Iron Club
Win Rate
67.7%
Pick Rate
0.8%
Δ vs Avg
+54.3

Iron Club Relic

Ancient
Rarity
Ancient
Methodology
Data Methodology

Every cards you play, draw 1 card.

Is Iron Club good in Slay the Spire 2?

In Slay the Spire 2, Iron Club is an ancient relic you can pick up on your climb. Its effect: Every cards you play, draw 1 card. Right now it’s a high-value grab, sitting at B tier — one of the relics most worth taking.

Over 124 tracked runs the win rate of decks holding it sits at 67.7%, 54.3% ahead of the 13.4% all-run baseline. It sees lighter play, carried in only 0.8% of runs. It does its best work in the hands of the Necrobinder, who post a 83.3% win rate with it. Within Necrobinder runs specifically, it’s carried 0.6% of the time.

Its standout card pairing is Unleash, which lifts the relic’s win rate by +18.9% when both are in play. It also works nicely with Strike, good for a +18.9% win-rate change. It typically enters the deck near floor 33. As an ancient relic, how often it’s offered depends on its rarity tier.

Of the runs that carried it, 84 ended in victory while 40 fell to a defeat. Its most common run-ender is Aeonglass Boss, finishing 8.9% of the runs it appears in. See the best cards, class split, and threats below for the full read on whether Iron Club is worth grabbing.

Iron Club Win Rate & Pick Rate

At a 67.7% win rate, Iron Club runs 54.3% ahead of the 13.4% all-run baseline — the bars below put the two side by side.

Win rate67.7%
Average run13.4%
+54.3% vs averagePick rate: 0.8%124 runs

Run Outcomes with Iron Club

Across the 124 runs that carried Iron Club, 84 ended in a win and 40 in a loss — a 67.7% win share, counting abandons as losses.

  • Wins 67.7%
  • Losses 32.3%

Pick or Skip: Iron Club

Across 124 offers Iron Club has a 100.0% pick rate; the 124 runs that took it and 0 that left it are still below the sample floor, so no win rate is shown.

Pick rate when offered100.0%124 offers

Taken 124 times out of 124 offers.

Win rate when picked67.7%124 runs
Win rate when skippedNot enough data—0 runs
Pick lift: 0.0%Limited sample

A win rate is only shown once that side clears the sample floor. Below it you get the run counts and nothing else — a 0% here would be a reporting artefact, not a result.

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

Best Cards with Iron Club

The cards that gain the most from carrying Iron Club are Unleash (+18.9%), Strike (+18.9%), and Defend (+15.6%), each shown with its win-rate swing.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Iron Club Win Rate by Class

Of the 5 classes that carry Iron Club, it performs best with Necrobinder (83.3%), Defect (69.2%), and Silent (68.6%).

Iron Club Details

Carried in 0.8% of runs, Iron Club is an ancient relic typically acquired near floor 33.

Every cards you play, draw 1 card.

RarityAncient
Typical pickup floor33
Pick rate0.8%
Runs tracked124

What Ends Runs with Iron Club

Runs carrying Iron Club end most often against Aeonglass Boss (8.9%), Queen Boss (8.1%), and Test Subject Boss (4.0%) — the share of its runs each accounts for is shown.

  • Aeonglass Boss8.9% of runs
  • Queen Boss8.1% of runs
  • Test Subject Boss4.0% of runs
  • Doormaker Boss2.4% of runs
  • Fabricator Normal1.6% of runs
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Iron Club – Frequently Asked Questions

Is Iron Club good in Slay the Spire 2?

Across 124 tracked runs carrying it, Iron Club wins 67.7% of the time — +54.3% above the average run. Win rate reflects how often runs with the relic end in victory.

What does Iron Club do in Slay the Spire 2?

Every cards you play, draw 1 card.

How rare is Iron Club in Slay the Spire 2?

Iron Club is an Ancient relic, picked up in 0.8% of tracked runs.

What is the best card to use with Iron Club?

In tracked runs, Iron Club has performed best alongside Unleash, which lifts its win rate by +18.9% over 15 runs together.

Which class is Iron Club best in?

Iron Club has its highest win rate with The Necrobinder (83.3%).

Should I take Iron Club when it is offered?

Iron Club is taken in 100.0% of its 124 recorded offers, with 124 runs picking it and 0 passing. That is not yet enough decided runs on either side to publish a win rate, so treat the pick rate as the only reliable number here.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.