Yordle / Defender / Arcanist TFT Comp

34.13%WR
F
Set:16
Sample Size:732,372 ranked games
Tier:GOLD
Last Updated:

This comp has a Very Low contested risk and is rarely contested. The most contested units are likely Fizz, Veigar, Kennen due to their popularity across multiple comps. You should be able to hit your key units without much competition.

5.21
Avg Placement
5.78%
First Place Rate
34.13%
Top 4 Rate
0.61%
Pick Rate

Yordle / Defender / Arcanist builds: Kennen with Gargoyle Stoneplate, Sunfire Cape, Warmog's Armor (55.70% WR, +21.57% difference); Fizz with Jeweled Gauntlet, Rabadon's Deathcap, Hand Of Justice (45.61% WR, +11.49% difference); Veigar with Jeweled Gauntlet, Rabadon's Deathcap, Spear of Shojin (46.48% WR, +12.35% difference)

Strategy Guide

  • Win Condition: 1-Cost Reroll - 3-star Lulu as your primary carry.
  • Reroll Targets: 3-star Lulu and Rumble and Teemo and Kennen and Poppy and Kobuko & Yuumi. Roll down at level 5 where 1-cost units have the highest appearance rate.
  • Economy: Medium Cost comp (72g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: Best-in-slot items add +21.6% win rate - hold components.
  • Carousel Priority: Needlessly Large Rod and Giant's Belt.
  • Augment Synergies: Look for Reroll augments (Three's a Crowd, Pandora's Items), Yordle trait augments.
1-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Highly Flexible
Reroll Lvl 5

Lulu and Rumble are 1-cost units with an optimal reroll level of 4. Poppy and Teemo are 2-cost units with an optimal reroll level of 6. Kennen and Kobuko & Yuumi are 3-cost units with an optimal reroll level of 7. Fizz and Veigar are 4-cost units with an optimal reroll level of 10.

    • Lulu
      Lulu
    • Rumble
      Rumble
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Poppy
      Poppy
    • Teemo
      Teemo
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Kennen
      Kennen
    • Kobuko & Yuumi
      Kobuko & Yuumi
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Fizz
      Fizz
    • Veigar
      Veigar
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Win rates and pick rates for Lulu, Rumble, Poppy , Teemo, Kennen , Kobuko & Yuumi, Fizz, Veigar at different star levels (1-star, 2-star, 3-star).

Champion
Win Rate: 9.5%
Pick Rate: 1.9%
Win Rate: 21.6%
Pick Rate: 43.4%
Win Rate: 45.0%
Pick Rate: 54.7%
Win Rate: 9.1%
Pick Rate: 1.0%
Win Rate: 19.0%
Pick Rate: 45.9%
Win Rate: 47.7%
Pick Rate: 53.1%
Win Rate: 14.8%
Pick Rate: 2.5%
Win Rate: 19.5%
Pick Rate: 62.0%
Win Rate: 61.0%
Pick Rate: 35.5%
Win Rate: 12.1%
Pick Rate: 3.0%
Win Rate: 19.9%
Pick Rate: 55.2%
Win Rate: 54.5%
Pick Rate: 41.7%
Win Rate: 0.0%
Pick Rate: 3.8%
Win Rate: 17.8%
Pick Rate: 57.1%
Win Rate: 61.1%
Pick Rate: 39.2%
Win Rate: 2.1%
Pick Rate: 8.8%
Win Rate: 24.9%
Pick Rate: 65.6%
Win Rate: 68.8%
Pick Rate: 25.6%
Win Rate: 8.3%
Pick Rate: 28.7%
Win Rate: 43.9%
Pick Rate: 70.5%
Win Rate: 100.0%
Pick Rate: 0.8%
Win Rate: 5.2%
Pick Rate: 26.4%
Win Rate: 43.9%
Pick Rate: 72.8%
Win Rate: 100.0%
Pick Rate: 0.8%

Top 5 items by win rate for each champion. Lulu's best item is Thief's Gloves with a 54.5% win rate. Rumble's best item is Bramble Vest with a 59.4% win rate. Poppy 's best item is Bramble Vest with a 61.8% win rate. Teemo's best item is Morellonomicon with a 58.4% win rate. Kennen 's best item is Protector's Vow with a 64.5% win rate. Kobuko & Yuumi's best item is Bramble Vest with a 70.4% win rate. Fizz's best item is Edge of Night with a 62.8% win rate. Veigar's best item is Blue Buff with a 64.6% win rate. Items with low pick rates are excluded.

Champion
#1
#2
#3
#4
#5
Thief's Gloves54.5%
Adaptive Helm52.5%
Nashor's Tooth50.3%
Archangel's Staff49.5%
Void Staff48.6%
Bramble Vest59.4%
Thief's Gloves55.8%
Steadfast Heart55.7%
Dragon's Claw55.1%
Sunfire Cape55.0%
Bramble Vest61.8%
Thief's Gloves60.7%
Evenshroud60.6%
Spirit Visage60.5%
Dragon's Claw59.3%
Morellonomicon58.4%
Nashor's Tooth56.8%
Giant Slayer56.5%
Hextech Gunblade56.5%
Archangel's Staff54.8%
Protector's Vow64.5%
Ionic Spark63.5%
Bramble Vest63.4%
Steadfast Heart62.6%
Spirit Visage62.0%
Bramble Vest70.4%
Steadfast Heart68.6%
Spirit Visage68.2%
Dragon's Claw66.8%
Thief's Gloves66.2%
Edge of Night62.8%
Giant Slayer59.5%
Thief's Gloves58.4%
Hand Of Justice58.1%
Rabadon's Deathcap57.2%
Blue Buff64.6%
Spear of Shojin64.0%
Jeweled Gauntlet62.5%
Rabadon's Deathcap61.0%
-

If contested, consider pivoting to Defender / Longshot (8 shared units, 1.64 avg place), Defender / Longshot (7 shared units, 3.11 avg place), and Defender / Arcanist (7 shared units, 4.34 avg place).

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~72 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Yordle / Defender / Arcanist reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 30.

Detailed Analysis

Yordle / Defender / Arcanist is classified as a Fortress composition in TFT Patch 16.2. With a 34.1% win rate and 5.21 average placement, this comp requires precise execution to succeed.

Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Yordle / Defender / Arcanist. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Lulu copies
Play strongest board

Focus on building economy while collecting Lulu and Rumble and Teemo and Kennen and Poppy and Kobuko & Yuumi copies. Play your strongest board with any 2-star units you hit naturally. Look for Lulu and Rumble as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 5 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Lulu by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Lulu. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Rumble and Teemo and Kennen and Poppy and Kobuko & Yuumi. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Economy Summary
132gTotal Cost
HighInvestment
Lvl 5Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Lulu and Rumble and Teemo and Kennen and Poppy and Kobuko & Yuumi copies. Play your strongest board with any 2-star units you hit naturally. Look for Lulu and Rumble as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Lulu by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Lulu. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Rumble and Teemo and Kennen and Poppy and Kobuko & Yuumi. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Yordle / Defender / Arcanist. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
VeigarContributor
13.6%
#2
Kobuko & YuumiContributor
13.5%
#3
Poppy Contributor
12.6%
#4
Kennen Contributor
12.6%
#5
FizzContributor
12.3%
#6
TeemoContributor
12.0%
#7
RumbleContributor
11.8%
#8
LuluContributor
11.6%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor: Veigar contributes 13.6% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors: Kobuko & Yuumi (13.5%), Poppy (12.6%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Yordle / Defender / Arcanist

Yordle / Defender / Arcanist is a GOLD tier composition in TFT Set 16 with a 34.1% win rate and 5.21 average placement. This comp focuses on the Yordle trait.

Strengths

  • Lulu and Rumble and Teemo and Kennen and Poppy and Kobuko & Yuumi can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 34.1% win rate requires optimal execution
  • Higher 5.21 average placement indicates inconsistency

Strategic Tips

1
Economy Strategy

Focus on 3-starring Lulu for a 45.0% win rate power spike.

2
Itemization

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3
Positioning

Place Kennen and Kobuko & Yuumi in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Yordle, Defender, Arcanist. The primary trait is Yordle, which is active on 8 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Lulu (3-Star Win Rate: 45.0%, Pick Rate: 54.7%), Rumble (3-Star Win Rate: 47.7%, Pick Rate: 53.1%), Teemo (3-Star Win Rate: 54.5%, Pick Rate: 41.7%), Kennen (3-Star Win Rate: 61.1%, Pick Rate: 39.2%), Poppy (3-Star Win Rate: 61.0%, Pick Rate: 35.5%), Kobuko & Yuumi (3-Star Win Rate: 68.8%, Pick Rate: 25.6%).

What is the best positioning for this composition?

Place your carries in the backline and your tanks like Kennen and Kobuko & Yuumi in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 34.13% and an average placement of 5.21, making it a strong contender in the current meta.

What item builds does Yordle / Defender / Arcanist use?

Yordle / Defender / Arcanist performs best with these item builds: Kennen with Gargoyle Stoneplate, Sunfire Cape, Warmog's Armor (55.70% win rate, +21.57% difference from comp average); Fizz with Jeweled Gauntlet, Rabadon's Deathcap, Hand Of Justice (45.61% win rate, +11.49% difference from comp average); Veigar with Jeweled Gauntlet, Rabadon's Deathcap, Spear of Shojin (46.48% win rate, +12.35% difference from comp average).

Is Yordle / Defender / Arcanist contested in TFT Set 16?

Yordle / Defender / Arcanist is relatively uncontested with only a 0.6% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.

What is the win condition for Yordle / Defender / Arcanist?

The win condition for Yordle / Defender / Arcanist is "1-Cost Reroll". This is a reroll composition that focuses on 3-starring Lulu and Rumble and Teemo and Kennen and Poppy and Kobuko & Yuumi as the primary carrys. Focus on 3-starring Lulu which has a 45.0% win rate when upgraded.

Should I reroll or level with Yordle / Defender / Arcanist?

Yes, Yordle / Defender / Arcanist is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Lulu (45.0% win rate at 3-star) and Rumble (47.7% win rate at 3-star) and Teemo (54.5% win rate at 3-star) and Kennen (61.1% win rate at 3-star) and Poppy (61.0% win rate at 3-star) and Kobuko & Yuumi (68.8% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Yordle / Defender / Arcanist cost to build?

Yordle / Defender / Arcanist is a high cost composition requiring approximately 132 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Yordle / Defender / Arcanist?

Yordle / Defender / Arcanist is highly flexible with 5 similar compositions available for pivoting. The best pivot options share key units like Fizz and Veigar. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Yordle / Defender / Arcanist?

You should consider pivoting away from Yordle / Defender / Arcanist if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Defender / Longshot with a 95.8% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 5 alternative compositions.