Sona, League of Legends champion
Win Rate
51.0%
Pick Rate
1.7%
Ban Rate
0.3%

Sona vs Lulu

Sona A TierSupportMage
Patch
26.19
Games
1,510
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 4, 2026 UTC
Methodology
Data Methodology

Sona vs Lulu is a moderate matchup in LoL patch 26.19. Sona wins with a 51.4% win rate (+2.9%) over Lulu based on 70 games. Sona wins the early laning phase while Lulu scales better into the late game. Below you'll find the best Sona build, runes, laning stats, and strategies for the Sona vs Lulu matchup.

Sona Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Sona performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Sona
Sona
54.8%
VS
Lulu
45.2%
Lulu

Who wins Sona vs Lulu?

Slight Sona edgeModerate confidence

Sona wins 54.8% of these games. With this many games the true rate is most likely between 47.0% and 62.5% (95% range).

Expected
51.6%
From both champions' overall Support win rates
Matchup effect
+3.3 pts
Observed minus expected
Sample
155 games
Lane: Support
vs patch 26.18
−3.8 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Sona, but the sample is too limited for a strong conclusion: Sona wins 54.8% of 155 games (95% range 47.0–62.5%).
  • Both champions' overall Support win rates predict 51.6% for Sona; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 101, within the margin of error (152 games).
  • Sona players pick Moonstone Renewer much less often against Lulu: 49.3% of their other Support games, 40.6% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Sona and Lulu played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Sona's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Sona vs Lulu Laning Stats

SonaLulu

At 15 minutes

Gold difference
+101
Within the margin of error
95% range −16 to +218
XP difference
+36
Within the margin of error
95% range −81 to +153
CS difference
−1.0
Within the margin of error
95% range −2.3 to +0.4
0.93
Kills before 15 min
0.93
2.13
Deaths before 15 min
1.91
0.05
Solo kills before 15 min
0.06
3.2%
First blood
5.2%

Whole-game averages

1.0
CS / min
1.0
358
DMG / min
243
8,968
Gold / game
8,492
637
Heal / min
133
431
DMG Mitigated / min
334
0.5
CC / min
1.1

Sona vs Lulu Win Rate by Game Length

Sona's win rate against Lulu by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
8 games
48.3%
20–25 min
29 games
60.0%
25–30 min
55 games
58.5%
30–35 min
41 games
Too few games
35+ min
22 games
Sona vs Lulu95% rangeSona usual (Support)

No game length stands out: Sona's results against Lulu in short and long games are within the margin of error of each other.

Sona vs Lulu Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenSona gold at 15: +101
  2. First itemEvenSona: 13.0 min · Lulu: 12.9 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenSona wins 56.0% of 84 games
  5. 30+ min gamesEvenSona wins 54.0% of 63 games

What Sona Changes Against Lulu

Choices Sona players make noticeably more or less often in this matchup than in their other Support games.

Best Sona Build vs Lulu

Usual Sona build (Support)

81.0% win rate · 21 games

Against Lulu

Not enough matchup-specific build data: only 7 of 63 Sona games against Lulu carried a complete build, which is too few to recommend an item path from. Use Sona's standard build instead.

  • Sona usually completes Echoes of Helia first, at 13.0 min (median of 82 games).
  • Lulu usually completes Ardent Censer first, at 12.9 min (median of 88 games).
  • Skill priority: W > Q > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Sona Runes vs Lulu

Usual Sona runes (Support)

Summon AerySummon Aery
Sorcery
Manaflow BandTranscendenceGathering Storm
Resolve
ConditioningRevitalize
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

52.6% win rate · 1,098 games

Against Lulu

Summon AerySummon Aery
Sorcery
Manaflow BandTranscendenceGathering Storm
Resolve
ConditioningRevitalize
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

54.5% win rate · 55 games

MetaBot Desktop

Plan your Sona draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Sona matchup data for League of Legends patch 26.19. The table below shows Sona's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Sona build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Sona Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Sona vs Lulu FAQ - Patch 26.19

Who wins Sona vs Lulu?

Current data slightly favors Sona, but the sample is too limited for a strong conclusion: Sona wins 54.8% of 155 games (95% range 47.0–62.5%).

What is Sona's win rate against Lulu?

Sona wins 54.8% of 155 Support games against Lulu on patch 26.19 (95% range 47.0–62.5%). Based on both champions' overall Support win rates, 51.6% would be expected.

Does Sona counter Lulu?

Not clearly. Sona wins 54.8% of 155 games against Lulu, and the 95% range (47.0–62.5%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Sona or Lulu?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 101, within the margin of error (152 games).

Does Sona outscale Lulu?

There are too few games of each length to tell yet.

When is Lulu strongest against Sona?

On current data there is no stage of the game where Lulu is ahead of Sona beyond the margin of error.

What should Sona build against Lulu?

There are not enough games for a matchup-specific core, so use Sona's usual Support core: Staff of Flowing Water, Fimbulwinter, Mejai's Soulstealer. The biggest change against Lulu: Moonstone Renewer (49.3% usually, 40.6% here).

What runes should Sona use against Lulu?

Summon Aery with Sorcery and Resolve — 54.5% over 55 games against Lulu. The biggest change against Lulu: Magical Footwear (11.6% usually, 18.7% here).