Shadowflame – League of Legends item
Win Rate
51.9%
Pick Rate
10.8%

Shadowflame Patch History

3,200Legendary
Shadowflame A TierHextech AlternatorNeedlessly Large Rod110 Ability Power15 Magic Penetration
Patch
26.19
Matches
454,220
Tier
All Tiers
Last Updated
Oct 4, 2026 UTC
Methodology
Data Methodology
Cinderbloom
Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
Cost
3,200g
Builds from
Hextech Alternator + Needlessly Large Rod + 900g
Gold efficiency
91%
Win rate (Patch 26.19)
51.9%
Best champion
Evelynn · 78.7%
Last changed
Adjusted · 26.12

Shadowflame Patch History

Since Patch 25.17

Changes to Shadowflame since Patch 25.17: 1 in total — 0 buffs, 0 nerfs. Its last change was an adjustment in Patch 26.12.

Changes
1
Buffs
0
Nerfs
0
Last changed
26.12Adjusted
Win rate
51.9%Patch 26.19

Shadowflame Win Rate & Pick Rate by Patch

Shadowflame went from a 52.0% win rate in Patch 25.17 to 51.9% in Patch 26.19.

Win rate

Pick rate

Shadowflame Changelog

  1. Patch 26.12

    AdjustedWin rate 52.1% → 52.1% (±0.0)
    • Cinderbloom reworked
      BeforeMagic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.
      AfterMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.

Built from the item's stored stats, cost, recipe and tooltip each patch. Changes to hidden values that don't appear in the tooltip can't be seen here.

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Shadowflame Patch History FAQ

Was Shadowflame nerfed?

Shadowflame was last adjusted in Patch 26.12. Since Patch 25.17 it has had 0 buffs and 0 nerfs.

How has Shadowflame's win rate changed?

Shadowflame went from a 52.0% win rate in Patch 25.17 to 51.9% in Patch 26.19.