Yasuo, League of Legends champion
Win Rate
51.1%
Pick Rate
8.6%
Ban Rate
26.8%

Yasuo vs Singed

Yasuo S TierFighterAssassin
Patch
26.20
Games
11,220
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 15, 2026 UTC
Methodology
Data Methodology

Yasuo vs Singed is a decisive matchup in LoL patch 26.20. Yasuo wins with a 54.8% win rate (+9.5%) over Singed based on 42 games. Singed wins the early laning phase while Yasuo scales better into the late game. Below you'll find the best Yasuo build, runes, laning stats, and strategies for the Yasuo vs Singed matchup.

Yasuo Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Yasuo performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Yasuo
Yasuo
63.6%
VS
Singed
36.4%
Singed

Who wins Yasuo vs Singed?

Slight Yasuo edgeLow confidence

Yasuo wins 63.6% of these games. With this many games the true rate is most likely between 46.6% and 77.8% (95% range).

Expected
49.8%
From both champions' overall Top win rates
Matchup effect
+13.8 pts
Observed minus expected
Sample
33 games
Lane: Top
vs patch 26.19
—
Not enough games on both patches

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 10 – Oct 11

They also met in another lane (Mid): 4 games, Yasuo won 25.0%.

Key takeaways

  • Current data slightly favors Yasuo, but the sample is too limited for a strong conclusion: Yasuo wins 63.6% of 33 games (95% range 46.6–77.8%).
  • Both champions' overall Top win rates predict 49.8% for Yasuo; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 166, within the margin of error (33 games).
  • Yasuo players pick Wit's End far more often against Singed: 3.8% of their other Top games, 15.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Yasuo and Singed played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Yasuo's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Yasuo vs Singed Laning Stats

YasuoSinged

At 15 minutes

Gold difference
+166
Within the margin of error
95% range −465 to +797
XP difference
+44
Within the margin of error
95% range −584 to +672
CS difference
−4.6
Within the margin of error
95% range −13.7 to +4.4
3.12
Kills before 15 min
2.36
2.94
Deaths before 15 min
3.45
1.94
Solo kills before 15 min
1.24
18.2%
First blood
18.2%

Whole-game averages

7.8
CS / min
7.8
1,005
DMG / min
818
14,153
Gold / game
13,070
302
Heal / min
223
1,241
DMG Mitigated / min
1,340
0.8
CC / min
1.4

Yasuo vs Singed Win Rate by Game Length

Yasuo's win rate against Singed by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
1 games
Too few games
20–25 min
6 games
Too few games
25–30 min
9 games
Too few games
30–35 min
8 games
Too few games
35+ min
9 games
Yasuo vs Singed95% rangeYasuo usual (Top)

No game length stands out: Yasuo's results against Singed in short and long games are within the margin of error of each other.

Yasuo vs Singed Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenYasuo gold at 15: +166
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Yasuo Changes Against Singed

Choices Yasuo players make noticeably more or less often in this matchup than in their other Top games.

  • Wit's End
    Usually
    3.8%
    vs Singed
    15.2%
    +11.4 pts
  • Jak'Sho, The Protean
    Usually
    0.7%
    vs Singed
    6.1%
    +5.4 pts
  • Gunmetal Greaves
    Usually
    under 0.5%
    vs Singed
    3.0%
    +3.0 pts
  • Doran's ShieldHealth PotionStealth WardOracle Lens
    Doran's Shield + Health Potion + Stealth Ward + Oracle LensStarting items
    Usually
    under 0.5%
    vs Singed
    3.0%
    +3.0 pts
  • Doran's Blade
    Doran's BladeStarting items
    Usually
    under 0.5%
    vs Singed
    3.0%
    +3.0 pts
  • Hail of Blades
    Usually
    under 0.5%
    vs Singed
    3.0%
    +3.0 pts

Best Yasuo Build vs Singed

Usual Yasuo build (Top)

72.7% win rate · 33 games

Against Singed

Not enough matchup-specific build data: only 3 of 22 Yasuo games against Singed carried a complete build, which is too few to recommend an item path from. Use Yasuo's standard build instead.

  • Singed usually completes Liandry's Torment first, at 13.0 min (median of 22 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Yasuo Runes vs Singed

Usual Yasuo runes (Top)

Lethal TempoLethal Tempo
Precision
Absorb LifeLegend: AlacrityLast Stand
Resolve
Bone PlatingShield Bash
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

63.0% win rate · 27 games

Against Singed

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Yasuo draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Yasuo matchup data for League of Legends patch 26.20. The table below shows Yasuo's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yasuo build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Yasuo Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Yasuo vs Singed FAQ - Patch 26.20

Who wins Yasuo vs Singed?

Current data slightly favors Yasuo, but the sample is too limited for a strong conclusion: Yasuo wins 63.6% of 33 games (95% range 46.6–77.8%).

What is Yasuo's win rate against Singed?

Yasuo wins 63.6% of 33 Top games against Singed on patch 26.20 (95% range 46.6–77.8%). Based on both champions' overall Top win rates, 49.8% would be expected.

Does Yasuo counter Singed?

Not clearly. Yasuo wins 63.6% of 33 games against Singed, and the 95% range (46.6–77.8%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Yasuo or Singed?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 166, within the margin of error (33 games).

Does Yasuo outscale Singed?

There are too few games of each length to tell yet.

When is Singed strongest against Yasuo?

On current data there is no stage of the game where Singed is ahead of Yasuo beyond the margin of error.

What should Yasuo build against Singed?

There are not enough games for a matchup-specific core, so use Yasuo's usual Top core: Immortal Shieldbow, Death's Dance, Lord Dominik's Regards. The biggest change against Singed: Wit's End (3.8% usually, 15.2% here).

What runes should Yasuo use against Singed?

Use Yasuo's usual Lethal Tempo page (Precision + Resolve); there are too few games for a matchup-specific page. The biggest change against Singed: Hail of Blades (under 0.5% usually, 3.0% here).