Asked Questions
How does Singed do against Lulu in League of Legends?
Singed wins the Singed vs Lulu matchup with a 60.0% win rate compared to Lulu's 40.0%, a 20.0 percentage point difference. This data is based on 5 recent ranked games in patch 26.10.
How does Singed do against Lulu in the early game?
In the early game, Singed has the advantage against Lulu with a 75.0% win rate versus 25.0%. Singed players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Singed do against Lulu in the late game?
In the late game, Lulu takes over the Singed vs Lulu matchup with a 100.0% win rate compared to 0.0%. Lulu scales better into team fights and objective contests after 25 minutes.
Who wins the Singed vs Lulu matchup?
Singed wins the matchup against Lulu with a 60.0% win rate in League of Legends patch 26.10. The 20.0 percentage point advantage means Singed is significantly favored in this lane matchup based on 5 games analyzed.
What is the best Singed build against Lulu?
The best Singed build against Lulu includes Liandry's Torment, Rylai's Crystal Scepter, Bandlepipes with Boots of Swiftness. This build achieves a 100.0% win rate in the matchup. Check the matchup breakdown above for the full item path and build order.
What are the best Singed runes against Lulu?
The best Singed runes against Lulu use the Sorcery primary tree with Precision secondary. This rune setup achieves a 100.0% win rate in the Singed vs Lulu matchup. See the full rune breakdown in the matchup comparison above.
Does Singed counter Lulu?
Yes, Singed has a favorable matchup against Lulu with a 60.0% win rate. Singed strongly counters Lulu in lane based on current patch 26.10 data.
How do I play Singed against Lulu?
When playing Singed against Lulu, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
