Murder
Win Rate
32.3%
Pick Rate
1.1%
Δ vs Avg
+18.4

MurderAttack

Rare
TypeAttack
RarityRare
Cost3
ClassSilent
MethodologyData Methodology

Deal 1 damage. Deals 1 additional damage for each card drawn this combat.

Is Murder good in Slay the Spire 2?

In Slay the Spire 2, Murder is a rare attack from the Silent card pool. Its effect: Deal 1 damage. Deals 1 additional damage for each card drawn this combat. Performance-wise it’s a solid if unspectacular include, rated C tier overall.

Over 132 tracked runs its win rate sits at 32.3%, 18.4% ahead of the 14.0% all-deck baseline. It sees niche play, included in only 1.1% of eligible runs. Offer data argues the other way: taken 12.8% of the time it is shown, runs that picked it win 32.9% against 36.4% for runs that passed — a -3.1% pick lift across 79 decided runs. Within Silent runs it’s drafted 4.4% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.

Its standout pairing so far is Adrenaline, which lifts its win rate by +26.0% when the two share a deck. On the relic side, Vajra is its standout companion, worth a +28.5% win-rate swing alongside it. It costs 3 energy, gets upgraded 39.9% of the time, and tends to be picked up near floor 16.

Upgrading the card adds -1 EnergyCost to its stat line. Of the runs that drafted it, 42 ended in victory against 88 deaths and 2 abandons. Its most common run-ender is Queen Boss, finishing 9.1% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Murder fits a Silent deck.

Murder Win Rate & Pick Rate

At a 32.3% win rate, Murder runs 18.4% ahead of the 14.0% all-deck baseline — the bars below put the two side by side.

Win rate32.3%
Average deck14.0%
+18.4% vs averagePick rate: 1.1%132 runs

Run Outcomes with Murder

Across the 132 tracked runs that drafted Murder, 42 ended in a win and 90 in a loss — a 31.8% win share, counting abandons as losses.

  • Wins 31.8%
  • Losses 68.2%

Pick or Skip: Murder

Players take Murder in 12.8% of the 627 offers it appears in; those runs win 32.9% against 36.4% for runs that passed, a pick lift of -3.1% over 79 decided runs.

Pick rate when offered12.8%627 offers

Taken 80 times out of 627 offers.

Win rate when picked32.9%79 runs
Win rate when skipped36.4%462 runs
-3.5% vs skippingPick lift: -3.1%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Murder

Of the 4 pickup windows recorded for Murder, Act 2 is the best: 50.0% across 32 runs.

Starting deckNot enough data—7 runs
Act 127.2%82 runs
Act 250.0%32 runs
Act 330.0%11 runs

Win rate of runs by the act Murder entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Murder

Murder’s strongest card pairings so far are Adrenaline (+26.0%), Malaise (+24.6%), and Shadow Step (+20.6%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Murder Win Rate by Class

Exclusive to the Silent, Murder posts a 31.8% win rate over 128 tracked runs.

The SilentThe Silentappears in 4.4% of its runs (128 tracked)

Best Relics for Murder

The relics that swing Murder’s win rate the most are Vajra (+28.5%), Happy Flower (+27.8%), and Potion Belt (+21.3%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Murder Card Details

A 3-energy rare attack, Murder is upgraded 39.9% of the time and tends to enter the deck around floor 16.

Deal 1 damage. Deals 1 additional damage for each card drawn this combat.

Cost3
TypeAttack
RarityRare
ClassSilent
Avg copies / deck1.1
Upgraded39.9%
Typical pickup floor16

Upgrade: -1 EnergyCost

What Ends Runs with Murder

Runs holding Murder end most often against Queen Boss (9.1%), Knowledge Demon Boss (6.1%), and Aeonglass Boss (5.3%) — the share of its runs each accounts for is shown.

  • Queen Boss9.1% of runs
  • Knowledge Demon Boss6.1% of runs
  • Aeonglass Boss5.3% of runs
  • Phrog Parasite Elite3.8% of runs
  • Test Subject Boss3.8% of runs
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Murder – Frequently Asked Questions

Is Murder good in Slay the Spire 2?

Across 132 tracked runs, Murder has a 32.3% win rate — +18.4% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Murder do in Slay the Spire 2?

Murder costs 3 energy. Deal 1 damage. Deals 1 additional damage for each card drawn this combat.

What class is Murder in Slay the Spire 2?

Murder is a Rare Silent Attack.

Is Murder worth upgrading in Slay the Spire 2?

Players upgrade Murder in 39.9% of runs. Upgrading it grants -1 EnergyCost.

What is the best relic for Murder?

In tracked runs, Murder has performed best alongside Vajra, which lifts its win rate by +28.5% over 21 runs together.

Should I take Murder when it is offered?

Players take Murder in 12.8% of its 627 recorded offers. Runs that picked it win 32.9% (79 decided runs) against 36.4% for runs that skipped it (462 decided runs) — a -3.5% difference, and a -3.1% pick lift once sample size is accounted for.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.