Shadow Step
Win Rate
28.0%
Pick Rate
1.0%
Δ vs Avg
+13.8

Shadow Step Skill

Rare
Type
Skill
Rarity
Rare
Cost
1
Class
Silent
Methodology
Data Methodology

Discard your Hand. Next turn, Attacks deal double damage.

Is Shadow Step good in Slay the Spire 2?

In Slay the Spire 2, Shadow Step is a rare skill from the Silent card pool. Its effect: Discard your Hand. Next turn, Attacks deal double damage. Performance-wise it’s a solid if unspectacular include, rated C tier overall.

Over 273 tracked runs its win rate sits at 28.0%, 13.8% ahead of the 14.3% all-deck baseline. It sees niche play, included in only 1.0% of eligible runs. Offer data argues the other way: taken 17.9% of the time it is shown, runs that picked it win 29.7% against 34.4% for runs that passed — a -4.6% pick lift across 209 decided runs. Within Silent runs it’s drafted 4.5% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.

Its standout pairing so far is Knife Trap, which lifts its win rate by +36.0% when the two share a deck. On the relic side, Nunchaku is its standout companion, worth a +33.1% win-rate swing alongside it. It costs 1 energy, gets upgraded 36.4% of the time, and tends to be picked up near floor 16.

Upgrading the card adds -1 EnergyCost to its stat line. Of the runs that drafted it, 76 ended in victory against 195 deaths and 2 abandons. Its most common run-ender is Test Subject Boss, finishing 6.2% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Shadow Step fits a Silent deck.

Shadow Step Win Rate & Pick Rate

At a 28.0% win rate, Shadow Step runs 13.8% ahead of the 14.3% all-deck baseline — the bars below put the two side by side.

Win rate28.0%
Average deck14.3%
+13.8% vs averagePick rate: 1.0%273 runs

Run Outcomes with Shadow Step

Across the 273 tracked runs that drafted Shadow Step, 76 ended in a win and 197 in a loss — a 27.8% win share, counting abandons as losses.

  • Wins 27.8%
  • Losses 72.2%

Pick or Skip: Shadow Step

Players take Shadow Step in 17.9% of the 1209 offers it appears in; those runs win 29.7% against 34.4% for runs that passed, a pick lift of -4.6% over 209 decided runs.

Pick rate when offered17.9%1209 offers

Taken 216 times out of 1209 offers.

Win rate when picked29.7%209 runs
Win rate when skipped34.4%842 runs
-4.8% vs skippingPick lift: -4.6%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Shadow Step

Of the 4 pickup windows recorded for Shadow Step, Act 3 is the best: 71.4% across 14 runs.

Starting deck27.3%11 runs
Act 120.0%177 runs
Act 239.4%71 runs
Act 371.4%14 runs

Win rate of runs by the act Shadow Step entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Shadow Step

Shadow Step’s strongest card pairings so far are Knife Trap (+36.0%), Serpent Form (+25.5%), and Shadowmeld (+24.5%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Shadow Step Win Rate by Class

Exclusive to the Silent, Shadow Step posts a 29.1% win rate over 263 tracked runs.

The SilentThe Silentappears in 4.5% of its runs (263 tracked)

Best Relics for Shadow Step

The relics that swing Shadow Step’s win rate the most are Nunchaku (+33.1%), Ornamental Fan (+30.0%), and Sturdy Clamp (+28.9%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Shadow Step Card Details

A 1-energy rare skill, Shadow Step is upgraded 36.4% of the time and tends to enter the deck around floor 16.

Discard your Hand. Next turn, Attacks deal double damage.

Cost1
TypeSkill
RarityRare
ClassSilent
Avg copies / deck1.1
Upgraded36.4%
Typical pickup floor16

Upgrade: -1 EnergyCost

What Ends Runs with Shadow Step

Runs holding Shadow Step end most often against Test Subject Boss (6.2%), Knowledge Demon Boss (5.5%), and Infested Prisms Elite (4.8%) — the share of its runs each accounts for is shown.

  • Test Subject Boss6.2% of runs
  • Knowledge Demon Boss5.5% of runs
  • Infested Prisms Elite4.8% of runs
  • Queen Boss4.4% of runs
  • Kaiser Crab Boss4.0% of runs
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Shadow Step – Frequently Asked Questions

Is Shadow Step good in Slay the Spire 2?

Across 273 tracked runs, Shadow Step has a 28.0% win rate — +13.8% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Shadow Step do in Slay the Spire 2?

Shadow Step costs 1 energy. Discard your Hand. Next turn, Attacks deal double damage.

What class is Shadow Step in Slay the Spire 2?

Shadow Step is a Rare Silent Skill.

Is Shadow Step worth upgrading in Slay the Spire 2?

Players upgrade Shadow Step in 36.4% of runs. Upgrading it grants -1 EnergyCost.

What is the best relic for Shadow Step?

In tracked runs, Shadow Step has performed best alongside Nunchaku, which lifts its win rate by +33.1% over 25 runs together.

Should I take Shadow Step when it is offered?

Players take Shadow Step in 17.9% of its 1209 recorded offers. Runs that picked it win 29.7% (209 decided runs) against 34.4% for runs that skipped it (842 decided runs) — a -4.8% difference, and a -4.6% pick lift once sample size is accounted for.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.