Empyrean Monolith Episode · Asmodian · Lv. 16

Episode

Empyrean Monolith is an Episode quest in AION 2 for Asmodian characters around level 16. Below are its 6 steps and what it pays out. Ulgorn gives the quest in Altgard. It follows Buried Atrocities and leads into A New Lead.

Brok admitted that his client was the Blood Blades. After learning that the Blades were behind the Fafnite raid, Nemon became lost in thought. Just then, news comes in that the Fang Legion have taken a Blade captive. Before she left, Nemon suggested checking out the Altgard Monolith in Safe Haven. Go to Ruins Administrator Ollen and learn about the Monolith.

Type
Episode
Faction
Asmodian
Rec. level
16
Unlocks at
10
EXP
109,101
Chapter
Stranger in a Strange Land
Start
Ulgorn – AION 2 portraitUlgorn · Shadow Hall
Key reward
Kina (Bound) – AION 2 item iconKina (Bound)
Next quest
A New Lead

Empyrean Monolith walkthrough

Empyrean Monolith has 6 steps and 5 of them are placed on the map. Select a numbered step to fly the map to where it happens; the others are described in text.

Loading interactive map…
Empyrean Monolith quest locations on the Altgard map – AION 2
  1. Quest giver & turn-in · Ulgorn – AION 2 portraitUlgornAltgard · Nearest Kibelisk: Safe Haven · 245 m
  2. Assess the situation
    • Talk to Nemon
    Altgard · Nearest Kibelisk: Safe Haven · 245 m
  3. Find Ruins Administrator Ollen
    • Talk to Ollen
    Altgard · Nearest Kibelisk: Safe Haven · 164 m
  4. Obtain the Empyrean Trace: Altgard
    • Retrieve the Empyrean Trace: Altgard
    Altgard · Nearest Kibelisk: Safe Haven · 166 m
  5. Obtain the Empyrean Trace: AltgardAltgard
  6. Resonate with the Monolith to obtain rewards
    • Obtain the Revelation Amulet Enhance Scroll
    Altgard · Nearest Kibelisk: Safe Haven · 150 m
  7. Inform Ollen of successful resonance
    • Talk to Ollen
    Altgard · Nearest Kibelisk: Safe Haven · 164 m

To finish: Talk to Nemon at Shadow Hall.

Quest dialogue

48 lines of in-game dialogue from Empyrean Monolith. Main speakers: Nemon, Ollen, and Brok.

  1. UlgornUgh... I thought I was going to die dragging you out of that water.
  2. What? You had a dream?
  3. Are you sure you're okay? This isn't a dream, it's reality, wake up!
  4. Let's hurry and ask that broker who commissioned your company. Nemon has been waiting for you to wake up.
  5. Go talk to her.
  6. NemonSo you're awake. I heard you passed out. Are you okay?
Show the remaining 42 lines
  1. You seem fine now, at least. As for Brok.... If you don't mind, I'll ask him the questions.
  2. Who sent those mercenaries to Ishalgen? You'd better tell the truth.
  3. BrokIt... It was a Legion called the Blood Blades. W-With a man wearing a strange mask... Oh, he gave me the creeps...
  4. NemonThe Blades are in Altgard...?
  5. BrokYes! They promised to pay whatever we asked for Red Fafnite.
  6. So we started looking for mercenaries... but who would willingly go to Ishalgen?
  7. When we doubled the payment, the Hugo Mercenaries agreed to do it. That's right! But those Blades, they really are rotten...
  8. HadalaWhat happened after that? Did they pay the mercenaries? What about the Fafnite?
  9. BrokAnyway, it was a disaster.
  10. Not a single mercenary made it back from Ishalgen, and they didn't pay us a single coin. We didn't find anything, either.
  11. NemonDo you know anything about the others? Hugo said there was a traitor within.
  12. BrokI don't know. I only had contact with Hugo, but... Ah! I did meet him once with someone called Kraki...
  13. NemonNever heard that name before. You can leave now, Brok. I'll call you back if I need more information.
  14. BrokY-Yes, thank you.
  15. Nemon...It seems the Blood Blades are involved after all.
  16. Things are getting complicated. Daeva, the traitor responsible for the mercenaries being wiped out might be connected with them.
  17. UlgornNemon! Menrik brought news from the Fang Legion. They've captured a member of the Blades alive.
  18. NemonMenrik?
  19. HadalaGreat news! That Blood Blade might have some useful information.
  20. To sum it up, the Blood Blades commissioned the Hugo Mercenaries and then killed them all. It's quite likely they took the Fafnite.
  21. I think it would be wise to find out their intentions and where they are.
  22. UlgornHadala is right. I'm not keen on facing them, but we need to interrogate that captured Blade.
  23. Nemon...Fine. Head out when you're ready.
  24. Daeva, hold on for a second. I need to check something.
  25. There is an ancient relic called an Altgard Monolith in the village that you should know about.
  26. Meet up with Ollen near the Altgard Monolith. He'll understand once you tell him that I've sent you.
  27. OllenHuh? Do I know you? Need any help?
  28. That amulet...? Aha, Nemon sent you, did she? Yes, I was informed! Welcome, welcome.
  29. This relic you see here is the Altgard Monolith. What's a Monolith, you ask? Well, that's a very good question!
  30. The Monoliths were left behind by the Empyrean Lords, who sealed a portion of their power inside.
  31. When you resonate with a monolith like this, you will gain some of the strength and abilities of the Empyrean Lords.
  32. The Empyrean Lords created this as a countermeasure against the Balaur... Unfortunately, the Balaur's invasion led to their complete extinction.
  33. Now, only the monoliths are left, forgotten and unattended. To the unknowing, they're nothing more than nameless relics.
  34. Aha, you wish to try resonating? For that, you'll need an Empyrean Trace left behind by the Empyrean Lords.
  35. Hmm... I imagine you don't have any handy, do you? Since Nemon vouches for you, I'll give you one of mine.
  36. Take the Empyrean Trace beside me and try resonating.
  37. OllenDid you resonate successfully? Ha, no wonder Nemon likes you!
  38. There are other Monoliths near other bases around Altgard. Monoliths can only be resonated using Empyrean Traces.
  39. Resonating with Monoliths can grant you many things, so be sure to try it when you can. I strongly suggest trying out enhancement, too.
  40. Now then, I've said all I have to say, and given all I have to give. Nemon can have you back now. I wish you the best of luck!
  41. NemonSo, you've resonated with the Monolith? It would be wise to enhance the amulet whenever possible.
  42. No, you keep it. You'll need it for the journey ahead.
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Where to start and turn in Empyrean Monolith

The NPCs who give and complete Empyrean Monolith, and the map where they stand.

RoleNPCMapLocation
Quest giverUlgorn – AION 2 portraitUlgornAltgardShadow Hall
Turn inNemon – AION 2 portraitNemonAltgardShadow Hall

Empyrean Monolith quest chain

Empyrean Monolith belongs to chapter 2 of the story, “Stranger in a Strange Land”. These are the quests around it.

OrderQuest
Previous questBuried Atrocities
This questEmpyrean Monolith
Next questA New Lead

Rewards

What Empyrean Monolith gives on completion, plus 109,101 EXP.

NameQty
Kina (Bound) – AION 2 item iconKina (Bound)7,500

Empyrean Monolith is an Episode quest for Asmodian characters with 6 steps. It rewards 109,101 EXP plus Kina (Bound). The story text, steps and rewards on this page come straight from the global client, so they match what you see in game. It follows Buried Atrocities and leads into A New Lead.

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Empyrean Monolith FAQ

How do I start Empyrean Monolith?

Empyrean Monolith unlocks at level 10 for Asmodian characters and is recommended around level 16. Ulgorn gives the quest in Altgard.

Where do I turn in Empyrean Monolith?

Turn Empyrean Monolith in to Nemon in Altgard.

What does Empyrean Monolith reward?

Empyrean Monolith gives 109,101 EXP and Kina (Bound); the reward table lists every item and amount.

What quest comes after Empyrean Monolith?

Completing Empyrean Monolith unlocks A New Lead.

Does Empyrean Monolith give class-specific rewards?

Yes. Each class receives its own item, for example Gladiator: Old Mercenary Commander Greatsword, Templar: Old Mercenary Commander Longsword, and Assassin: Old Mercenary Commander Dagger.

Who do you talk to in Empyrean Monolith?

Empyrean Monolith has 48 lines of dialogue. The main speakers are Nemon, Ollen, and Brok. It opens with: “Ugh... I thought I was going to die dragging you out of that water.”