大和
胜率
45.8%
场次
613
KDA
2.58

大和 vs 所罗门 vs 所罗门

技能等级
所有技能等级
场次
13,440
版本
6774
最后更新
2026年10月12日 UTC

大和 在这个 Deadlock 对位中对 所罗门 面临 45.8% 胜率的挑战。来自 613 场游戏的数据显示 大和 平均有 1.2 更多的死亡。专注于安全农业、队伍协调和避免 1v1 对抗。

大和对线分析

使用下拉菜单选择对手,查看大和对阵他们的详细数据分析。您将获得对战胜率、战斗统计、净资产对比和伤害分析——基于真实的Deadlock排位数据。

与对手进行对比
大和 - 此对线中45.8%胜率
大和
45.8% 胜率
VS
所罗门 vs 大和对线 - 54.2%胜率
所罗门
54.2% 胜率

大和 vs 所罗门对线谁赢?

所罗门赢得大和 vs 所罗门对线
获胜者
所罗门
比赛: 613
45.8%
胜率
54.2%
5.7
场均击杀
3.3
5.7
场均死亡
4.5
8.9
场均助攻
10.9
34,976
场均净资产
33,719
24,929
玩家伤害
24,128
3,696
目标伤害
2,962
42.4
补刀
59.1

大和 vs 所罗门 对战摘要

The 大和 vs 所罗门 matchup in Deadlock is 显著的统计优势. Based on 613 recent matches analyzed, 所罗门 wins with a 54.2% win rate compared to 大和's 45.8%, giving 所罗门 a 8.3 percentage point advantage. The most significant statistical gap is in objective contribution, where 大和 consistently outperforms. 所罗门 dominates this matchup statistically. 所罗门 can play aggressively and look for solo kills, while 大和 should focus on minimizing losses, farming safely, and relying on teammates to even the odds.

大和 vs 所罗门 战斗分析

大和 wins combat stats against 所罗门 in Deadlock

大和 edges out 所罗门 in a competitive combat comparison, winning 3 of 5 metrics with notable advantages in kill production, damage output, objective damage. With only a 3-2 margin based on 613 matches analyzed, this 大和 vs 所罗门 matchup remains contestable for both sides. 所罗门 shouldn't feel outmatched — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in 所罗门's favor.

KDA比率
2.58大和
3.16所罗门
所罗门 demonstrates noticeably stronger kill-death-assist performance against 大和, maintaining a 3.16 KDA versus 2.58. This 0.57 point gap reflects 所罗门's superior ability to secure eliminations while avoiding death in these head-to-head encounters. 大和 players facing 所罗门 should prioritize team coordination over solo aggression — look for 2v1 situations, coordinate ability usage with teammates, and focus on trading rather than taking isolated duels where 所罗门's statistical advantage becomes most pronounced.
平均击杀
5.7大和
3.3所罗门
大和 substantially outfrags 所罗门 in this matchup, averaging 5.7 kills compared to 3.3 — a difference of nearly 2.4 eliminations per match. When 大和 faces 所罗门, the data clearly shows 大和 finding more fragging opportunities and converting them into kills. 所罗门 players should recognize this statistical reality and adjust their approach: play more supportively, focus on enabling teammates, and avoid ego-challenging 大和 in situations where your team doesn't need you to take that duel.
平均死亡
5.7大和
4.5所罗门
所罗门 demonstrates markedly better survivability against 大和, recording fewer deaths per game. Dying less frequently gives 所罗门 significantly more impact potential — more opportunities for multi-kills, more presence in objective fights, and more economic stability from staying alive. 大和 players face a survival deficit that compounds throughout a match, making disciplined positioning and smart disengagements crucial.
玩家伤害
24,929大和
24,128所罗门
大和 applies 802 more damage per game than 所罗门 in this matchup (24,929 vs 24,128). While not overwhelming, this gap compounds meaningfully over a full match: 大和 contributes noticeably more chip damage, assists, and near-kills that set up teammates. 所罗门 can close this gap through better trading patterns, ensuring their damage leads to actual eliminations rather than just tagging opponents who then escape or get healed.
目标伤害
3,696大和
2,962所罗门
Objective damage contribution is similar between 大和 (3,696) and 所罗门 (2,962). Neither hero has a distinct advantage when it comes to taking towers, walkers, or the patron. Team coordination will be more important than hero selection for objective control.

大和 vs 所罗门 经济分析

净资产
34,976大和
33,719所罗门
补刀
42.4大和
59.1所罗门

大和 generates approximately 1,256 more souls than 所罗门 on average. This moderate economic edge translates to earlier power spikes and item completions, giving 大和 a mid-game advantage. 所罗门 secures more last hits (59.1 vs 42.4), while 大和 leads in denies (1.1 vs 0.8). These farming dynamics shape the lane equilibrium and gold distribution.

大和 vs 所罗门 推荐装备

大和 build for 所罗门 matchup

大和对战所罗门装备

This optimized build for 大和 against 所罗门 is designed to help overcome a statistically challenging matchup. Facing a 54.2% win rate disadvantage against 所罗门, these items prioritize survivability and efficient trading to close the gap. 狂战士, 猎人光环, 粉碎护甲, and 4 more items, totaling approximately 33,600 souls Focus on hitting item timings and avoid extended fights until you've completed key items that can shift the matchup in your favor.

所罗门 build for 大和 matchup

所罗门对战大和装备

所罗门's recommended build against 大和 leverages their statistical advantage in this matchup. With the matchup favoring 所罗门, these items emphasize aggressive play and damage output to secure the advantage. 玻璃大炮, 穿甲弹, 巫师护甲, and 4 more items, totaling approximately 28,800 souls Understanding 所罗门's likely build helps you anticipate their power spikes and adjust your timing accordingly.

这些装备构建是基于613场竞技比赛的胜率数据,针对大和对战所罗门进行优化的。在Deadlock中,装备选择对对战结果有显著影响——正确的构建可以帮助克服统计劣势或扩大现有优势。请根据游戏状态、团队阵容、敌方装备以及你在灵魂方面是领先还是落后来调整你的构建。

MetaBot Desktop

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MetaBot Desktop 中的 Deadlock 阵容实验室

大和在Deadlock中对17名英雄有利,对23名英雄不利。大和最强对位是希弗,胜率54.1%。最难对位是格瑞墓,胜率40.2%。使用下表查找具体对位详情和出装推荐。

大和 matchup win rates and combat stats in Deadlock (Version 6774)
对手
胜率
场次
KDA
击杀
死亡
玩家伤害
净资产
43.55%12,8072.577.77.430,87438,363
48.75%8,0782.587.67.431,14438,545
44.29%5,1372.598.17.531,97138,217
50.36%4,9522.548.07.731,98239,014
50.07%4,1742.597.97.531,40138,617
40.19%4,1012.467.67.529,88238,291
49.82%3,9762.628.27.532,33239,049
48.93%3,9242.598.07.532,40438,547
51.26%3,8492.588.17.732,82938,547
46.78%3,8352.497.97.831,68237,617
40.40%3,5202.397.47.629,35437,802
50.87%3,4582.657.87.331,88238,060
48.87%3,2252.488.17.730,82538,160
45.91%3,2042.627.97.431,39838,266
41.73%3,1972.537.87.531,17938,521
48.33%3,0272.628.07.431,15638,125
48.95%2,7032.638.07.631,96538,178
52.47%2,6072.758.37.332,14639,353
48.04%2,4692.497.97.731,23937,610
50.04%2,4602.517.87.631,88238,524
45.94%2,4122.537.97.632,01238,182
46.32%2,3492.527.97.632,39338,282
51.92%2,2402.607.97.631,67138,504
44.30%2,1852.607.77.331,71137,836
54.13%2,0842.678.17.331,87238,579
44.84%2,0722.487.57.431,29637,617
52.10%2,0712.758.37.432,50639,644
51.82%1,9242.728.17.432,67339,650
47.17%1,8232.557.87.633,22639,241
50.17%1,8102.578.07.733,08338,530
50.65%1,7772.608.07.631,91837,525
51.22%1,7202.567.87.531,28538,552
50.03%1,4612.667.87.331,27239,094
48.65%1,4082.698.27.331,15837,897
45.65%1,3782.457.57.532,79137,683
54.12%1,2992.687.97.331,91539,484
52.09%1,2212.657.97.332,25438,694
49.96%1,1372.657.87.130,76138,509
51.37%8392.507.57.630,39238,580
45.84%6132.585.75.724,92934,976
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大和对位 - 常见问题

大和在Deadlock中最好的对阵是什么?

大和最好的对阵是对抗希弗,达到54.1%的胜率。大和通过优越的战斗属性和有利的能力交互在此对阵中表现出色。

大和在Deadlock中最难的对阵是什么?

大和最难的对阵是对抗格瑞墓,仅有40.2%的胜率。对抗此对手时,大和应专注于队伍协调和防守物品化。

大和有多少有利的对阵?

大和在Deadlock中有17个有利的对阵(50%+胜率)和23个不利的对阵。理解这些对阵动态有助于你做出更好的英雄选择并调整你的玩法。

我应该如何在困难的对阵中玩大和?

在大和的困难对阵中,优先考虑安全补刀、位置和队伍协调。调整你的装备构建以补偿对阵劣势,并寻找机会通过能力而不是直接对抗来影响对战。

我应该在大和的对阵中关注什么属性?

在大和对阵中要分析的关键属性包括胜率、KDA比率、平均玩家伤害和净资产差异。高伤害对阵倾向于侵略性玩法,而低KDA对阵表明玩法更防守和依赖队伍支援。