Sona, League of Legends champion
Win Rate
50.9%
Pick Rate
1.6%
Ban Rate
0.3%

Sona vs Lux

Sona B TierSupportMage
Patch
26.22
Games
3,103
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Sona vs Lux (Support): Sona wins 56.4% of 204 ranked games over the last 2 patches (gold diff at 15: -374). Patch 26.22 build & runes.

Sona – League of Legends champion iconSona56.4%
No clear favoriteModerate confidence · 204 games · Patch 26.21–26.22
43.6%LuxLux – League of Legends champion icon

Current data slightly favors Sona, but the sample is too limited for a strong conclusion: Sona wins 56.4% of 204 games (95% range 49.5–63.0%).

Sona Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Sona performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Sona – League of Legends champion icon
Sona
56.4%
VS
Lux
43.6%
Lux – League of Legends champion icon

Who wins Sona vs Lux?

No clear favoriteModerate confidence

Sona wins 56.4% of these games. With this many games the true rate is most likely between 49.5% and 63.0% (95% range).

Expected
52.7%
From both champions' overall Support win rates
Matchup effect
+3.7 pts
Observed minus expected
Sample
204 games
Lane: Support · Patch 26.21–26.22
vs patch 26.21
+12.2 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14

The headline win rate covers patches 26.21–26.22 (204 games). The lane, game-length, build and rune sections below use patch 26.22 only (92 games).

Key takeaways

  • Current data slightly favors Sona, but the sample is too limited for a strong conclusion: Sona wins 56.4% of 204 games (95% range 49.5–63.0%).
  • Both champions' overall Support win rates predict 52.7% for Sona; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Lux usually wins the lane: 374 gold ahead of Sona at 15 minutes on average (91 games with a 15-minute snapshot).
  • Sona players pick Moonstone Renewer far more often against Lux: 38.0% of their other Support games, 52.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Sona and Lux played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Sona's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Sona vs Lux Laning Stats

SonaLux

At 15 minutes

Gold difference
−374
Lux ahead
95% range −541 to −208
XP difference
−144
Lux ahead
95% range −284 to −3
CS difference
−6.4
Lux ahead
95% range −8.3 to −4.5
0.88
Kills before 15 min
1.71
2.70
Deaths before 15 min
2.30
0.03
Solo kills before 15 min
0.09
3.3%
First blood
8.7%

Whole-game averages

1.0
CS / min
1.8
318
DMG / min
679
9,476
Gold / game
10,187
664
Heal / min
79
435
DMG Mitigated / min
331
0.5
CC / min
1.6

Sona vs Lux Win Rate by Game Length

Sona's win rate against Lux by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
4 games
Too few games
20–25 min
13 games
64.0%
25–30 min
25 games
66.7%
30–35 min
27 games
Too few games
35+ min
23 games
Sona vs Lux95% rangeSona usual (Support)

No game length stands out: Sona's results against Lux in short and long games are within the margin of error of each other.

Sona vs Lux Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)LuxSona gold at 15: −374
  2. First itemEvenSona: 13.4 min · Lux: 13.3 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesSonaSona wins 64.0% of 50 games

What Sona Changes Against Lux

Choices Sona players make noticeably more or less often in this matchup than in their other Support games.

  • Moonstone Renewer – League of Legends item
    Usually
    38.0%
    vs Lux
    52.2%
    +14.1 pts62.5% WR here
  • Health (defense) – League of Legends rune
    Health (defense)Stat shard
    Usually
    31.6%
    vs Lux
    18.5%
    −13.1 pts
  • Health Scaling (defense) – League of Legends rune
    Health Scaling (defense)Stat shard
    Usually
    65.1%
    vs Lux
    77.2%
    +12.0 pts60.6% WR here
  • Conditioning – League of Legends rune
    Usually
    35.8%
    vs Lux
    47.8%
    +12.0 pts68.2% WR here
  • Magical Footwear – League of Legends rune
    Usually
    20.8%
    vs Lux
    12.0%
    −8.8 pts
  • W > E > Q
    the W > E > Q skill orderSkill priority
    Usually
    8.8%
    vs Lux
    2.2%
    −6.6 pts
  • Locket of the Iron Solari – League of Legends item
    Usually
    1.8%
    vs Lux
    5.4%
    +3.6 pts
  • Morellonomicon – League of Legends item
    Usually
    1.1%
    vs Lux
    4.3%
    +3.2 pts

Best Sona Build vs Lux

Usual Sona build (Support)

74.5% win rate · 51 games

Against Lux

Not enough matchup-specific build data: only 10 of 48 Sona games against Lux carried a complete build, which is too few to recommend an item path from. Use Sona's standard build instead.

  • Sona usually completes Echoes of Helia first, at 13.4 min (median of 48 games).
  • Lux usually completes Luden's Echo first, at 13.3 min (median of 61 games).
  • Skill priority: W > Q > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Sona Runes vs Lux

Usual Sona runes (Support)

Summon Aery – League of Legends runeSummon Aery
Sorcery
Manaflow Band – League of Legends runeCelerity – League of Legends runeGathering Storm – League of Legends rune
Resolve
Conditioning – League of Legends runeRevitalize – League of Legends rune
Adaptive Force (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

81.3% win rate · 16 games

Against Lux

Summon Aery – League of Legends runeSummon Aery
Sorcery
Manaflow Band – League of Legends runeTranscendence – League of Legends runeGathering Storm – League of Legends rune
Resolve
Conditioning – League of Legends runeRevitalize – League of Legends rune
Adaptive Force (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

62.9% win rate · 35 games

MetaBot Desktop

Plan your Sona draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Sona matchup data for League of Legends patch 26.22. The table below shows Sona's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Sona build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Sona Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Sona vs Lux FAQ - Patch 26.21–26.22

Who wins Sona vs Lux?

Current data slightly favors Sona, but the sample is too limited for a strong conclusion: Sona wins 56.4% of 204 games (95% range 49.5–63.0%).

What is Sona's win rate against Lux?

Sona wins 56.4% of 204 Support games against Lux on patch 26.21–26.22 (95% range 49.5–63.0%). Based on both champions' overall Support win rates, 52.7% would be expected.

Does Sona counter Lux?

Not clearly. Sona wins 56.4% of 204 games against Lux, and the 95% range (49.5–63.0%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Sona or Lux?

Lux usually wins the lane: 374 gold ahead of Sona at 15 minutes on average (91 games with a 15-minute snapshot).

Does Sona outscale Lux?

There are too few games of each length to tell yet.

When is Lux strongest against Sona?

Lux is measurably ahead in: Lane (15 min).

What should Sona build against Lux?

There are not enough games for a matchup-specific core, so use Sona's usual Support core: Echoes of Helia, Moonstone Renewer, Seraph's Embrace. The biggest change against Lux: Moonstone Renewer (38.0% usually, 52.2% here).

What runes should Sona use against Lux?

Summon Aery with Sorcery and Resolve — 62.9% over 35 games against Lux. The biggest change against Lux: Health (defense) (31.6% usually, 18.5% here).