Mimic
Win Rate
70.3%
Pick Rate
0.2%
Δ vs Avg
+56.4

Mimic Skill

Rare
Type
Skill
Rarity
Rare
Cost
1
Class
Colorless
Methodology
Data Methodology

Gain Block equal to the Block on another player.

Is Mimic good in Slay the Spire 2?

In Slay the Spire 2, Mimic is a rare skill from the Colorless card pool. Its effect: Gain Block equal to the Block on another player. Right now it’s a premium pick that sits at B tier — one of the better cards you can add to a deck this run.

Over 37 tracked runs its win rate sits at 70.3%, 56.4% ahead of the 13.8% all-deck baseline. It sees niche play, included in only 0.2% of eligible runs. When it is actually offered players take it 4.8% of the time, and that looks correct: those runs win 76.2% against 38.2% for runs that passed, a +25.7% pick lift over 21 decided runs. Within Ironclad runs it’s drafted 0.3% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.0 copies on average.

Its standout pairing so far is Ascender's Bane, which lifts its win rate by -2.2% when the two share a deck. It costs 1 energy, gets upgraded 43.2% of the time, and tends to be picked up near floor 27.

Of the runs that drafted it, 26 ended in victory against 11 deaths and 0 abandons. Its most common run-ender is Queen Boss, finishing 10.8% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Mimic fits a Colorless deck.

Mimic Win Rate & Pick Rate

At a 70.3% win rate, Mimic runs 56.4% ahead of the 13.8% all-deck baseline — the bars below put the two side by side.

Win rate70.3%
Average deck13.8%
+56.4% vs averagePick rate: 0.2%37 runs

Run Outcomes with Mimic

Across the 37 tracked runs that drafted Mimic, 26 ended in a win and 11 in a loss — a 70.3% win share, counting abandons as losses.

  • Wins 70.3%
  • Losses 29.7%

Pick or Skip: Mimic

Players take Mimic in 4.8% of the 441 offers it appears in; those runs win 76.2% against 38.2% for runs that passed, a pick lift of +25.7% over 21 decided runs.

Pick rate when offered4.8%441 offers

Taken 21 times out of 441 offers.

Win rate when picked76.2%21 runs
Win rate when skipped38.2%382 runs
+38.0% vs skippingPick lift: +25.7%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Mimic

Of the 3 pickup windows recorded for Mimic, Act 3 is the best: 82.3% across 17 runs.

Act 1Not enough data—8 runs
Act 275.0%12 runs
Act 382.3%17 runs

Win rate of runs by the act Mimic entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Mimic

Mimic’s strongest card pairings so far are Ascender's Bane (-2.2%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Mimic Win Rate by Class

Exclusive to the Ironclad, Mimic posts a 58.3% win rate over 12 tracked runs.

The IroncladThe Ironcladappears in 0.3% of its runs (12 tracked)

Mimic Card Details

A 1-energy rare skill, Mimic is upgraded 43.2% of the time and tends to enter the deck around floor 27.

Gain Block equal to the Block on another player.

Cost1
TypeSkill
RarityRare
ClassColorless
Avg copies / deck1.0
Upgraded43.2%
Typical pickup floor27

What Ends Runs with Mimic

Runs holding Mimic end most often against Queen Boss (10.8%) and Test Subject Boss (5.4%) — the share of its runs each accounts for is shown.

  • Queen Boss10.8% of runs
  • Test Subject Boss5.4% of runs
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Mimic – Frequently Asked Questions

Is Mimic good in Slay the Spire 2?

Across 37 tracked runs, Mimic has a 70.3% win rate — +56.4% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Mimic do in Slay the Spire 2?

Mimic costs 1 energy. Gain Block equal to the Block on another player.

What class is Mimic in Slay the Spire 2?

Mimic is a Rare Colorless Skill.

Is Mimic worth upgrading in Slay the Spire 2?

Mimic can be upgraded at a rest site to improve its effect.

Should I take Mimic when it is offered?

Players take Mimic in 4.8% of its 441 recorded offers. Runs that picked it win 76.2% (21 decided runs) against 38.2% for runs that skipped it (382 decided runs) — a +38.0% difference, and a +25.7% pick lift once sample size is accounted for.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.