Reave
Win Rate
15.0%
Pick Rate
3.3%
Δ vs Avg
+1.1

ReaveAttack

Common
TypeAttack
RarityCommon
Cost1
ClassNecrobinder
MethodologyData Methodology

Deal 9 damage. Add a Soul into your Draw Pile.

Is Reave good in Slay the Spire 2?

In Slay the Spire 2, Reave is a common attack from the Necrobinder card pool. Its effect: Deal 9 damage. Add a Soul into your Draw Pile. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.

Over 384 tracked runs its win rate sits at 15.0%, 1.1% ahead of the 13.9% all-deck baseline. It sees niche play, included in only 3.3% of eligible runs. Offer data argues the other way: taken 16.7% of the time it is shown, runs that picked it win 16.9% against 22.6% for runs that passed — a -5.6% pick lift across 326 decided runs. Within Necrobinder runs it’s drafted 16.9% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.2 copies on average.

Its standout pairing so far is Mad Science, which lifts its win rate by +24.6% when the two share a deck. On the relic side, Happy Flower is its standout companion, worth a +31.2% win-rate swing alongside it. It costs 1 energy, gets upgraded 26.0% of the time, and tends to be picked up near floor 11.

Upgrading the card adds +2 Damage to its stat line. Of the runs that drafted it, 57 ended in victory against 322 deaths and 5 abandons. Its most common run-ender is Knowledge Demon Boss, finishing 6.3% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Reave fits a Necrobinder deck.

Reave Win Rate & Pick Rate

At a 15.0% win rate, Reave runs 1.1% ahead of the 13.9% all-deck baseline — the bars below put the two side by side.

Win rate15.0%
Average deck13.9%
+1.1% vs averagePick rate: 3.3%384 runs

Run Outcomes with Reave

Across the 384 tracked runs that drafted Reave, 57 ended in a win and 327 in a loss — a 14.8% win share, counting abandons as losses.

  • Wins 14.8%
  • Losses 85.2%

Pick or Skip: Reave

Players take Reave in 16.7% of the 2240 offers it appears in; those runs win 16.9% against 22.6% for runs that passed, a pick lift of -5.6% over 326 decided runs.

Pick rate when offered16.7%2240 offers

Taken 374 times out of 2240 offers.

Win rate when picked16.9%326 runs
Win rate when skipped22.6%915 runs
-5.8% vs skippingPick lift: -5.6%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Reave

Of the 3 pickup windows recorded for Reave, Act 3 is the best: 43.8% across 16 runs.

Act 113.5%271 runs
Act 215.1%93 runs
Act 343.8%16 runs

Win rate of runs by the act Reave entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Reave

Reave’s strongest card pairings so far are Mad Science (+24.6%), Shared Fate (+24.0%), and Undeath (+14.4%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Reave Win Rate by Class

Exclusive to the Necrobinder, Reave posts a 15.4% win rate over 375 tracked runs.

The NecrobinderThe Necrobinderappears in 16.9% of its runs (375 tracked)

Best Relics for Reave

The relics that swing Reave’s win rate the most are Happy Flower (+31.2%), Bag of Preparation (+26.5%), and Funerary Mask (+26.1%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Reave Card Details

A 1-energy common attack, Reave is upgraded 26.0% of the time and tends to enter the deck around floor 11.

Deal 9 damage. Add a Soul into your Draw Pile.

Cost1
TypeAttack
RarityCommon
ClassNecrobinder
Avg copies / deck1.2
Upgraded26.0%
Typical pickup floor11

Upgrade: +2 Damage

What Ends Runs with Reave

Runs holding Reave end most often against Knowledge Demon Boss (6.3%), Decimillipede Elite (5.7%), and Infested Prisms Elite (5.2%) — the share of its runs each accounts for is shown.

  • Knowledge Demon Boss6.3% of runs
  • Decimillipede Elite5.7% of runs
  • Infested Prisms Elite5.2% of runs
  • The Insatiable Boss4.2% of runs
  • Lagavulin Matriarch Boss3.1% of runs
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Reave – Frequently Asked Questions

Is Reave good in Slay the Spire 2?

Across 384 tracked runs, Reave has a 15.0% win rate — +1.1% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Reave do in Slay the Spire 2?

Reave costs 1 energy. Deal 9 damage. Add a Soul into your Draw Pile.

What class is Reave in Slay the Spire 2?

Reave is a Common Necrobinder Attack.

Is Reave worth upgrading in Slay the Spire 2?

Players upgrade Reave in 26.0% of runs. Upgrading it grants +2 Damage.

What is the best relic for Reave?

In tracked runs, Reave has performed best alongside Happy Flower, which lifts its win rate by +31.2% over 44 runs together.

Should I take Reave when it is offered?

Players take Reave in 16.7% of its 2240 recorded offers. Runs that picked it win 16.9% (326 decided runs) against 22.6% for runs that skipped it (915 decided runs) — a -5.8% difference, and a -5.6% pick lift once sample size is accounted for.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.