Zaun / Piltover / Void / Bruiser / Defender / Juggernaut / Disruptor / Arcanist TFT Comp

60.00%WR
A
Set:16
Sample Size:461,978 ranked games
Tier:EMERALD
Last Updated:
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Seraphine, Singed, Rift Herald due to their popularity and high cost. You should have no trouble hitting these units.
4.60
Avg Placement
0.00%
First Place Rate
60.00%
Top 4 Rate
0.06%
Pick Rate
Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist builds: Dr. Mundo with Crown of Demacia, Gargoyle Stoneplate, Warmog's Armor (100.00% WR, +40.00% difference); Malzahar with Archangel's Staff, Jeweled Gauntlet, Spear of Shojin (100.00% WR, +40.00% difference); Rift Herald with Ionic Spark, Sunfire Cape, Spirit Visage (100.00% WR, +40.00% difference)

Strategy Guide

  • Win Condition: 3-Cost Reroll - 3-star as your primary carryMalzahar.
  • Reroll Targets: 3-star Malzahar. Roll down at level 7 where 3-cost units have the highest appearance rate.
  • Economy: Medium Cost comp (78g investment). Play strongest board, pivot based on items and units hit.
  • Items: Best-in-slot items add +40.0% win rate - hold components.
  • Carousel Priority: Giant's Belt and Needlessly Large Rod.
  • Augment Synergies: Look for Reroll augments (Three's a Crowd, Pandora's Items), Zaun trait augments.
3-Cost Reroll
Low Contest
Flexible Start
Hold For BiS Items
Committed
Reroll Lvl 7
Vi and Neeko are 2-cost units with an optimal reroll level of 6. Malzahar and Dr. Mundo are 3-cost units with an optimal reroll level of 7. Seraphine, Singed, Rift Herald and Swain are 4-cost units with an optimal reroll level of 10.
    • Vi
      Vi
    • Neeko
      Neeko
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Malzahar
      Malzahar
    • Dr. Mundo
      Dr. Mundo
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Seraphine
      Seraphine
    • Singed
      Singed
    • Rift Herald
      Rift Herald
    • Swain
      Swain
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Neeko, Vi, Dr. Mundo, Malzahar, Rift Herald , Seraphine, Singed, Swain at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Malzahar (over 25% pick rate at 3-star). Swain has the highest 2-star win rate at 70.0%.
Champion
-
Win Rate: 60.0%
Pick Rate: 100.0%
-
Win Rate: 0.0%
Pick Rate: 10.0%
Win Rate: 66.7%
Pick Rate: 90.0%
-
-
Win Rate: 46.7%
Pick Rate: 75.0%
Win Rate: 100.0%
Pick Rate: 25.0%
-
Win Rate: 42.9%
Pick Rate: 70.0%
Win Rate: 100.0%
Pick Rate: 30.0%
Win Rate: 0.0%
Pick Rate: 10.0%
Win Rate: 66.7%
Pick Rate: 90.0%
-
Win Rate: 100.0%
Pick Rate: 10.0%
Win Rate: 55.6%
Pick Rate: 90.0%
-
Win Rate: 0.0%
Pick Rate: 10.0%
Win Rate: 66.7%
Pick Rate: 90.0%
-
Win Rate: 50.0%
Pick Rate: 50.0%
Win Rate: 70.0%
Pick Rate: 50.0%
-
Top 5 items by win rate for each champion. Neeko's best item is Thief's Gloves with a 46.8% win rate. Vi's best item is Thief's Gloves with a 51.1% win rate. Dr. Mundo's best item is Evenshroud with a 55.8% win rate. Malzahar's best item is Morellonomicon with a 49.8% win rate. Rift Herald 's best item is Protector's Vow with a 55.9% win rate. Seraphine's best item is Morellonomicon with a 58.3% win rate. Singed's best item is Ionic Spark with a 53.4% win rate. Swain's best item is Crownguard with a 68.9% win rate. Items with low pick rates are excluded.

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~98 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 31.

Detailed Analysis

Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist is classified as a Fortress composition in TFT Patch 16.5. With a 60.0% win rate and 4.60 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Malzahar copies
Play strongest board

Focus on building economy while collecting Malzahar copies. Play your strongest board with any 2-star units you hit naturally. Look for Vi and Neeko as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 7 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Malzahar by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Malzahar. Once you 3-star your primary carry, stop rolling and begin leveling. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Economy Summary
96gTotal Cost
HighInvestment
Lvl 7Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Malzahar copies. Play your strongest board with any 2-star units you hit naturally. Look for Vi and Neeko as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Malzahar by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Malzahar. Once you 3-star your primary carry, stop rolling and begin leveling. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
SwainContributor
13.9%
#2
SeraphineContributor
13.7%
#3
Rift Herald Contributor
12.7%
#4
ViContributor
12.7%
#5
MalzaharContributor
12.3%
#6
NeekoContributor
11.7%
#7
SingedContributor
11.5%
#8
Dr. MundoContributor
11.4%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Swain contributes 13.9% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Seraphine (13.7%), Rift Herald (12.7%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist

Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist is a EMERALD tier composition in TFT Set 16 with a 60.0% win rate and 4.60 average placement. This comp focuses on the Zaun trait.

Strengths

  • High 60.0% win rate makes this a top-tier composition
  • Malzahar can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits

Weaknesses

  • Higher 4.60 average placement indicates inconsistency
  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Economy Strategy

Focus on 3-starring Malzahar for a 100.0% win rate power spike.

2
Itemization

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3
Positioning

Place Singed and Rift Herald in the frontline to protect carries in the backline. Use the positioning board above as a guide.

Join MetaBot.GG

Create a free account to personalize your experience and track your favorite champions.

Customizable dashboardSave your favoritesFollow other playersConnect Your Gaming Profiles
🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

A Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Piltover, Void, Zaun, Bruiser, Defender, Juggernaut, Disruptor, Arcanist. The primary trait is Zaun, which is active on 3 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Malzahar (3-Star Win Rate: 100.0%, Pick Rate: 30.0%).

What is the best positioning for this composition?

Place your carries in the backline and your tanks like Singed and Rift Herald in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 60.00% and an average placement of 4.60, making it a strong contender in the current meta.

What item builds does Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist use?

Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist performs best with these item builds: Dr. Mundo with Crown of Demacia, Gargoyle Stoneplate, Warmog's Armor (100.00% win rate, +40.00% difference from comp average); Malzahar with Archangel's Staff, Jeweled Gauntlet, Spear of Shojin (100.00% win rate, +40.00% difference from comp average); Rift Herald with Ionic Spark, Sunfire Cape, Spirit Visage (100.00% win rate, +40.00% difference from comp average).

Is Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist contested in TFT Set 16?

Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.

What is the win condition for Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist?

The win condition for Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist is "3-Cost Reroll". This is a reroll composition that focuses on 3-starring Malzahar as the primary carry. Focus on 3-starring Malzahar which has a 100.0% win rate when upgraded.

Should I reroll or level with Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist?

Yes, Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist is a reroll composition. You should slow roll at level 7 where 3-cost units have the highest appearance rate. Your primary reroll targets are Malzahar (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist cost to build?

Piltover / Void / Zaun / Bruiser / Defender / Juggernaut / Disruptor / Arcanist is a high cost composition requiring approximately 96 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.