All for One
Win Rate
0.0%
Pick Rate
0.4%
Δ vs Avg
-12.6

All for OneAttack

Rare
TypeAttack
RarityRare
Cost2
ClassDefect
MethodologyData Methodology

Deal 10 damage. Put ALL 0-cost cards from your Discard Pile into your Hand.

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Is All for One good in Slay the Spire 2?

All for One is a rare Defect attack in Slay the Spire 2. In combat it resolves as: Deal 10 damage. Put ALL 0-cost cards from your Discard Pile into your Hand. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.

Across 2 recorded runs, decks running it win 0.0% of the time, trailing the 12.6% average by 12.6%. It’s a more selective pick, turning up in just 0.4% of decks that could run it. Defect players keep it in 7.1% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.0 times in the decks that take it.

At 2 energy, it’s upgraded in 0.0% of runs and usually joins the deck around floor 18.

Upgraded, it gains +4 Damage, which is why so many decks invest a rest-site upgrade in it. That’s 0 wins, 2 deaths, and 0 abandoned runs with it in the deck. Read on for All for One’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Defect run.

All for One Win Rate & Pick Rate

All for One’s 0.0% win rate trails the 12.6% all-deck average by 12.6%, the gap charted below.

Win rate0.0%
Average deck12.6%
-12.6% vs averagePick rate: 0.4%2 runs (limited)

Run Outcomes with All for One

All for One has 0 wins and 2 losses over 2 tracked runs (0.0% won); abandoned runs count as losses.

  • Wins 0.0%
  • Losses 100.0%

All for One Win Rate by Class

All for One is drafted only by the Defect, where it holds a 0.0% win rate across 2 runs.

The DefectThe Defectappears in 7.1% of its runs (2 tracked)

All for One Card Details

All for One is a rare attack costing 2 energy; it’s upgraded in 0.0% of runs and usually picked up by floor 18.

Deal 10 damage. Put ALL 0-cost cards from your Discard Pile into your Hand.

Cost2
TypeAttack
RarityRare
ClassDefect
Avg copies / deck1.0
Upgraded0.0%
Typical pickup floor18

Upgrade: +4 Damage

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All for One – Frequently Asked Questions

Is All for One good in Slay the Spire 2?

Across 2 tracked runs, All for One has a 0.0% win rate — +12.6% below the average deck. Win rate reflects how often runs that include the card end in victory.

What does All for One do in Slay the Spire 2?

All for One costs 2 energy. Deal 10 damage. Put ALL 0-cost cards from your Discard Pile into your Hand.

What class is All for One in Slay the Spire 2?

All for One is a Rare Defect Attack.

Is All for One worth upgrading in Slay the Spire 2?

Players upgrade All for One in 0.0% of runs. Upgrading it grants +4 Damage.

See Also

Compare All for One with the rest of the best Slay the Spire 2 cards, relics, and classes below.