Sylas, League of Legends champion
Win Rate
49.2%
Pick Rate
5.8%
Ban Rate
11.9%

Sylas vs Brand

Sylas D TierMageAssassin
Patch
26.19
Games
5,279
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 5, 2026 UTC
Methodology
Data Methodology

Sylas vs Brand is a decisive matchup in LoL patch 26.19. Brand wins with a 62.5% win rate (+25.0%) over Sylas based on 24 games. Brand holds the advantage in both the early and late game. Below you'll find the best Sylas build, runes, laning stats, and strategies for the Sylas vs Brand matchup.

Sylas Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Sylas performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Sylas
Sylas
41.4%
VS
Brand
58.6%
Brand

Who wins Sylas vs Brand?

Slight Brand edgeLow confidence

Sylas wins 41.4% of these games. With this many games the true rate is most likely between 25.5% and 59.3% (95% range).

Expected
49.3%
From both champions' overall Mid win rates
Matchup effect
−8.0 pts
Observed minus expected
Sample
29 games
Lane: Mid
vs patch 26.18
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 25 – Sep 28

They also met in another lane (Jungle): 8 games, Sylas won 75.0%.

They also met in another lane (Support): 7 games, Sylas won 57.1%.

Key takeaways

  • Current data slightly favors Brand, but the sample is too limited for a strong conclusion: Sylas wins 41.4% of 29 games (95% range 25.5–59.3%).
  • Both champions' overall Mid win rates predict 49.3% for Sylas; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Sylas players pick Chainlaced Crushers far more often against Brand: 16.1% of their other Mid games, 37.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Sylas and Brand played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Sylas's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Sylas vs Brand Laning Stats

SylasBrand

Only 29 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

4.9
CS / min
6.0
811
DMG / min
1,135
11,970
Gold / game
13,017
284
Heal / min
98
908
DMG Mitigated / min
363
0.7
CC / min
1.4

Sylas vs Brand Win Rate by Game Length

Sylas's win rate against Brand by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
1 games
Too few games
20–25 min
1 games
Too few games
25–30 min
8 games
Too few games
30–35 min
10 games
Too few games
35+ min
9 games
Sylas vs Brand95% rangeSylas usual (Mid)

No game length stands out: Sylas's results against Brand in short and long games are within the margin of error of each other.

Sylas vs Brand Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Sylas Changes Against Brand

Choices Sylas players make noticeably more or less often in this matchup than in their other Mid games.

  • Chainlaced Crushers
    Usually
    16.1%
    vs Brand
    37.9%
    +21.8 pts
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring + Health Potion + Health Potion + Stealth WardStarting items
    Usually
    33.3%
    vs Brand
    13.8%
    −19.5 pts
  • Cryptbloom
    Usually
    under 0.5%
    vs Brand
    3.4%
    +3.4 pts
  • Essence Reaver
    Usually
    under 0.5%
    vs Brand
    3.4%
    +3.4 pts
  • Doran's RingHealth PotionHealth PotionGlowing MoteRefillable Potion
    Doran's Ring + Health Potion + Health Potion + Glowing Mote + Refillable PotionStarting items
    Usually
    under 0.5%
    vs Brand
    3.4%
    +3.4 pts

Best Sylas Build vs Brand

Usual Sylas build (Mid)

94.4% win rate · 18 games

Against Brand

Not enough matchup-specific build data: only 4 of 15 Sylas games against Brand carried a complete build, which is too few to recommend an item path from. Use Sylas's standard build instead.

  • Sylas usually completes Hextech Rocketbelt first, at 11.9 min (median of 22 games).
  • Skill priority: W > E > Q — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Sylas Runes vs Brand

Usual Sylas runes (Mid)

ConquerorConqueror
Precision
Presence of MindLegend: HasteLast Stand
Resolve
Second WindRevitalize
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

68.8% win rate · 32 games

Against Brand

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Sylas draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Sylas matchup data for League of Legends patch 26.19. The table below shows Sylas's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Sylas build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Sylas Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Sylas vs Brand FAQ - Patch 26.19

Who wins Sylas vs Brand?

Current data slightly favors Brand, but the sample is too limited for a strong conclusion: Sylas wins 41.4% of 29 games (95% range 25.5–59.3%).

What is Sylas's win rate against Brand?

Sylas wins 41.4% of 29 Mid games against Brand on patch 26.19 (95% range 25.5–59.3%). Based on both champions' overall Mid win rates, 49.3% would be expected.

Does Sylas counter Brand?

Not clearly. Sylas wins 41.4% of 29 games against Brand, and the 95% range (25.5–59.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Sylas or Brand?

There are not enough games with a 15-minute snapshot yet (29) to say who wins lane.

Does Sylas outscale Brand?

There are too few games of each length to tell yet.

When is Brand strongest against Sylas?

On current data there is no stage of the game where Brand is ahead of Sylas beyond the margin of error.

What should Sylas build against Brand?

There are not enough games for a matchup-specific core, so use Sylas's usual Mid core: Shadowflame, Hextech Rocketbelt, Mejai's Soulstealer. The biggest change against Brand: Chainlaced Crushers (16.1% usually, 37.9% here).

What runes should Sylas use against Brand?

Use Sylas's usual Conqueror page (Precision + Resolve); there are too few games for a matchup-specific page.