Viego - League of Legends Champion
Win Rate
49.1%
Pick Rate
4.5%
Ban Rate
8.7%

Viegovs Malphite

Viego D TierFighterAssassin
Patch26.19
Games4,113
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Viego vs Malphite is a decisive matchup in LoL patch 26.19. Malphite wins with a 81.0% win rate (+61.9%) over Viego based on 21 games. Malphite holds the advantage in both the early and late game. Below you'll find the best Viego build, runes, laning stats, and strategies for the Viego vs Malphite matchup.

Viego Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Viego performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Viego
Viego
40.6%
VS
Malphite
59.4%
Malphite

Who wins Viego vs Malphite?

Slight Malphite edgeLow confidence

Viego wins 40.6% of these games. With this many games the true rate is most likely between 25.5% and 57.7% (95% range).

Expected
50.2%
From both champions' overall Jungle win rates
Matchup effect
−9.5 pts
Observed minus expected
Sample
32 games
Lane: Jungle
vs patch 26.18
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Top): 4 games, Viego won 50.0%.

Key takeaways

  • Current data slightly favors Malphite, but the sample is too limited for a strong conclusion: Viego wins 40.6% of 32 games (95% range 25.5–57.7%).
  • Both champions' overall Jungle win rates predict 50.2% for Viego; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 137, within the margin of error (31 games).
  • Viego players pick Plated Steelcaps much less often against Malphite: 41.6% of their other Jungle games, 21.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Viego and Malphite played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Viego's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Viego vs Malphite Laning Stats

ViegoMalphite

At 15 minutes

Gold difference
+137
Within the margin of error
95% range −390 to +664
XP difference
−167
Within the margin of error
95% range −581 to +246
CS difference
−6.8
Within the margin of error
95% range −14.9 to +1.2
3.06
Kills before 15 min
2.81
2.39
Deaths before 15 min
1.58
0.06
Solo kills before 15 min
0.22
6.3%
First blood
3.1%

Whole-game averages

0.9
CS / min
1.0
678
DMG / min
645
12,800
Gold / game
12,645
417
Heal / min
232
800
DMG Mitigated / min
1,391
0.6
CC / min
0.9

Viego vs Malphite Win Rate by Game Length

Viego's win rate against Malphite by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
4 games
Too few games
25–30 min
12 games
Too few games
30–35 min
6 games
Too few games
35+ min
7 games
Viego vs Malphite95% rangeViego usual (Jungle)

No game length stands out: Viego's results against Malphite in short and long games are within the margin of error of each other.

Viego vs Malphite Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenViego gold at 15: +137
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Viego Changes Against Malphite

Choices Viego players make noticeably more or less often in this matchup than in their other Jungle games.

  • Plated Steelcaps
    Usually
    41.6%
    vs Malphite
    21.9%
    −19.7 pts
  • Mercury's Treads
    Usually
    27.6%
    vs Malphite
    46.9%
    +19.3 pts
  • Trinity Force
    Usually
    2.7%
    vs Malphite
    9.4%
    +6.7 pts
  • Black Cleaver
    Usually
    under 0.5%
    vs Malphite
    6.3%
    +6.3 pts
  • Mosstomper Seedling
    Usually
    0.8%
    vs Malphite
    6.3%
    +5.4 pts
  • Gustwalker HatchlingHealth PotionOracle Lens
    Gustwalker Hatchling + Health Potion + Oracle LensStarting items
    Usually
    1.4%
    vs Malphite
    6.5%
    +5.0 pts
  • Scorchclaw PupStealth WardOracle Lens
    Scorchclaw Pup + Stealth Ward + Oracle LensStarting items
    Usually
    under 0.5%
    vs Malphite
    3.2%
    +3.2 pts
  • Mosstomper SeedlingHealth PotionStealth WardOracle Lens
    Mosstomper Seedling + Health Potion + Stealth Ward + Oracle LensStarting items
    Usually
    under 0.5%
    vs Malphite
    3.2%
    +3.2 pts

Best Viego Build vs Malphite

Usual Viego build (Jungle)

57.8% win rate · 419 games

Against Malphite

Not enough matchup-specific build data: only 3 of 16 Viego games against Malphite carried a complete build, which is too few to recommend an item path from. Use Viego's standard build instead.

  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Viego Runes vs Malphite

Usual Viego runes (Jungle)

Hail of BladesHail of Blades
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

62.3% win rate · 61 games

Against Malphite

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Viego draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Viego matchup data for League of Legends patch 26.19. The table below shows Viego's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Viego build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Viego Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Viego vs Malphite FAQ - Patch 26.19

Who wins Viego vs Malphite?

Current data slightly favors Malphite, but the sample is too limited for a strong conclusion: Viego wins 40.6% of 32 games (95% range 25.5–57.7%).

What is Viego's win rate against Malphite?

Viego wins 40.6% of 32 Jungle games against Malphite on patch 26.19 (95% range 25.5–57.7%). Based on both champions' overall Jungle win rates, 50.2% would be expected.

Does Viego counter Malphite?

Not clearly. Viego wins 40.6% of 32 games against Malphite, and the 95% range (25.5–57.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Viego or Malphite?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 137, within the margin of error (31 games).

Does Viego outscale Malphite?

There are too few games of each length to tell yet.

When is Malphite strongest against Viego?

On current data there is no stage of the game where Malphite is ahead of Viego beyond the margin of error.

What should Viego build against Malphite?

There are not enough games for a matchup-specific core, so use Viego's usual Jungle core: The Collector, Immortal Shieldbow, Lord Dominik's Regards. The biggest change against Malphite: Plated Steelcaps (41.6% usually, 21.9% here).

What runes should Viego use against Malphite?

Use Viego's usual Hail of Blades page (Domination + Precision); there are too few games for a matchup-specific page.