Warwick, League of Legends champion
Win Rate
52.5%
Pick Rate
4.7%
Ban Rate
7.1%

Warwick vs Ekko

Warwick S TierFighterTank
Patch
26.21
Games
9,490
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 3, 2026 UTC
Methodology
Data Methodology

Warwick vs Ekko is a decisive matchup in LoL patch 26.21. Warwick wins with a 57.6% win rate (+15.3%) over Ekko based on 144 games. Warwick holds the advantage in both the early and late game. Below you'll find the best Warwick build, runes, laning stats, and strategies for the Warwick vs Ekko matchup.

Warwick Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Warwick performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Warwick
Warwick
56.9%
VS
Ekko
43.1%
Ekko

Who wins Warwick vs Ekko?

Slight Warwick edgeLow confidence

Warwick wins 56.9% of these games. With this many games the true rate is most likely between 48.6% and 64.9% (95% range).

Expected
53.0%
From both champions' overall Jungle win rates
Matchup effect
+3.9 pts
Observed minus expected
Sample
137 games
Lane: Jungle
vs patch 26.20
+3.9 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21 · Oct 27 – Nov 3

Key takeaways

  • Current data slightly favors Warwick, but the sample is too limited for a strong conclusion: Warwick wins 56.9% of 137 games (95% range 48.6–64.9%).
  • Both champions' overall Jungle win rates predict 53.0% for Warwick; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 72, within the margin of error (137 games).
  • Warwick players pick Mercury's Treads far more often against Ekko: 32.0% of their other Jungle games, 43.8% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Warwick and Ekko played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Warwick's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Warwick vs Ekko Laning Stats

WarwickEkko

At 15 minutes

Gold difference
−72
Within the margin of error
95% range −278 to +134
XP difference
−109
Within the margin of error
95% range −292 to +74
CS difference
−4.0
Ekko ahead
95% range −7.7 to −0.4
3.50
Kills before 15 min
2.83
2.82
Deaths before 15 min
2.25
0.27
Solo kills before 15 min
0.14
11.7%
First blood
5.8%

Whole-game averages

1.0
CS / min
1.2
667
DMG / min
755
13,440
Gold / game
13,725
683
Heal / min
486
1,264
DMG Mitigated / min
842
1.1
CC / min
0.8

Warwick vs Ekko Win Rate by Game Length

Warwick's win rate against Ekko by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
7 games
Too few games
20–25 min
21 games
51.5%
25–30 min
33 games
56.4%
30–35 min
39 games
64.9%
35+ min
37 games
Warwick vs Ekko95% rangeWarwick usual (Jungle)

No game length stands out: Warwick's results against Ekko in short and long games are within the margin of error of each other.

Warwick vs Ekko Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenWarwick gold at 15: −72
  2. First itemEvenWarwick: 0.2 min · Ekko: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenWarwick wins 53.7% of 54 games
  5. 30+ min gamesEvenWarwick wins 60.5% of 76 games

What Warwick Changes Against Ekko

Choices Warwick players make noticeably more or less often in this matchup than in their other Jungle games.

Best Warwick Build vs Ekko

Usual Warwick build (Jungle)

93.8% win rate · 16 games

Against Ekko

Not enough matchup-specific build data: only 11 of 82 Warwick games against Ekko carried a complete build, which is too few to recommend an item path from. Use Warwick's standard build instead.

  • Warwick usually completes Gustwalker Hatchling first, at 0.2 min (median of 72 games).
  • Ekko usually completes Scorchclaw Pup first, at 0.2 min (median of 67 games).
  • Skill priority: W > Q > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Warwick Runes vs Ekko

Usual Warwick runes (Jungle)

Lethal TempoLethal Tempo
Precision
TriumphLegend: AlacrityLast Stand
Sorcery
CelerityWaterwalking
Attack Speed (offense)Adaptive Force (flex)Tenacity and Slow Resist (defense)

69.2% win rate · 39 games

Against Ekko

Lethal TempoLethal Tempo
Precision
TriumphLegend: AlacrityLast Stand
Sorcery
CelerityWaterwalking
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

57.0% win rate · 79 games

MetaBot Desktop

Plan your Warwick draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Warwick matchup data for League of Legends patch 26.21. The table below shows Warwick's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Warwick build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Warwick Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Warwick vs Ekko FAQ - Patch 26.21

Who wins Warwick vs Ekko?

Current data slightly favors Warwick, but the sample is too limited for a strong conclusion: Warwick wins 56.9% of 137 games (95% range 48.6–64.9%).

What is Warwick's win rate against Ekko?

Warwick wins 56.9% of 137 Jungle games against Ekko on patch 26.21 (95% range 48.6–64.9%). Based on both champions' overall Jungle win rates, 53.0% would be expected.

Does Warwick counter Ekko?

Not clearly. Warwick wins 56.9% of 137 games against Ekko, and the 95% range (48.6–64.9%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Warwick or Ekko?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 72, within the margin of error (137 games).

Does Warwick outscale Ekko?

There are too few games of each length to tell yet.

When is Ekko strongest against Warwick?

On current data there is no stage of the game where Ekko is ahead of Warwick beyond the margin of error.

What should Warwick build against Ekko?

There are not enough games for a matchup-specific core, so use Warwick's usual Jungle core: Death's Dance, Maw of Malmortius, Blade of The Ruined King. The biggest change against Ekko: Mercury's Treads (32.0% usually, 43.8% here).

What runes should Warwick use against Ekko?

Lethal Tempo with Precision and Sorcery — 57.0% over 79 games against Ekko. The biggest change against Ekko: Ultimate Hunter (2.8% usually, 6.6% here).