Teemo, League of Legends champion
Win Rate
52.4%
Pick Rate
5.4%
Ban Rate
17.6%

Teemovs Warwick

Teemo S TierMarksmanMage
Patch26.19
Games4,907
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 3, 2026 UTC
MethodologyData Methodology

Teemo vs Warwick is a moderate matchup in LoL patch 26.19. Teemo wins with a 51.7% win rate (+3.4%) over Warwick based on 29 games. Teemo holds the advantage in both the early and late game. Below you'll find the best Teemo build, runes, laning stats, and strategies for the Teemo vs Warwick matchup.

Teemo Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Teemo performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Teemo
Teemo
45.7%
VS
Warwick
54.3%
Warwick

Who wins Teemo vs Warwick?

Slight Warwick edgeLow confidence

Teemo wins 45.7% of these games. With this many games the true rate is most likely between 32.2% and 59.8% (95% range).

Expected
49.7%
From both champions' overall Jungle win rates
Matchup effect
−4.1 pts
Observed minus expected
Sample
46 games
Lane: Jungle
vs patch 26.18
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Top): 19 games, Teemo won 52.6%.

Key takeaways

  • Current data slightly favors Warwick, but the sample is too limited for a strong conclusion: Teemo wins 45.7% of 46 games (95% range 32.2–59.8%).
  • Both champions' overall Jungle win rates predict 49.7% for Teemo; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 214, within the margin of error (46 games).
  • Teemo players pick Cosmic Insight far more often against Warwick: 10.4% of their other Jungle games, 21.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Teemo and Warwick played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Teemo's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Teemo vs Warwick Laning Stats

TeemoWarwick

At 15 minutes

Gold difference
−214
Within the margin of error
95% range −570 to +142
XP difference
+41
Within the margin of error
95% range −323 to +405
CS difference
+3.5
Within the margin of error
95% range −2.7 to +9.7
2.20
Kills before 15 min
3.20
2.39
Deaths before 15 min
2.83
0.17
Solo kills before 15 min
0.26
2.2%
First blood
8.7%

Whole-game averages

1.5
CS / min
1.2
884
DMG / min
647
12,800
Gold / game
13,537
208
Heal / min
753
405
DMG Mitigated / min
1,343
1.4
CC / min
0.9

Teemo vs Warwick Win Rate by Game Length

Teemo's win rate against Warwick by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
6 games
Too few games
25–30 min
7 games
Too few games
30–35 min
16 games
Too few games
35+ min
14 games
Teemo vs Warwick95% rangeTeemo usual (Jungle)

No game length stands out: Teemo's results against Warwick in short and long games are within the margin of error of each other.

Teemo vs Warwick Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenTeemo gold at 15: −214
  2. First itemEvenTeemo: 0.2 min · Warwick: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Teemo Changes Against Warwick

Choices Teemo players make noticeably more or less often in this matchup than in their other Jungle games.

  • Cosmic Insight
    Usually
    10.4%
    vs Warwick
    21.7%
    +11.4 pts
  • Magical Footwear
    Usually
    10.7%
    vs Warwick
    21.7%
    +11.0 pts
  • Inspiration
    InspirationSecondary tree
    Usually
    11.5%
    vs Warwick
    21.7%
    +10.3 pts
  • Q > E > W
    the Q > E > W skill orderSkill priority
    Usually
    4.1%
    vs Warwick
    13.0%
    +9.0 pts
  • Morellonomicon
    Usually
    5.5%
    vs Warwick
    13.0%
    +7.5 pts
  • Cryptbloom
    Usually
    0.6%
    vs Warwick
    6.5%
    +5.9 pts

Best Teemo Build vs Warwick

Usual Teemo build (Jungle)

57.8% win rate · 116 games

Against Warwick

Not enough matchup-specific build data: only 5 of 28 Teemo games against Warwick carried a complete build, which is too few to recommend an item path from. Use Teemo's standard build instead.

  • Teemo usually completes Scorchclaw Pup first, at 0.2 min (median of 23 games).
  • Warwick usually completes Gustwalker Hatchling first, at 0.2 min (median of 21 games).
  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Teemo Runes vs Warwick

Usual Teemo runes (Jungle)

Dark HarvestDark Harvest
Domination
Cheap ShotGrisly MementosUltimate Hunter
Sorcery
Absolute FocusGathering Storm
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

53.0% win rate · 313 games

Against Warwick

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Teemo draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Teemo matchup data for League of Legends patch 26.19. The table below shows Teemo's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Teemo build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Teemo Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Teemo vs Warwick FAQ - Patch 26.19

Who wins Teemo vs Warwick?

Current data slightly favors Warwick, but the sample is too limited for a strong conclusion: Teemo wins 45.7% of 46 games (95% range 32.2–59.8%).

What is Teemo's win rate against Warwick?

Teemo wins 45.7% of 46 Jungle games against Warwick on patch 26.19 (95% range 32.2–59.8%). Based on both champions' overall Jungle win rates, 49.7% would be expected.

Does Teemo counter Warwick?

Not clearly. Teemo wins 45.7% of 46 games against Warwick, and the 95% range (32.2–59.8%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Teemo or Warwick?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 214, within the margin of error (46 games).

Does Teemo outscale Warwick?

There are too few games of each length to tell yet.

When is Warwick strongest against Teemo?

On current data there is no stage of the game where Warwick is ahead of Teemo beyond the margin of error.

What should Teemo build against Warwick?

There are not enough games for a matchup-specific core, so use Teemo's usual Jungle core: Liandry's Torment, Shadowflame, Malignance. The biggest change against Warwick: Morellonomicon (5.5% usually, 13.0% here).

What runes should Teemo use against Warwick?

Use Teemo's usual Dark Harvest page (Domination + Sorcery); there are too few games for a matchup-specific page. The biggest change against Warwick: Cosmic Insight (10.4% usually, 21.7% here).