Archived Comp: This comp is from a prior TFT set, kept here for when older sets get brought back in set revivals.

How to Play Star Guardian Seraphine

A stage-by-stage plan for Star Guardian Seraphine: opener, when to level and roll for Seraphine, and where to position the board.

Star Guardian Seraphine D Tier
TFT game board background
Tier
D
Top 4 rate
47.6%
Avg place
4.59
1st place
6.6%
Playstyle
3-cost reroll
Games
1,229

How to level and roll with Star Guardian Seraphine

3-cost reroll

Star Guardian Seraphine is a reroll comp: slow roll at level 7 from stage 4-1, keeping 50+ gold and rolling only the excess until Ahri reach 3 stars. At level 7, each shop slot has a 40% chance to be a 3-cost.

StageLevelActionWhat to do
2-14LevelLevel to 4 and play your strongest pairs; slam an early item if it saves HP.
2-55LevelLevel to 5 and keep building interest toward 50 gold.
3-26LevelLevel to 6 and save to 50 gold.
4-17Slow rollStay at level 7: roll only the gold above 50 each round until Ahri hit 3 stars.
4-27Slow rollStay at level 7: roll only the gold above 50 each round until Ahri hit 3 stars.
4-58LevelLevel to 8 for 4-cost upgrades and a stronger frontline.
5-18Roll downRoll for the last upgrades and finish the board around Seraphine.

Star Guardian Seraphine early game and opener

We don't have enough early-board data for Star Guardian Seraphine yet. Play your strongest pairs early and hold units that share traits with Seraphine.

Rolling odds for Star Guardian Seraphine

Your 3-star targets are Ahri. Level 7 gives the best shop odds for them — use the calculator to see how much gold a 3-star costs.

Rolldown calculator: Ahri

Pre-set to this comp's roll level. Change copies owned, copies other players hold and your gold.

Loading the rolldown calculator…

Star Guardian Seraphine positioning

A starting board for Star Guardian Seraphine. Drag units to adjust it, switch to the anti-assassin layout when the lobby has divers, and copy the Team Planner code into the TFT client.

  • Corner Seraphine on the back line and put Poppy in front of it.
  • Split Seraphine and Jinx across the back line so a single area spell can't hit both.
  • Poppy, Neeko, and Rell hold the front line — put the tankiest one opposite the enemy carry.
  • Against assassins, step your carries up one row and leave Rell and Neeko in the back corners as bait.

Positioning board

TFT game board background

Drag a unit onto another hex to move it — dropping on a unit swaps them.

When to play Star Guardian Seraphine

Star Guardian Seraphine is a 3-cost reroll comp rated D tier in TFT Set 15, with a 47.6% top 4 rate and a 4.59 average place.

Strengths

  • Big power spike once Ahri hit 3 stars
  • Two damage threats (Seraphine and Jinx) make itemizing flexible
  • Rarely played, so its units are usually free
  • Strong mid game once the reroll units are upgraded

Weaknesses

  • Average place is worse than 65% of comps of the same board size
  • Needs Seraphine and Jinx at high cost, which can be hard to hit
  • Falls off hard if someone else is rerolling Ahri

Strategic Tips

1

Economy

Reach 50 gold, then slow roll at level 7 with only the excess until Ahri are 3-starred.

2

Itemization

Build Jeweled Gauntlet, Adaptive Helm, and Nashor's Tooth on Seraphine.

3

When to pivot

Scout at 2-1 and 3-2: if two or more players hold your core units, or you haven't found any by 3-2, move into one of the comps on the Similar Comps tab instead of forcing Star Guardian Seraphine.

MetaBot Desktop

Get the Winning Edge

Real-time overlays, automatic match tracking, and exclusive tools — everything you need to climb, free on your PC.

  • In-game overlays
  • Automatic match tracking
  • Desktop-exclusive tools
🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

How to play Star Guardian Seraphine – FAQ (TFT Set 15)

How do you play Star Guardian Seraphine?

Star Guardian Seraphine is a reroll comp: slow roll at level 7 from stage 4-1, keeping 50+ gold and rolling only the excess until Ahri reach 3 stars. Corner Seraphine on the back line and put Poppy in front of it. Build Jeweled Gauntlet, Adaptive Helm, and Nashor's Tooth on Seraphine.

When should I roll down for Star Guardian Seraphine?

Star Guardian Seraphine doesn't do one big roll down. Slow roll at level 7 from stage 4-1, rolling only the gold above 50 until Ahri are 3-starred.

What level do you roll for Ahri?

Slow roll for Ahri at level 7, where its cost tier shows up most often in the shop. At level 7, each shop slot has a 40% chance to be a 3-cost.

Is Star Guardian Seraphine a reroll comp?

Yes. Star Guardian Seraphine wants Ahri at 3 stars, so slow roll at level 7 with gold above 50 until you hit them.

How do you position Star Guardian Seraphine?

Corner Seraphine on the back line and put Poppy in front of it. Split Seraphine and Jinx across the back line so a single area spell can't hit both. Poppy, Neeko, and Rell hold the front line — put the tankiest one opposite the enemy carry. Against assassins, step your carries up one row and leave Rell and Neeko in the back corners as bait.

What is the best opener for Star Guardian Seraphine?

Star Guardian Seraphine has no fixed opener: play your strongest early pairs, keep HP high and hold units that share traits with Seraphine.