Archived Comp: This comp is from a prior TFT set, kept here for when older sets get brought back in set revivals.

How to Play Mighty Mech Jarvan IV

A stage-by-stage plan for Mighty Mech Jarvan IV: opener, when to level and roll for Jarvan IV, and where to position the board.

Mighty Mech Jarvan IV D Tier
TFT game board background
Tier
D
Top 4 rate
31.9%
Avg place
5.33
1st place
8.4%
Playstyle
Fast 8
Games
119

How to level and roll with Mighty Mech Jarvan IV

Fast 8

Mighty Mech Jarvan IV is a Fast 8 comp: level on the standard curve and roll down at level 8 on stage 4-1 to find Jarvan IV. At level 8, each shop slot has a 30% chance to be a 4-cost.

StageLevelActionWhat to do
2-14LevelLevel to 4 and play your strongest pairs; slam an early item if it saves HP.
2-55LevelLevel to 5 and keep building interest toward 50 gold.
3-26LevelLevel to 6 and save to 50 gold.
3-57LevelLevel to 7 while staying on interest.
4-18Roll downLevel to 8 and roll down to find Jarvan IV and the 4-cost core.
4-58Save goldStop rolling once the board is stable and rebuild your economy.
5-19Push levelPush to 9 when you have the gold to add a 5-cost or extra trait.

Mighty Mech Jarvan IV early game and opener

We don't have enough early-board data for Mighty Mech Jarvan IV yet. Play your strongest pairs early and hold units that share traits with Jarvan IV.

Rolling odds for Mighty Mech Jarvan IV

Jarvan IV is easiest to find around level 8. Use the calculator to see your odds of a 2-star for the gold you have.

Rolldown calculator: Jarvan IV

Pre-set to this comp's roll level. Change copies owned, copies other players hold and your gold.

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Mighty Mech Jarvan IV positioning

A starting board for Mighty Mech Jarvan IV. Drag units to adjust it, switch to the anti-assassin layout when the lobby has divers, and copy the Team Planner code into the TFT client.

  • Corner Ryze on the back line and put Jarvan IV in front of it.
  • Split Ryze and Karma across the back line so a single area spell can't hit both.
  • Jarvan IV, Gangplank, and Aatrox hold the front line — put the tankiest one opposite the enemy carry.
  • Against assassins, step your carries up one row and leave Aatrox and Gangplank in the back corners as bait.

Positioning board

TFT game board background

Drag a unit onto another hex to move it — dropping on a unit swaps them.

When to play Mighty Mech Jarvan IV

Mighty Mech Jarvan IV is a Fast 8 comp rated D tier in TFT Set 15, with a 31.9% top 4 rate and a 5.33 average place.

Strengths

  • Two damage threats (Jarvan IV and Karma) make itemizing flexible
  • Rarely played, so its units are usually free

Weaknesses

  • Average place is worse than 96% of comps of the same board size
  • Needs Jarvan IV and Karma at high cost, which can be hard to hit

Strategic Tips

1

Economy

Stay on interest and save your big roll for level 8 at stage 4-1.

2

Itemization

Build Radiant Thief's Gloves, Radiant Deathblade, and Radiant Evenshroud on Jarvan IV.

3

When to pivot

Scout at 2-1 and 3-2: if two or more players hold your core units, or you haven't found any by 3-2, move into one of the comps on the Similar Comps tab instead of forcing Mighty Mech Jarvan IV.

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How to play Mighty Mech Jarvan IV – FAQ (TFT Set 15)

How do you play Mighty Mech Jarvan IV?

Mighty Mech Jarvan IV is a Fast 8 comp: level on the standard curve and roll down at level 8 on stage 4-1 to find Jarvan IV. Corner Ryze on the back line and put Jarvan IV in front of it. Build Radiant Thief's Gloves, Radiant Deathblade, and Radiant Evenshroud on Jarvan IV.

When should I roll down for Mighty Mech Jarvan IV?

Roll down at level 8 on stage 4-1. That is when Mighty Mech Jarvan IV finds Jarvan IV and its core most reliably; save gold before it.

What level do you roll for Jarvan IV?

Roll for Jarvan IV at level 8. At level 8, each shop slot has a 30% chance to be a 4-cost.

Is Mighty Mech Jarvan IV a reroll comp?

No. Mighty Mech Jarvan IV is a Fast 8 comp: level up and roll down at level 8 to find your 4- and 5-cost units at 2 stars.

How do you position Mighty Mech Jarvan IV?

Corner Ryze on the back line and put Jarvan IV in front of it. Split Ryze and Karma across the back line so a single area spell can't hit both. Jarvan IV, Gangplank, and Aatrox hold the front line — put the tankiest one opposite the enemy carry. Against assassins, step your carries up one row and leave Aatrox and Gangplank in the back corners as bait.

What is the best opener for Mighty Mech Jarvan IV?

Mighty Mech Jarvan IV has no fixed opener: play your strongest early pairs, keep HP high and hold units that share traits with Jarvan IV.