AION 2 Enhancement Calculator

Pick any AION 2 gear, choose a start and target level and see the expected Kinah, Enhance Stones and attempts – plus how much a lucky or unlucky run costs. Every rate comes from the global client.

Enhancement calculator

Calculated
Avg. attempts22.24
Expected Kinah14,986,721 Kinah
Lucky (10%)9,180,400
Typical (50%)14,520,400
Unlucky (90%)21,580,400
Worst case74,840,400

Expected materials

StepChanceBonus per failAvg. attemptsMax attemptsCost per attempt
+0 → +1100%—1112,800 Kinah + 510× Enhance Stone
+1 → +2100%—1118,300 Kinah + 730× Enhance Stone
+2 → +3100%—1133,300 Kinah + 1,330× Enhance Stone
+3 → +4100%—1151,000 Kinah + 2,040× Enhance Stone
+4 → +5100%—1172,000 Kinah + 2,860× Enhance Stone
+5 → +6100%—1194,000 Kinah + 3,750× Enhance Stone
+6 → +7100%—11119,000 Kinah + 4,730× Enhance Stone
+7 → +8100%—11145,000 Kinah + 5,770× Enhance Stone
+8 → +9100%—11173,000 Kinah + 6,890× Enhance Stone
+9 → +10100%—11202,000 Kinah + 8,070× Enhance Stone
+10 → +1165%+5%1.498360,000 Kinah + 9,310× Enhance Stone
+11 → +1250%+5%1.8611540,000 Kinah + 10,610× Enhance Stone
+12 → +1335%+5%2.4414860,000 Kinah + 11,960× Enhance Stone
+13 → +1425%+5%3.03161,340,000 Kinah + 13,360× Enhance Stone
+14 → +1520%+5%3.42171,860,000 Kinah + 14,820× Enhance Stone

Expected values use the success chance plus the bonus the game adds after every failure. Lucky, typical and unlucky are the 10th, 50th and 90th percentile of 4,000 simulated runs.

Enhancement success rates by grade

Game data

Success rates depend only on the grade; item level changes the cost, not the odds. Steps up to the safe level always succeed.

GradeMaxSafe up toChance after thatBonus per fail
Common+5+5Always succeeds—
Rare+5+5Always succeeds—
Epic+10+10Always succeeds—
Unique+15+1065% → 50% → 35% → 25% → 20%+5%

Cost to +15 for Unique gear

Calculated

Expected Kinah and Enhance Stones to take each Unique item level from +0 to +15, and what an unlucky run (90th percentile) costs.

Item LevelExample itemExpected KinahUnlucky (90%)Expected Enhance Stone
36Wisdom Greatsword5,314,8327,627,40067,328
41Holy Spirit Greatsword6,041,3408,669,23076,667
43Kromede Claymore6,340,8459,103,98080,423
44Artisan's Splendent Orichalcum Greatsword6,453,3559,259,80082,307
45Spiritforged Greatsword6,600,4059,474,43084,158
46Fallen Ancient God Greatsword6,779,4199,722,35086,061
51Earthly Authority7,487,50510,749,78095,377
54Rupture Claymore7,956,46311,429,150100,992
56Kaira Greaves8,221,63811,800,300104,698
62True Dragon Lord Greatsword9,119,15013,087,050115,907
70Splendent True Dragon Lord Greatsword10,295,53514,778,050130,852
78White Dragon Lord Greatsword11,467,18016,446,250145,817
86Splendent White Dragon Lord Greatsword12,628,92618,125,100160,752
94Wise Dragon Lord Greatsword13,787,77319,786,400175,717
102Ludra's Blade of Extinction14,986,72121,520,400190,650

Amplified Enhancement rates

Game data

Crafted Unique gear can go past its normal cap. Higher item levels unlock more steps, and the bonus per failure shrinks at each step.

Item LevelLevelsChanceBonus per failFirst step costItems
54+166%+5%600,000 Kinah + 6× Amplify Stone (Unique)105
70+366% → 50% → 33%+5% / +4% / +3%600,000 Kinah + 6× Amplify Stone (Unique)115
86+566% → 50% → 33% → 25% → 20%+5% / +4% / +3% / +2% / +1%600,000 Kinah + 6× Amplify Stone (Unique)134

Potential enhancement

Game data

Unique Abyss gear has its own Potential track paid with Potential Stones and Abyss Points. Every step succeeds and adds PvP damage or PvP damage reduction.

SlotLevelsTotal costBonus at max
Accessories+410× Potential Stone: Abyss (Unique) (Bound) + 400,000× Abyss PointsPvP Damage Boost +2%
Armor+410× Potential Stone: Abyss (Unique) (Bound) + 400,000× Abyss PointsPvP Damage Tolerance +2%
Bracelet+410× Potential Stone: Abyss (Unique) (Bound) + 400,000× Abyss PointsPvP Damage Tolerance +2%
Weapons+410× Potential Stone: Abyss (Unique) (Bound) + 400,000× Abyss PointsPvP Damage Boost +2%

Data read from the AION 2 global client (build 0.0.4387.0). How we read the game files

Every weapon, armor piece and accessory in AION 2 can be enhanced with Kinah and Enhance Stones. The success rate is fixed by grade: Unique gear is guaranteed up to +10, then drops to 65% and lower, and every failure adds +5% to the next attempt until you succeed, so bad luck is capped. Taking item level 102 Unique gear from +0 to +15 costs about 14,986,721 Kinah on average. Crafted Unique gear can then go further with Amplified Enhancement, and Abyss gear has its own Potential track. This calculator reads all 75 enhancement curves straight from the global client.

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AION 2 enhancement FAQ

What is the enhancement success rate in AION 2?

Unique gear always succeeds up to +10. After that the rates are 65% → 50% → 35% → 25% → 20%, and each failure adds +5% to the next try. Lower grades are fully guaranteed up to their cap.

Does AION 2 enhancement have pity?

Yes. Each failed attempt at a level adds a fixed bonus (+5% on Unique gear) to the next attempt at that level, so every risky step has a hard limit on attempts. The calculator's max-attempts column shows that limit.

Can gear break or lose enhancement levels in AION 2?

Not for weapons, armor or regular accessories: in the global client data a failed attempt only costs the materials. The one exception is the PvE rune, which falls back one level when an attempt fails.

How much Kinah does it cost to enhance to +15?

For item level 102 Unique gear the average from +0 to +15 is about 14,986,721 Kinah plus Enhance Stones. Lower item levels cost much less; the cost table above lists every item level, and the calculator shows the lucky and unlucky range.

What is Amplified Enhancement in AION 2?

It lets crafted Unique gear go past +15, up to 5 extra levels on the highest item level, using Amplify Stones and Kinah. Each extra level has its own success chance and a smaller bonus per failure.