
MelancholySkill
Gain 13 Block. Reduce this card's cost by Energy whenever ANYONE dies.
Is Melancholy good in Slay the Spire 2?
Melancholy is an uncommon Necrobinder skill in Slay the Spire 2. In combat it resolves as: Gain 13 Block. Reduce this card's cost by Energy whenever ANYONE dies. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.
Across 48 recorded runs, decks running it win 25.5% of the time, comfortably clear of the 19.0% average, by 6.6%. It’s a more selective pick, turning up in just 1.3% of decks that could run it. Necrobinder players keep it in 5.7% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.
It performs best next to Delay — together they post a +21.7% swing in win rate. It also has strong chemistry with the relic Anchor, which moves its win rate by +22.0%. At 3 energy, it’s upgraded in 15.7% of runs and usually joins the deck around floor 15.
Upgraded, it gains +4 Block, which is why so many decks invest a rest-site upgrade in it. That’s 12 wins, 35 deaths, and 1 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Phrog Parasite Elite, which closes out 10.4% of its appearances. Read on for Melancholy’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Necrobinder run.
Melancholy Win Rate & Pick Rate
Melancholy’s 25.5% win rate clears the 19.0% all-deck average by 6.6%, the gap charted below.
Run Outcomes with Melancholy
Melancholy has 12 wins and 36 losses over 48 tracked runs (25.0% won); abandoned runs count as losses.
- Wins 25.0%
- Losses 75.0%
Best Cards to Pair with Melancholy
Ranked by win-rate lift, Melancholy performs best alongside Delay (+21.7%), Friendship (+20.0%), and Grave Warden (+18.4%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Melancholy Win Rate by Class
Melancholy is played across 2 classes, led by Necrobinder (26.1%) and Silent (0.0%) by win rate.
Best Relics for Melancholy
Melancholy pairs best with the relics Anchor (+22.0%), Oddly Smooth Stone (+18.2%), and Stone Cracker (+17.2%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Melancholy Card Details
Melancholy is an uncommon skill costing 3 energy; it’s upgraded in 15.7% of runs and usually picked up by floor 15.
Gain 13 Block. Reduce this card's cost by Energy whenever ANYONE dies.
Upgrade: +4 Block
What Ends Runs with Melancholy
Melancholy’s most common run-enders are Phrog Parasite Elite (10.4%), Knowledge Demon Boss (6.3%), and Test Subject Boss (6.3%).
- Phrog Parasite Elite10.4% of runs
- Knowledge Demon Boss6.3% of runs
- Test Subject Boss6.3% of runs
- Lagavulin Matriarch Boss4.2% of runs
- Infested Prisms Elite4.2% of runs
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Melancholy – Frequently Asked Questions
Is Melancholy good in Slay the Spire 2?
Across 48 tracked runs, Melancholy has a 25.5% win rate — +6.6% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Melancholy do in Slay the Spire 2?
Melancholy costs 3 energy. Gain 13 Block. Reduce this card's cost by Energy whenever ANYONE dies.
What class is Melancholy in Slay the Spire 2?
Melancholy is an Uncommon Necrobinder Skill.
Is Melancholy worth upgrading in Slay the Spire 2?
Players upgrade Melancholy in 15.7% of runs. Upgrading it grants +4 Block.
What is the best relic for Melancholy?
In tracked runs, Melancholy has performed best alongside Anchor, which lifts its win rate by +22.0% over 8 runs together.
See Also
Compare Melancholy with the rest of the best Slay the Spire 2 cards, relics, and classes below.