
- Win Rate
- 52.6%
- Pick Rate
- 4.2%
- Ban Rate
- 7.1%
Warwick vs Hecarim
- Patch
- 26.22
- Games
- 3,935
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 7, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Warwick vs Hecarim is a decisive matchup in LoL patch 26.22. Hecarim wins with a 58.5% win rate (+16.9%) over Warwick based on 65 games. Hecarim wins the early laning phase while Warwick scales better into the late game. Below you'll find the best Warwick build, runes, laning stats, and strategies for the Warwick vs Hecarim matchup.
Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Warwick wins 41.0% of 61 games (95% range 29.5–53.5%).
Warwick Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Warwick performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Warwick vs Hecarim?
Warwick wins 41.0% of these games. With this many games the true rate is most likely between 29.5% and 53.5% (95% range).
- Expected
- 55.9% From both champions' overall Jungle win rates
- Matchup effect
- −14.9 pts Observed minus expected
- Sample
- 61 games Lane: Jungle
- vs patch 26.21
- −16.2 pts Within normal patch-to-patch noise
Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.22 · Nov 4 – Nov 7
Key takeaways
- Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Warwick wins 41.0% of 61 games (95% range 29.5–53.5%).
- That is 14.9 points worse for Warwick than both champions' overall Jungle win rates predict (55.9%), so the matchup itself works against this pick.
- Hecarim usually wins the lane: 469 gold ahead of Warwick at 15 minutes on average (59 games with a 15-minute snapshot).
- Warwick players pick Plated Steelcaps far more often against Hecarim: 42.0% of their other Jungle games, 59.0% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Warwick and Hecarim played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Warwick's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Warwick vs Hecarim Laning Stats
At 15 minutes
Whole-game averages
Warwick vs Hecarim Win Rate by Game Length
Warwick's win rate against Hecarim by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Warwick's results against Hecarim in short and long games are within the margin of error of each other.
Warwick vs Hecarim Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)HecarimWarwick gold at 15: −469
- First itemEvenWarwick: 0.1 min · Hecarim: 0.2 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Warwick Changes Against Hecarim
Choices Warwick players make noticeably more or less often in this matchup than in their other Jungle games.
Plated SteelcapsBootsUsually42.0%vs Hecarim59.0%+17.0 pts36.1% WR here
Mercury's TreadsBootsUsually31.6%vs Hecarim14.8%−16.8 pts
TriumphRuneUsually97.0%vs Hecarim90.2%−6.8 pts41.8% WR here
Health Scaling (flex)Stat shardUsually0.8%vs Hecarim4.9%+4.1 pts
Bone PlatingRuneUsually1.1%vs Hecarim4.9%+3.8 pts
Absorb LifeRuneUsuallyunder 0.5%vs Hecarim3.3%+3.3 pts
Best Warwick Build vs Hecarim
Usual Warwick build (Jungle)
77.8% win rate · 18 games
Against Hecarim
Not enough matchup-specific build data: only 6 of 37 Warwick games against Hecarim carried a complete build, which is too few to recommend an item path from. Use Warwick's standard build instead.
- Warwick usually completes Gustwalker Hatchling first, at 0.1 min (median of 37 games).
- Hecarim usually completes Gustwalker Hatchling first, at 0.2 min (median of 58 games).
- Skill priority: W > Q > E — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Warwick Runes vs Hecarim
Plan your Warwick draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Warwick matchup data for League of Legends patch 26.22. The table below shows Warwick's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Warwick build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Warwick Matchups
Hardest for Warwick
Easiest for Warwick
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Warwick vs Hecarim FAQ - Patch 26.22
Who wins Warwick vs Hecarim?
Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Warwick wins 41.0% of 61 games (95% range 29.5–53.5%).
What is Warwick's win rate against Hecarim?
Warwick wins 41.0% of 61 Jungle games against Hecarim on patch 26.22 (95% range 29.5–53.5%). Based on both champions' overall Jungle win rates, 55.9% would be expected.
Does Warwick counter Hecarim?
Not clearly. Warwick wins 41.0% of 61 games against Hecarim, and the 95% range (29.5–53.5%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Warwick or Hecarim?
Hecarim usually wins the lane: 469 gold ahead of Warwick at 15 minutes on average (59 games with a 15-minute snapshot).
Does Warwick outscale Hecarim?
There are too few games of each length to tell yet.
When is Hecarim strongest against Warwick?
Hecarim is measurably ahead in: Lane (15 min).
What should Warwick build against Hecarim?
There are not enough games for a matchup-specific core, so use Warwick's usual Jungle core: Titanic Hydra, Blade of The Ruined King, Spirit Visage. The biggest change against Hecarim: Plated Steelcaps (42.0% usually, 59.0% here).
What runes should Warwick use against Hecarim?
Lethal Tempo with Precision and Sorcery — 42.4% over 33 games against Hecarim. The biggest change against Hecarim: Triumph (97.0% usually, 90.2% here).

