
ReanimateSkill
Summon 20.
Is Reanimate good in Slay the Spire 2?
Reanimate is a rare Necrobinder skill in Slay the Spire 2. In combat it resolves as: Summon 20. It’s a dependable, middle-of-the-pack option, landing at C tier in our rankings.
Across 60 recorded runs, decks running it win 33.9% of the time, comfortably clear of the 18.9% average, by 15.0%. It’s a more selective pick, turning up in just 1.6% of decks that could run it. Necrobinder players keep it in 7.0% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.2 times in the decks that take it.
It performs best next to Scourge — together they post a +20.3% swing in win rate. It also has strong chemistry with the relic War Paint, which moves its win rate by +20.8%. At 3 energy, it’s upgraded in 38.0% of runs and usually joins the deck around floor 17.
Upgraded, it gains +5 Summon, which is why so many decks invest a rest-site upgrade in it. That’s 19 wins, 37 deaths, and 4 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Test Subject Boss, which closes out 8.3% of its appearances. Read on for Reanimate’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Necrobinder run.
Reanimate Win Rate & Pick Rate
Reanimate’s 33.9% win rate clears the 18.9% all-deck average by 15.0%, the gap charted below.
Run Outcomes with Reanimate
Reanimate has 19 wins and 41 losses over 60 tracked runs (31.7% won); abandoned runs count as losses.
- Wins 31.7%
- Losses 68.3%
Reanimate Win Rate by Class
Reanimate is played across 3 classes, led by Necrobinder (35.2%), Defect (0.0%), and Silent (0.0%) by win rate.
Best Relics for Reanimate
Reanimate pairs best with the relics War Paint (+20.8%), Permafrost (+18.3%), and Candelabra (+15.5%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Reanimate Card Details
Reanimate is a rare skill costing 3 energy; it’s upgraded in 38.0% of runs and usually picked up by floor 17.
Summon 20.
Upgrade: +5 Summon
What Ends Runs with Reanimate
Reanimate’s most common run-enders are Test Subject Boss (8.3%), The Obscura Normal (6.7%), and Decimillipede Elite (6.7%).
- Test Subject Boss8.3% of runs
- The Obscura Normal6.7% of runs
- Decimillipede Elite6.7% of runs
- Knowledge Demon Boss5.0% of runs
- Queen Boss5.0% of runs
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Reanimate – Frequently Asked Questions
Is Reanimate good in Slay the Spire 2?
Across 60 tracked runs, Reanimate has a 33.9% win rate — +15.0% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Reanimate do in Slay the Spire 2?
Reanimate costs 3 energy. Summon 20.
What class is Reanimate in Slay the Spire 2?
Reanimate is a Rare Necrobinder Skill.
Is Reanimate worth upgrading in Slay the Spire 2?
Players upgrade Reanimate in 38.0% of runs. Upgrading it grants +5 Summon.
What is the best relic for Reanimate?
In tracked runs, Reanimate has performed best alongside War Paint, which lifts its win rate by +20.8% over 9 runs together.
See Also
Compare Reanimate with the rest of the best Slay the Spire 2 cards, relics, and classes below.