Viego, League of Legends champion
Win Rate
50.5%
Pick Rate
4.3%
Ban Rate
8.2%

Viego vs Diana

Viego A TierFighterAssassin
Patch
26.20
Games
5,700
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 12, 2026 UTC
Methodology
Data Methodology

Viego vs Diana is a decisive matchup in LoL patch 26.20. Viego wins with a 54.2% win rate (+8.4%) over Diana based on 107 games. Diana wins the early laning phase while Viego scales better into the late game. Below you'll find the best Viego build, runes, laning stats, and strategies for the Viego vs Diana matchup.

Viego Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Viego performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Viego
Viego
53.8%
VS
Diana
46.2%
Diana

Who wins Viego vs Diana?

Slight Viego edgeLow confidence

Viego wins 53.8% of these games. With this many games the true rate is most likely between 44.3% and 63.1% (95% range).

Expected
51.6%
From both champions' overall Jungle win rates
Matchup effect
+2.2 pts
Observed minus expected
Sample
104 games
Lane: Jungle
vs patch 26.19
+2.3 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 9 – Oct 11

Key takeaways

  • Current data slightly favors Viego, but the sample is too limited for a strong conclusion: Viego wins 53.8% of 104 games (95% range 44.3–63.1%).
  • Both champions' overall Jungle win rates predict 51.6% for Viego; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Viego usually wins the lane: 272 gold ahead of Diana at 15 minutes on average (104 games with a 15-minute snapshot).
  • Viego players pick Mercury's Treads far more often against Diana: 25.4% of their other Jungle games, 51.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Viego and Diana played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Viego's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Viego vs Diana Laning Stats

ViegoDiana

At 15 minutes

Gold difference
+272
Viego ahead
95% range +7 to +537
XP difference
−93
Within the margin of error
95% range −357 to +171
CS difference
−5.4
Diana ahead
95% range −10.4 to −0.4
3.71
Kills before 15 min
2.89
2.10
Deaths before 15 min
2.11
0.17
Solo kills before 15 min
0.24
1.9%
First blood
6.7%

Whole-game averages

1.1
CS / min
1.2
757
DMG / min
703
14,422
Gold / game
13,472
471
Heal / min
277
841
DMG Mitigated / min
1,248
0.6
CC / min
0.4

Viego vs Diana Win Rate by Game Length

Viego's win rate against Diana by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
8 games
Too few games
20–25 min
9 games
51.4%
25–30 min
37 games
50.0%
30–35 min
32 games
Too few games
35+ min
18 games
Viego vs Diana95% rangeViego usual (Jungle)

No game length stands out: Viego's results against Diana in short and long games are within the margin of error of each other.

Viego vs Diana Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)ViegoViego gold at 15: +272
  2. First itemEvenViego: 0.2 min · Diana: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenViego wins 47.8% of 46 games
  5. 30+ min gamesEvenViego wins 60.0% of 50 games

What Viego Changes Against Diana

Choices Viego players make noticeably more or less often in this matchup than in their other Jungle games.

Best Viego Build vs Diana

Usual Viego build (Jungle)

66.2% win rate · 77 games

Limited sample: 24 of 71 games finished this exact core, so treat it as an observation rather than a recommendation.

  • Viego usually completes Gustwalker Hatchling first, at 0.2 min (median of 36 games).
  • Diana usually completes Scorchclaw Pup first, at 0.2 min (median of 66 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Viego Runes vs Diana

Usual Viego runes (Jungle)

ConquerorConqueror
Precision
TriumphLegend: AlacrityCoup de Grace
Inspiration
Cosmic InsightCash Back
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

68.9% win rate · 61 games

Against Diana

ConquerorConqueror
Precision
TriumphLegend: AlacrityCoup de Grace
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

61.5% win rate · 26 games

MetaBot Desktop

Plan your Viego draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Viego matchup data for League of Legends patch 26.20. The table below shows Viego's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Viego build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Viego Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Viego vs Diana FAQ - Patch 26.20

Who wins Viego vs Diana?

Current data slightly favors Viego, but the sample is too limited for a strong conclusion: Viego wins 53.8% of 104 games (95% range 44.3–63.1%).

What is Viego's win rate against Diana?

Viego wins 53.8% of 104 Jungle games against Diana on patch 26.20 (95% range 44.3–63.1%). Based on both champions' overall Jungle win rates, 51.6% would be expected.

Does Viego counter Diana?

Not clearly. Viego wins 53.8% of 104 games against Diana, and the 95% range (44.3–63.1%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Viego or Diana?

Viego usually wins the lane: 272 gold ahead of Diana at 15 minutes on average (104 games with a 15-minute snapshot).

Does Viego outscale Diana?

There are too few games of each length to tell yet.

When is Diana strongest against Viego?

On current data there is no stage of the game where Diana is ahead of Viego beyond the margin of error.

What should Viego build against Diana?

The most successful Viego core against Diana is The Collector, Immortal Shieldbow, Kraken Slayer (79.2% over 24 games). The biggest change against Diana: Mercury's Treads (25.4% usually, 51.9% here).

What runes should Viego use against Diana?

Conqueror with Precision and Inspiration — 61.5% over 26 games against Diana.