How to Play Guild Shyvana
A stage-by-stage plan for Guild Shyvana: opener, when to level and roll for Shyvana, and where to position the board.

- Tier
- A
- Top 4 rate
- 84.3%
- Avg place
- 2.76
- 1st place
- 25.3%
- Playstyle
- 2-cost reroll
- Games
- 166
How to level and roll with Guild Shyvana
2-cost rerollGuild Shyvana is a reroll comp: slow roll at level 6 from stage 3-2, keeping 50+ gold and rolling only the excess until Gnar reach 3 stars. At level 6, each shop slot has a 40% chance to be a 2-cost.
| Stage | Level | Action | What to do |
|---|---|---|---|
| 2-1 | 4 | Level | Level to 4 and play your strongest pairs; slam an early item if it saves HP. |
| 2-5 | 5 | Level | Level to 5 and keep building interest toward 50 gold. |
| 3-2 | 6 | Slow roll | Stay at level 6: roll only the gold above 50 each round until Gnar hit 3 stars. |
| 3-5 | 6 | Slow roll | Stay at level 6: roll only the gold above 50 each round until Gnar hit 3 stars. |
| 4-1 | 7 | Level | Once your 3-stars are done, level up and add the units that complete your traits. |
| 4-5 | 8 | Level | Level to 8 for 4-cost upgrades and a stronger frontline. |
| 5-1 | 8 | Roll down | Roll for the last upgrades and finish the board around Shyvana. |
Guild Shyvana early game and opener
We don't have enough early-board data for Guild Shyvana yet. Play your strongest pairs early and hold units that share traits with Shyvana.
Rolling odds for Guild Shyvana
Your 3-star targets are Gnar. Level 6 gives the best shop odds for them — use the calculator to see how much gold a 3-star costs.
Rolldown calculator: Gnar
Pre-set to this comp's roll level. Change copies owned, copies other players hold and your gold.
Loading the rolldown calculator…
Guild Shyvana positioning
A starting board for Guild Shyvana. Drag units to adjust it, switch to the anti-assassin layout when the lobby has divers, and copy the Team Planner code into the TFT client.
- Corner Bard on the back line and put Hecarim in front of it.
- Split Bard and Twitch across the back line so a single area spell can't hit both.
- Shyvana, Jayce, and Hecarim hold the front line — put the tankiest one opposite the enemy carry.
- Against assassins, step your carries up one row and leave Sejuani and Nidalee in the back corners as bait.
Positioning board

Drag a unit onto another hex to move it — dropping on a unit swaps them.
When to play Guild Shyvana
Strengths
- Average place better than 75% of comps of the same board size
- Wins the lobby often (25.3% first places)
- Big power spike once Gnar hit 3 stars
- Two damage threats (Shyvana and Bard) make itemizing flexible
Weaknesses
- Needs Shyvana and Bard at high cost, which can be hard to hit
- Falls off hard if someone else is rerolling Gnar
Strategic Tips
Economy
Reach 50 gold, then slow roll at level 6 with only the excess until Gnar are 3-starred.
Itemization
Build Thief's Gloves, Giant Slayer, and Rabadon's Deathcap on Shyvana.
When to pivot
Scout at 2-1 and 3-2: if two or more players hold your core units, or you haven't found any by 3-2, move into one of the comps on the Similar Comps tab instead of forcing Guild Shyvana.
Get the Winning Edge
Real-time overlays, automatic match tracking, and exclusive tools — everything you need to climb, free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
How to play Guild Shyvana – FAQ (TFT Set 7)
How do you play Guild Shyvana?
Guild Shyvana is a reroll comp: slow roll at level 6 from stage 3-2, keeping 50+ gold and rolling only the excess until Gnar reach 3 stars. Corner Bard on the back line and put Hecarim in front of it. Build Thief's Gloves, Giant Slayer, and Rabadon's Deathcap on Shyvana.
When should I roll down for Guild Shyvana?
Guild Shyvana doesn't do one big roll down. Slow roll at level 6 from stage 3-2, rolling only the gold above 50 until Gnar are 3-starred.
What level do you roll for Gnar?
Slow roll for Gnar at level 6, where its cost tier shows up most often in the shop. At level 6, each shop slot has a 40% chance to be a 2-cost.
Is Guild Shyvana a reroll comp?
Yes. Guild Shyvana wants Gnar at 3 stars, so slow roll at level 6 with gold above 50 until you hit them.
How do you position Guild Shyvana?
Corner Bard on the back line and put Hecarim in front of it. Split Bard and Twitch across the back line so a single area spell can't hit both. Shyvana, Jayce, and Hecarim hold the front line — put the tankiest one opposite the enemy carry. Against assassins, step your carries up one row and leave Sejuani and Nidalee in the back corners as bait.
What is the best opener for Guild Shyvana?
Guild Shyvana has no fixed opener: play your strongest early pairs, keep HP high and hold units that share traits with Shyvana.