Sona - League of Legends Champion
Win Rate
51.0%
Pick Rate
1.7%
Ban Rate
0.3%

Sonavs Seraphine

Sona A TierSupportMage
Patch26.19
Games1,510
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Sona vs Seraphine is a decisive matchup in LoL patch 26.19. Sona wins with a 54.4% win rate (+8.9%) over Seraphine based on 90 games. Seraphine wins the early laning phase while Sona scales better into the late game. Below you'll find the best Sona build, runes, laning stats, and strategies for the Sona vs Seraphine matchup.

Sona Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Sona performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Sona
Sona
48.2%
VS
Seraphine
51.8%
Seraphine

Who wins Sona vs Seraphine?

Slight Seraphine edgeModerate confidence

Sona wins 48.2% of these games. With this many games the true rate is most likely between 41.2% and 55.2% (95% range).

Expected
50.4%
From both champions' overall Support win rates
Matchup effect
−2.2 pts
Observed minus expected
Sample
193 games
Lane: Support
vs patch 26.18
−0.2 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Sona wins 48.2% of 193 games (95% range 41.2–55.2%).
  • Both champions' overall Support win rates predict 50.4% for Sona; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Seraphine usually wins the lane: 387 gold ahead of Sona at 15 minutes on average (191 games with a 15-minute snapshot).
  • Sona does better the longer the game goes against Seraphine: 34.1% in games of 25 minutes or less, 52.3% in longer games.
  • Sona players pick Scorch far more often against Seraphine: 23.6% of their other Support games, 34.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Sona and Seraphine played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Sona's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Sona vs Seraphine Laning Stats

SonaSeraphine

At 15 minutes

Gold difference
−387
Seraphine ahead
95% range −496 to −278
XP difference
−208
Seraphine ahead
95% range −320 to −96
CS difference
−2.9
Seraphine ahead
95% range −4.2 to −1.6
0.77
Kills before 15 min
1.47
2.55
Deaths before 15 min
1.84
0.01
Solo kills before 15 min
0.08
3.6%
First blood
8.3%

Whole-game averages

1.0
CS / min
1.4
324
DMG / min
495
8,841
Gold / game
9,365
595
Heal / min
237
429
DMG Mitigated / min
326
0.5
CC / min
1.3

Sona vs Seraphine Win Rate by Game Length

Sona's win rate against Seraphine by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
18 games
38.5%
20–25 min
26 games
60.8%
25–30 min
51 games
44.6%
30–35 min
65 games
54.5%
35+ min
33 games
Sona vs Seraphine95% rangeSona usual (Support)

Sona does better the longer the game goes against Seraphine: 34.1% in games of 25 minutes or less, 52.3% in longer games.

Sona vs Seraphine Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)SeraphineSona gold at 15: −387
  2. First itemSeraphineSona: 14.5 min · Seraphine: 14.0 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenSona wins 53.2% of 77 games
  5. 30+ min gamesEvenSona wins 48.0% of 98 games

What Sona Changes Against Seraphine

Choices Sona players make noticeably more or less often in this matchup than in their other Support games.

  • Scorch
    ScorchRune
    Usually
    23.6%
    vs Seraphine
    34.7%
    +11.1 pts41.8% WR here
  • Gathering Storm
    Usually
    73.2%
    vs Seraphine
    63.7%
    −9.5 pts52.0% WR here
  • Ionian Boots of Lucidity
    Usually
    53.1%
    vs Seraphine
    61.7%
    +8.6 pts42.9% WR here
  • Ability Haste (offense)
    Ability Haste (offense)Stat shard
    Usually
    23.6%
    vs Seraphine
    15.5%
    −8.1 pts46.7% WR here
  • Adaptive Force (offense)
    Adaptive Force (offense)Stat shard
    Usually
    74.9%
    vs Seraphine
    82.9%
    +8.0 pts48.8% WR here
  • Jack Of All Trades
    Usually
    9.6%
    vs Seraphine
    3.6%
    −6.0 pts
  • Fimbulwinter
    Usually
    10.0%
    vs Seraphine
    4.7%
    −5.4 pts

Best Sona Build vs Seraphine

Usual Sona build (Support)

81.0% win rate · 21 games

Against Seraphine

Not enough matchup-specific build data: only 15 of 81 Sona games against Seraphine carried a complete build, which is too few to recommend an item path from. Use Sona's standard build instead.

  • Sona usually completes Echoes of Helia first, at 14.5 min (median of 100 games).
  • Seraphine usually completes Rylai's Crystal Scepter first, at 14.0 min (median of 65 games).
  • Skill priority: W > Q > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Sona Runes vs Seraphine

Usual Sona runes (Support)

Summon AerySummon Aery
Sorcery
Manaflow BandTranscendenceGathering Storm
Resolve
ConditioningRevitalize
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

52.6% win rate · 1,098 games

Against Seraphine

Summon AerySummon Aery
Sorcery
Manaflow BandTranscendenceGathering Storm
Resolve
ConditioningRevitalize
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

53.8% win rate · 78 games

MetaBot Desktop

Plan your Sona draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Sona matchup data for League of Legends patch 26.19. The table below shows Sona's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Sona build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Sona Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Sona vs Seraphine FAQ - Patch 26.19

Who wins Sona vs Seraphine?

Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Sona wins 48.2% of 193 games (95% range 41.2–55.2%).

What is Sona's win rate against Seraphine?

Sona wins 48.2% of 193 Support games against Seraphine on patch 26.19 (95% range 41.2–55.2%). Based on both champions' overall Support win rates, 50.4% would be expected.

Does Sona counter Seraphine?

Not clearly. Sona wins 48.2% of 193 games against Seraphine, and the 95% range (41.2–55.2%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Sona or Seraphine?

Seraphine usually wins the lane: 387 gold ahead of Sona at 15 minutes on average (191 games with a 15-minute snapshot).

Does Sona outscale Seraphine?

Sona does better the longer the game goes against Seraphine: 34.1% in games of 25 minutes or less, 52.3% in longer games.

When is Seraphine strongest against Sona?

Seraphine is measurably ahead in: Lane (15 min), First item.

What should Sona build against Seraphine?

There are not enough games for a matchup-specific core, so use Sona's usual Support core: Staff of Flowing Water, Fimbulwinter, Mejai's Soulstealer. The biggest change against Seraphine: Ionian Boots of Lucidity (53.1% usually, 61.7% here).

What runes should Sona use against Seraphine?

Summon Aery with Sorcery and Resolve — 53.8% over 78 games against Seraphine. The biggest change against Seraphine: Scorch (23.6% usually, 34.7% here).