
- Win Rate
- 51.1%
- Pick Rate
- 0.6%
- Δ vs Avg
- +37.2
Apparition Skill
- Type
- Skill
- Rarity
- Ancient
- Cost
- 1
- Class
- Event
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Gain 1 Intangible.
Is Apparition good in Slay the Spire 2?
In Slay the Spire 2, Apparition is an ancient skill from the Event card pool. Its effect: Gain 1 Intangible. Right now it’s a premium pick that sits at B tier — one of the better cards you can add to a deck this run.
Over 140 tracked runs its win rate sits at 51.1%, 37.2% ahead of the 13.8% all-deck baseline. It sees niche play, included in only 0.6% of eligible runs. Within Defect runs it’s drafted 0.5% of the time, making it a regular part of that class’s decks. Decks that include it run about 3.5 copies on average.
Its standout pairing so far is Strike, which lifts its win rate by +13.6% when the two share a deck. On the relic side, Nunchaku is its standout companion, worth a +17.2% win-rate swing alongside it. It costs 1 energy, gets upgraded 18.2% of the time, and tends to be picked up near floor 33.
Of the runs that drafted it, 71 ended in victory against 68 deaths and 1 abandons. Its most common run-ender is Test Subject Boss, finishing 10.0% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Apparition fits a Event deck.
Apparition Win Rate & Pick Rate
At a 51.1% win rate, Apparition runs 37.2% ahead of the 13.8% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Apparition
Across the 140 tracked runs that drafted Apparition, 71 ended in a win and 69 in a loss — a 50.7% win share, counting abandons as losses.
- Wins 50.7%
- Losses 49.3%
When to Pick Up Apparition
Of the 1 pickup windows recorded for Apparition, Act 3 is the best: 51.1% across 140 runs.
Win rate of runs by the act Apparition entered the deck. Acts that have not reached the sample floor show their run count only.
Best Relics for Apparition
The relics that swing Apparition’s win rate the most are Nunchaku (+17.2%), Whetstone (+15.8%), and Venerable Tea Set (+13.3%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Apparition Card Details
A 1-energy ancient skill, Apparition is upgraded 18.2% of the time and tends to enter the deck around floor 33.
Gain 1 Intangible.
What Ends Runs with Apparition
Runs holding Apparition end most often against Test Subject Boss (10.0%), Aeonglass Boss (8.6%), and Soul Nexus Elite (7.9%) — the share of its runs each accounts for is shown.
- Test Subject Boss10.0% of runs
- Aeonglass Boss8.6% of runs
- Soul Nexus Elite7.9% of runs
- Queen Boss7.9% of runs
- Mecha Knight Elite2.1% of runs
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Apparition – Frequently Asked Questions
Is Apparition good in Slay the Spire 2?
Across 140 tracked runs, Apparition has a 51.1% win rate — +37.2% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Apparition do in Slay the Spire 2?
Apparition costs 1 energy. Gain 1 Intangible.
What class is Apparition in Slay the Spire 2?
Apparition is an Ancient Event Skill.
Is Apparition worth upgrading in Slay the Spire 2?
Apparition can be upgraded at a rest site to improve its effect.
What is the best relic for Apparition?
In tracked runs, Apparition has performed best alongside Nunchaku, which lifts its win rate by +17.2% over 19 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.