
BloodlettingSkill
Lose 3 HP. Gain Energy.
Is Bloodletting good in Slay the Spire 2?
In Slay the Spire 2, Bloodletting is a common skill from the Ironclad card pool. Its effect: Lose 3 HP. Gain Energy. Performance-wise it’s a solid if unspectacular include, rated C tier overall.
Over 26 tracked runs its win rate sits at 17.4%, 4.8% ahead of the 12.6% all-deck baseline. It sees niche play, included in only 5.0% of eligible runs. Within Ironclad runs it’s drafted 53.1% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.3 copies on average.
Its standout pairing so far is True Grit, which lifts its win rate by +49.3% when the two share a deck. On the relic side, Pael's Blood is its standout companion, worth a +49.3% win-rate swing alongside it. It costs 0 energy, gets upgraded 12.1% of the time, and tends to be picked up near floor 11.
Upgrading the card adds +1 Energy to its stat line. Of the runs that drafted it, 4 ended in victory against 19 deaths and 3 abandons. Its most common run-ender is The Insatiable Boss, finishing 11.5% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Bloodletting fits a Ironclad deck.
Bloodletting Win Rate & Pick Rate
At a 17.4% win rate, Bloodletting runs 4.8% ahead of the 12.6% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Bloodletting
Across the 26 tracked runs that drafted Bloodletting, 4 ended in a win and 22 in a loss — a 15.4% win share, counting abandons as losses.
- Wins 15.4%
- Losses 84.6%
Best Cards to Pair with Bloodletting
Bloodletting’s strongest card pairings so far are True Grit (+49.3%), Feel No Pain (+49.3%), and Forgotten Ritual (+49.3%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Bloodletting Win Rate by Class
Exclusive to the Ironclad, Bloodletting posts a 17.4% win rate over 26 tracked runs.
Best Relics for Bloodletting
The relics that swing Bloodletting’s win rate the most are Pael's Blood (+49.3%), Pantograph (+49.3%), and War Paint (+42.6%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Bloodletting Card Details
A 0-energy common skill, Bloodletting is upgraded 12.1% of the time and tends to enter the deck around floor 11.
Lose 3 HP. Gain Energy.
Upgrade: +1 Energy
What Ends Runs with Bloodletting
Runs holding Bloodletting end most often against The Insatiable Boss (11.5%) — the share of its runs each accounts for is shown.
- The Insatiable Boss11.5% of runs
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Bloodletting – Frequently Asked Questions
Is Bloodletting good in Slay the Spire 2?
Across 26 tracked runs, Bloodletting has a 17.4% win rate — +4.8% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Bloodletting do in Slay the Spire 2?
Bloodletting costs 0 energy. Lose 3 HP. Gain Energy.
What class is Bloodletting in Slay the Spire 2?
Bloodletting is a Common Ironclad Skill.
Is Bloodletting worth upgrading in Slay the Spire 2?
Players upgrade Bloodletting in 12.1% of runs. Upgrading it grants +1 Energy.
What is the best relic for Bloodletting?
In tracked runs, Bloodletting has performed best alongside Pael's Blood, which lifts its win rate by +49.3% over 3 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.