
Vaynevs Illaoi
Vayne vs Illaoi is a very close matchup in LoL patch 26.14. Vayne wins with a 50.0% win rate (+0.0%) over Illaoi based on 22 games. Vayne wins the early laning phase while Illaoi scales better into the late game. Below you'll find the best Vayne build, runes, laning stats, and strategies for the Vayne vs Illaoi matchup.
Vayne Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Vayne performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Vayne vs Illaoi Matchup?

Vayne vs Illaoi Matchup Summary
The Vayne vs Illaoi matchup is essentially a coin-flip matchup in League of Legends ranked play. Based on 22 recent matches analyzed, Vayne wins with a 50.0% win rate compared to Illaoi's 50.0%, giving Vayne a 0.0 percentage point advantage. Game phase dynamics play a critical role here: Vayne controls the early laning stage, but Illaoi outscales as the game goes longer. The matchup shifts dramatically depending on game length — Vayne needs to press advantages before Illaoi reaches their power spikes, while Illaoi should focus on safe farming and hitting key item breakpoints. The most significant statistical gap is in sustain, where Illaoi leads by 1,195 HP/min — a difference that heavily influences the outcome of trades and skirmishes. Vayne has a statistical edge, but the margin is close enough that respecting Illaoi's strengths is important. Trade when cooldowns are favorable, track the enemy jungler, and build toward your strongest item spikes to convert the slight advantage into a decisive lead. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Vayne vs Illaoi Laning Phase Breakdown
Illaoi is favored during the laning phase against Vayne, winning 4 out of 5 key stat categories. Illaoi holds advantages in farming, damage, gold income and sustain, making them the stronger laner in this matchup.
Best Vayne Build Against Illaoi
Berserker's Greaves is the optimal boots choice against Illaoi, providing the mobility and stats Vayne needs most in this matchup. The top-performing core items for Vayne against Illaoi are Blade of The Ruined King, Guinsoo's Rageblade and Experimental Hexplate. This combination gives Vayne an effective balance of damage, survivability, and utility for the matchup. This build has a 33.3% win rate across 3 games. While the overall matchup may be difficult, this item path gives Vayne the best chance to compete against Illaoi. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Vayne vs Illaoi matchup.
Early Game vs Late Game
Vayne dominates the early game (first 15 minutes) with a commanding 66.7% win rate — a 33.3 percentage point lead over Illaoi. This lopsided early game means Vayne can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Illaoi is far superior in the late game (25+ minutes), boasting a 61.5% win rate — 23.1 points above Vayne. Extended games heavily favor Illaoi, whose kit and scaling make them a dominant force in team fights and objective control.
This matchup features a dramatic power shift: Vayne must aggressively press their early advantage and close out the game before Illaoi reaches their scaling breakpoints. If Illaoi survives the laning phase without falling too far behind, the matchup flips in their favor. Dragon and Rift Herald control are pivotal — the team that secures early objectives can snowball or buy time to scale.
Best Vayne Runes Against Illaoi
The Precision primary with Resolve secondary combination helps Vayne maximize their potential in this closely contested matchup, providing the right mix of offensive and defensive tools to edge out Illaoi.
Vayne matchup data for League of Legends patch 26.14. The table below shows Vayne's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Vayne build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 48.56% | 348 | 5.8 | 847 | 12,979 | 44.1% | 50.9% | |
| 53.42% | 307 | 5.9 | 839 | 12,940 | 48.8% | 56.6% | |
| 48.20% | 278 | 6.1 | 836 | 13,470 | 41.3% | 51.6% | |
| 47.74% | 243 | 6.2 | 860 | 12,610 | 47.6% | 47.9% | |
| 53.08% | 211 | 6.3 | 878 | 12,621 | 43.0% | 61.0% | |
| 41.53% | 183 | 6.1 | 773 | 12,603 | 38.8% | 43.1% | |
| 52.78% | 144 | 6.1 | 791 | 12,829 | 55.8% | 51.1% | |
| 51.91% | 131 | 6.4 | 881 | 14,083 | 40.9% | 57.5% | |
| 41.41% | 128 | 6.1 | 892 | 12,802 | 38.3% | 43.2% | |
| 49.00% | 100 | 6.3 | 952 | 13,528 | 45.7% | 50.8% | |
| 42.86% | 98 | 6.0 | 825 | 13,131 | 40.0% | 44.1% | |
| 52.75% | 91 | 6.2 | 890 | 12,275 | 55.1% | 50.0% | |
| 50.00% | 88 | 5.7 | 727 | 12,174 | 43.8% | 53.6% | |
| 51.81% | 83 | 6.1 | 910 | 11,362 | 54.5% | 50.0% | |
| 47.50% | 80 | 6.1 | 820 | 12,475 | 45.7% | 48.9% | |
| 60.00% | 65 | 6.0 | 974 | 12,774 | 68.2% | 55.8% | |
| 50.00% | 64 | 6.0 | 847 | 11,777 | 46.1% | 52.6% | |
| 62.50% | 64 | 6.1 | 899 | 12,623 | 66.7% | 58.8% | |
| 33.33% | 60 | 5.7 | 698 | 10,500 | 28.6% | 37.5% | |
| 64.91% | 57 | 6.1 | 1,042 | 12,267 | 60.0% | 68.8% | |
| 50.88% | 57 | 6.1 | 787 | 12,253 | 54.8% | 46.1% | |
| 53.57% | 56 | 5.8 | 725 | 12,485 | 43.5% | 60.6% | |
| 47.17% | 53 | 6.4 | 721 | 12,526 | 33.3% | 58.6% | |
| 45.28% | 53 | 5.7 | 745 | 11,425 | 48.1% | 42.3% | |
| 40.38% | 52 | 6.0 | 807 | 12,805 | 42.9% | 38.7% | |
| 52.00% | 50 | 5.6 | 757 | 10,827 | 71.4% | 37.9% | |
| 24.00% | 50 | 5.5 | 593 | 10,367 | 10.5% | 32.3% | |
| 50.00% | 48 | 6.3 | 804 | 12,299 | 37.5% | 62.5% | |
| 43.48% | 46 | 5.9 | 831 | 13,246 | 40.0% | 46.1% | |
| 64.44% | 45 | 6.6 | 1,356 | 13,355 | 52.9% | 71.4% | |
| 44.19% | 43 | 6.5 | 783 | 12,296 | 42.9% | 45.5% | |
| 48.78% | 41 | 6.2 | 879 | 13,464 | 28.6% | 59.3% | |
| 52.94% | 34 | 6.7 | 896 | 13,048 | 50.0% | 55.6% | |
| 63.64% | 33 | 6.5 | 1,116 | 12,112 | 53.3% | 72.2% | |
| 62.50% | 32 | 6.3 | 819 | 12,631 | 45.5% | 71.4% | |
| 59.38% | 32 | 6.1 | 854 | 12,126 | 88.9% | 47.8% | |
| 38.71% | 31 | 5.7 | 1,025 | 11,464 | 27.3% | 45.0% | |
| 54.84% | 31 | 5.8 | 820 | 11,578 | 20.0% | 71.4% | |
| 67.74% | 31 | 6.0 | 1,055 | 12,463 | 54.5% | 75.0% | |
| 43.33% | 30 | 6.2 | 879 | 12,495 | 36.4% | 47.4% | |
| 53.33% | 30 | 6.5 | 1,296 | 14,350 | 44.4% | 57.1% | |
| 42.86% | 28 | 5.9 | 832 | 12,552 | 36.4% | 47.1% | |
| 66.67% | 27 | 6.3 | 893 | 10,712 | 69.2% | 64.3% | |
| 62.96% | 27 | 6.3 | 1,010 | 10,804 | 57.1% | 69.2% | |
| 51.85% | 27 | 6.6 | 827 | 11,719 | 60.0% | 47.1% | |
| 40.00% | 25 | 5.9 | 1,076 | 12,666 | 55.6% | 31.3% | |
| 66.67% | 24 | 6.3 | 851 | 11,368 | 75.0% | 58.3% | |
| 41.67% | 24 | 6.5 | 982 | 11,958 | 53.9% | 27.3% | |
| 39.13% | 23 | 5.3 | 808 | 11,110 | 11.1% | 57.1% | |
| 43.48% | 23 | 5.9 | 903 | 12,039 | 40.0% | 44.4% | |
| 52.17% | 23 | 6.3 | 716 | 12,158 | 50.0% | 53.3% | |
| 50.00% | 22 | 6.3 | 786 | 12,373 | 50.0% | 50.0% | |
| 50.00% | 22 | 6.3 | 877 | 11,269 | 33.3% | 61.5% | |
| 54.55% | 22 | 6.1 | 944 | 13,476 | 50.0% | 56.3% | |
| 50.00% | 22 | 5.7 | 857 | 10,867 | 66.7% | 38.5% | |
| 61.90% | 21 | 5.7 | 807 | 11,322 | 55.6% | 66.7% | |
| 38.10% | 21 | 6.1 | 885 | 12,478 | 66.7% | 26.7% | |
| 47.62% | 21 | 6.3 | 794 | 14,046 | 33.3% | 50.0% | |
| 40.00% | 20 | 6.1 | 896 | 12,759 | 40.0% | 40.0% | |
| 68.42% | 19 | 6.1 | 951 | 10,335 | 75.0% | 63.6% | |
| 57.89% | 19 | 6.3 | 813 | 12,245 | 50.0% | 63.6% | |
| 50.00% | 18 | 5.8 | 938 | 11,873 | 55.6% | 44.4% | |
| 70.59% | 17 | 6.4 | 1,041 | 13,115 | 80.0% | 66.7% | |
| 56.25% | 16 | 6.5 | 811 | 14,119 | 50.0% | 58.3% | |
| 43.75% | 16 | 5.6 | 733 | 11,696 | 28.6% | 55.6% | |
| 31.25% | 16 | 6.0 | 738 | 11,878 | 40.0% | 27.3% | |
| 62.50% | 16 | 6.2 | 946 | 12,972 | 50.0% | 70.0% | |
| 46.67% | 15 | 6.0 | 661 | 9,616 | 55.6% | 33.3% | |
| 66.67% | 15 | 6.2 | 938 | 14,618 | 25.0% | 81.8% | |
| 78.57% | 14 | 6.8 | 918 | 15,770 | 100.0% | 70.0% | |
| 35.71% | 14 | 6.2 | 906 | 9,942 | 33.3% | 37.5% | |
| 71.43% | 14 | 6.4 | 846 | 13,112 | 42.9% | 100.0% | |
| 64.29% | 14 | 6.1 | 1,149 | 12,061 | 57.1% | 71.4% | |
| 53.85% | 13 | 5.9 | 810 | 13,109 | 33.3% | 60.0% | |
| 53.85% | 13 | 5.4 | 1,017 | 13,231 | 50.0% | 57.1% | |
| 53.85% | 13 | 5.8 | 757 | 10,865 | 75.0% | 20.0% | |
| 50.00% | 12 | 6.3 | 894 | 13,153 | 25.0% | 62.5% | |
| 58.33% | 12 | 6.5 | 863 | 10,158 | 33.3% | 83.3% | |
| 41.67% | 12 | 4.4 | 890 | 10,679 | 50.0% | 25.0% | |
| 54.55% | 11 | 5.7 | 764 | 12,344 | 33.3% | 62.5% | |
| 50.00% | 10 | 6.4 | 838 | 12,063 | 66.7% | 42.9% | |
| 80.00% | 10 | 6.0 | 847 | 12,029 | 100.0% | 66.7% | |
| 33.33% | 9 | 5.0 | 723 | 12,686 | 0.0% | 50.0% | |
| 22.22% | 9 | 4.0 | 782 | 13,444 | 0.0% | 33.3% | |
| 66.67% | 9 | 4.3 | 882 | 14,962 | 100.0% | 62.5% | |
| 77.78% | 9 | 5.5 | 792 | 15,017 | 100.0% | 71.4% | |
| 25.00% | 8 | 6.4 | 866 | 11,042 | 50.0% | 0.0% | |
| 37.50% | 8 | 4.5 | 780 | 11,842 | 50.0% | 33.3% | |
| 12.50% | 8 | 4.4 | 823 | 11,955 | 25.0% | 0.0% | |
| 71.43% | 7 | 6.4 | 795 | 13,702 | 50.0% | 80.0% | |
| 42.86% | 7 | 4.8 | 522 | 10,756 | 33.3% | 50.0% | |
| 33.33% | 6 | 6.0 | 825 | 14,164 | 0.0% | 40.0% | |
| 50.00% | 6 | 3.2 | 462 | 10,339 | 66.7% | 33.3% | |
| 16.67% | 6 | 5.1 | 933 | 11,156 | 33.3% | 0.0% | |
| 50.00% | 6 | 4.0 | 739 | 8,973 | 50.0% | 50.0% | |
| 50.00% | 6 | 3.1 | 630 | 7,383 | 50.0% | 50.0% | |
| 83.33% | 6 | 5.5 | 718 | 14,890 | 100.0% | 80.0% | |
| 66.67% | 6 | 5.9 | 979 | 16,504 | 0.0% | 66.7% | |
| 16.67% | 6 | 4.7 | 846 | 11,283 | 0.0% | 25.0% | |
| 40.00% | 5 | 0.7 | 512 | 11,183 | 33.3% | 50.0% | |
| 0.00% | 5 | 5.7 | 822 | 10,600 | 0.0% | 0.0% | |
| 60.00% | 5 | 6.9 | 792 | 12,100 | 50.0% | 66.7% | |
| 60.00% | 5 | 4.2 | 988 | 15,386 | 0.0% | 60.0% | |
| 40.00% | 5 | 4.5 | 714 | 9,282 | 66.7% | 0.0% | |
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Vayne vs Illaoi - Frequently Asked Questions
How does Vayne do against Illaoi in League of Legends?
Vayne wins the Vayne vs Illaoi matchup with a 50.0% win rate compared to Illaoi's 50.0%, a 0.0 percentage point difference. This data is based on 22 recent ranked games in patch 26.14.
How does Vayne do against Illaoi in the early game?
In the early game, Vayne has the advantage against Illaoi with a 66.7% win rate versus 33.3%. Vayne players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Vayne do against Illaoi in the late game?
In the late game, Illaoi takes over the Vayne vs Illaoi matchup with a 61.5% win rate compared to 38.5%. Illaoi scales better into team fights and objective contests after 25 minutes.
Who wins the Vayne vs Illaoi matchup?
Vayne wins the matchup against Illaoi with a 50.0% win rate in League of Legends patch 26.14. The 0.0 percentage point advantage means Vayne is slightly favored in this lane matchup based on 22 games analyzed.
What is the best Vayne build against Illaoi?
The best Vayne build against Illaoi includes Blade of The Ruined King, Guinsoo's Rageblade, Experimental Hexplate with Berserker's Greaves. This build achieves a 33.3% win rate in the matchup. Check the matchup breakdown above for the full item path and build order.
What are the best Vayne runes against Illaoi?
The best Vayne runes against Illaoi use the Precision primary tree with Resolve secondary. This rune setup achieves a 50.0% win rate in the Vayne vs Illaoi matchup. See the full rune breakdown in the matchup comparison above.
Does Vayne counter Illaoi?
Yes, Vayne has a favorable matchup against Illaoi with a 50.0% win rate. Vayne slightly edges out Illaoi in lane based on current patch 26.14 data.
How do I play Vayne against Illaoi?
When playing Vayne against Illaoi, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
