
- Win Rate
- 50.9%
- Pick Rate
- 1.6%
- Ban Rate
- 0.3%
Sona vs Lux
- Patch
- 26.22
- Games
- 3,103
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 14, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Sona vs Lux (Support): Sona wins 56.4% of 204 ranked games over the last 2 patches (gold diff at 15: -374). Patch 26.22 build & runes.
Current data slightly favors Sona, but the sample is too limited for a strong conclusion: Sona wins 56.4% of 204 games (95% range 49.5–63.0%).
Sona Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Sona performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Sona vs Lux?
Sona wins 56.4% of these games. With this many games the true rate is most likely between 49.5% and 63.0% (95% range).
- Expected
- 52.7% From both champions' overall Support win rates
- Matchup effect
- +3.7 pts Observed minus expected
- Sample
- 204 games Lane: Support · Patch 26.21–26.22
- vs patch 26.21
- +12.2 pts Within normal patch-to-patch noise
Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14
The headline win rate covers patches 26.21–26.22 (204 games). The lane, game-length, build and rune sections below use patch 26.22 only (92 games).
Key takeaways
- Current data slightly favors Sona, but the sample is too limited for a strong conclusion: Sona wins 56.4% of 204 games (95% range 49.5–63.0%).
- Both champions' overall Support win rates predict 52.7% for Sona; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Lux usually wins the lane: 374 gold ahead of Sona at 15 minutes on average (91 games with a 15-minute snapshot).
- Sona players pick Moonstone Renewer far more often against Lux: 38.0% of their other Support games, 52.2% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Sona and Lux played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Sona's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Sona vs Lux Laning Stats
At 15 minutes
Whole-game averages
Sona vs Lux Win Rate by Game Length
Sona's win rate against Lux by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Sona's results against Lux in short and long games are within the margin of error of each other.
Sona vs Lux Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)LuxSona gold at 15: −374
- First itemEvenSona: 13.4 min · Lux: 13.3 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesSonaSona wins 64.0% of 50 games
What Sona Changes Against Lux
Choices Sona players make noticeably more or less often in this matchup than in their other Support games.
Usually38.0%vs Lux52.2%+14.1 pts62.5% WR here
Health (defense)Stat shardUsually31.6%vs Lux18.5%−13.1 pts
Health Scaling (defense)Stat shardUsually65.1%vs Lux77.2%+12.0 pts60.6% WR here
ConditioningRuneUsually35.8%vs Lux47.8%+12.0 pts68.2% WR here
Magical FootwearRuneUsually20.8%vs Lux12.0%−8.8 pts- W > E > Qthe W > E > Q skill orderSkill priorityUsually8.8%vs Lux2.2%−6.6 pts
Usually1.8%vs Lux5.4%+3.6 pts
MorellonomiconItemUsually1.1%vs Lux4.3%+3.2 pts
Best Sona Build vs Lux
Usual Sona build (Support)
74.5% win rate · 51 games
Against Lux
Not enough matchup-specific build data: only 10 of 48 Sona games against Lux carried a complete build, which is too few to recommend an item path from. Use Sona's standard build instead.
- Sona usually completes Echoes of Helia first, at 13.4 min (median of 48 games).
- Lux usually completes Luden's Echo first, at 13.3 min (median of 61 games).
- Skill priority: W > Q > E — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Sona Runes vs Lux
Plan your Sona draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Sona matchup data for League of Legends patch 26.22. The table below shows Sona's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Sona build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Sona Matchups
Hardest for Sona
Easiest for Sona
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Sona vs Lux FAQ - Patch 26.21–26.22
Who wins Sona vs Lux?
Current data slightly favors Sona, but the sample is too limited for a strong conclusion: Sona wins 56.4% of 204 games (95% range 49.5–63.0%).
What is Sona's win rate against Lux?
Sona wins 56.4% of 204 Support games against Lux on patch 26.21–26.22 (95% range 49.5–63.0%). Based on both champions' overall Support win rates, 52.7% would be expected.
Does Sona counter Lux?
Not clearly. Sona wins 56.4% of 204 games against Lux, and the 95% range (49.5–63.0%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Sona or Lux?
Lux usually wins the lane: 374 gold ahead of Sona at 15 minutes on average (91 games with a 15-minute snapshot).
Does Sona outscale Lux?
There are too few games of each length to tell yet.
When is Lux strongest against Sona?
Lux is measurably ahead in: Lane (15 min).
What should Sona build against Lux?
There are not enough games for a matchup-specific core, so use Sona's usual Support core: Echoes of Helia, Moonstone Renewer, Seraph's Embrace. The biggest change against Lux: Moonstone Renewer (38.0% usually, 52.2% here).
What runes should Sona use against Lux?
Summon Aery with Sorcery and Resolve — 62.9% over 35 games against Lux. The biggest change against Lux: Health (defense) (31.6% usually, 18.5% here).
