Templar class emblem

Templar Build Planner & Skill BuildAION 2 Templar · 12 skills · 10 passives · 13 stigmas

Build plannerTank
Plan your AION 2 Templar skill build with the client's own numbers: 12 active skills and 10 passives trained with skill points (Lv. 10 with points, up to Lv. 40 with bonuses), 13 stigma skills for 4 stigma slots that open at levels 22, 27, 32, and 37, and 203 skill points plus 29 stigma points by level 45.
Skill points at Lv. 45
203
Stigma points at Lv. 45
29
Stigma slots (4)
Lv. 22–37
Skill level (points / max)
10 / 40
Specialization slots (skill Lv.)
8, 12, and 20
Daevanion skill levels
+4

What top Templar players run

Pick rates from the top tracked Templar characters (level 45, highest combat power per region). Most used by top players, not a ranking of what is strongest.

Top players tracked
1,561
Median combat power
55,901
Top 10% from
69,760
Avg. item level
1,143

Based on 1,561 top Templar players · updated 3 hours ago · How we collect this

Combat power distribution

Combat power of top Templar players
Combat powerCharacters
20K20,000–24,999 CP: 3 characters
25K25,000–29,999 CP: 19 characters
30K30,000–34,999 CP: 82 characters
35K35,000–39,999 CP: 147 characters
40K40,000–44,999 CP: 166 characters
45K45,000–49,999 CP: 179 characters
50K50,000–54,999 CP: 156 characters
55K55,000–59,999 CP: 191 characters
60K60,000–64,999 CP: 240 characters
65K65,000–69,999 CP: 228 characters
70K70,000–74,999 CP: 96 characters
75K75,000–79,999 CP: 34 characters
80K80,000–84,999 CP: 14 characters
85K85,000–89,999 CP: 5 characters
90K90,000–94,999 CP: 0 characters
95K95,000–99,999 CP: 1 characters

By region

RegionTop players trackedMedian combat powerTop 10% fromAvg. item level
Asia31357,89472,8631,174
NA East31354,04069,3691,121
Europe31257,32470,3401,164
Latin America31256,03868,7371,147
NA West31152,83269,3651,112

Most used Templar skills

Low sample

Share of 153 top Templar players with each skill on their bar (active) or learned (passive), with the average skill level.

Active skills on the bar

Vicious Strike
98%avg. Lv. 13.6
Punishment
98%avg. Lv. 13.3
Poach
98%avg. Lv. 11.6
Judgment
98%avg. Lv. 13.8
Warding Strike
98%avg. Lv. 13.4
Shield Rush
98%avg. Lv. 11.1
Annihilate
97%avg. Lv. 12
Shield Smite
96%avg. Lv. 12.2
Pummel
95%avg. Lv. 13.3
Debilitating Smash
94%avg. Lv. 11.3
Flash Rampage
88%avg. Lv. 10.4

Passive skills

Enhance Health
98%avg. Lv. 13.2
Warding Shield
98%avg. Lv. 7.8
Punishing Benediction
98%avg. Lv. 12.7
Ironclad Defense
98%avg. Lv. 12.5
Guarding Seal
98%avg. Lv. 8.3
Impact Hit
98%avg. Lv. 12.7
Insulting Roar
98%avg. Lv. 13.2
Fury
98%avg. Lv. 14
Survival Willpower
98%avg. Lv. 8.6
Block Pain
98%avg. Lv. 10.5

Most used Templar stigmas

Low sample

Share of 153 top Templar players with each stigma equipped, with its average level.

Taunt
76%avg. Lv. 5.1
Battlefield Banner
65%avg. Lv. 7.8
Doom Shield
61%avg. Lv. 5.9
Shield of Protection
61%avg. Lv. 4.8
Noble Armor
37%avg. Lv. 7.1
Nezekan's Shield
24%avg. Lv. 4.8
Executing Blade
19%avg. Lv. 5.4
Second Skin
9.8%avg. Lv. 3.9
Grapple
7.8%avg. Lv. 2

Daevanion picks of top Templar players

Low sample

How often each node is picked across 150 top Templar players with a Daevanion read: brighter means more players.

Nezekan67/88 nodes by most
Zikel61/88 nodes by most
Vaizel50/88 nodes by most
Triniel37/116 nodes by most
Azphel3/152 nodes by most

0%100%share of players picking the node

Most picked skill nodes

Punishment +1 (Zikel)
98%
Judgment +1 (Nezekan)
97%
Vicious Strike +1 (Zikel)
96%
Warding Strike +1 (Nezekan)
95%
Judgment +1 (Zikel)
95%
Vicious Strike +1 (Nezekan)
94%
Judgment +1 (Triniel)
93%
Punishing Benediction +1 (Nezekan)
91%

Most used Templar gear by slot

Low sample

The three items top Templar players wear most in each slot (153 characters with equipment read), with their average enchant level.

Main hand
  1. Spiritforged Longsword42%avg. +9.5
  2. Spiritforged Longsword35%avg. +9.5
  3. Aulamus Longsword14%avg. +9.3
Off-hand
  1. Spiritforged Guard44%avg. +8.7
  2. Spiritforged Guard35%avg. +8.4
  3. Bakarma Guard8.5%avg. +7.9
Helmet
  1. Vakron Helm22%avg. +7.6
  2. Divine Canyon Helm20%avg. +2.3
  3. Unyielding Helm13%avg. +2.9
Shoulders
  1. Vakron Pauldrons26%avg. +7.7
  2. Divine Canyon Pauldrons23%avg. +2.3
  3. Unyielding Pauldrons12%avg. +2
Chest
  1. Bakarma Breastplate39%avg. +6.6
  2. Vakron Breastplate27%avg. +7.3
  3. Divine Canyon Breastplate12%avg. +2.9
Legs
  1. Vakron Greaves32%avg. +7
  2. Divine Canyon Greaves16%avg. +2.5
  3. Division Greaves11%avg. +2.5
Gloves
  1. Vakron Gloves27%avg. +7.5
  2. Divine Canyon Gloves16%avg. +2.1
  3. Unyielding Gloves14%avg. +2.2
Boots
  1. Vakron Boots25%avg. +6.9
  2. Divine Canyon Boots20%avg. +2.1
  3. Unyielding Boots13%avg. +3.3
Cape
  1. Vakron Cloak28%avg. +7.3
  2. Divine Canyon Cloak14%avg. +1.9
  3. Bakarma Cloak14%avg. +6.2
Necklace
  1. Aulamus Necklace26%avg. +7.7
  2. Liberator Necklace23%avg. +3.7
  3. Pilgrim Necklace20%avg. +3.7
Earring
  1. Liberator Earrings37%avg. +4.1
  2. Aulamus Earrings34%avg. +8
  3. Pilgrim Earrings34%avg. +3.8
Ring
  1. Liberator Ring33%avg. +3.8
  2. Aulamus Ring32%avg. +7.2
  3. Pilgrim Ring31%avg. +4.3
Bracelet
  1. Ascension Bracelet54%avg. +9
  2. Liberator Bracelet54%avg. +5.7
  3. Ascension Bracelet44%avg. +8.8
Belt
  1. Noble Belt80%avg. +0.4
  2. Noble Belt16%avg. +2.5
  3. Noble Belt1.3%avg. +5
Amulet
  1. Revelation Amulet91%avg. +0.6
  2. Revelation Amulet6.5%avg. +5.9
  3. Fierce Battle Amulet0.7%avg. +0
Rune
  1. Clash Rune97%avg. +2.6

Enchant levels by slot

Low sample

How far top Templar players enchant each slot: one bar per slot, brighter means a higher enchant level.

Main hand
avg. +9.4most: +10 (69%)
Off-hand
avg. +8.6most: +10 (63%)
Helmet
avg. +4.5most: +5 (33%)
Shoulders
avg. +4.4most: +0 (27%)
Chest
avg. +5.6most: +5 (36%)
Legs
avg. +4.9most: +5 (30%)
Gloves
avg. +4.4most: +5 (31%)
Boots
avg. +4.4most: +5 (33%)
Cape
avg. +4.7most: +5 (29%)
Necklace
avg. +5.3most: +5 (41%)
Earring
avg. +5.1most: +5 (41%)
Ring
avg. +5.2most: +5 (41%)
Bracelet
avg. +7.3most: +10 (48%)
Belt
avg. +0.8most: +0 (79%)
Amulet
avg. +0.9most: +0 (76%)
Rune
avg. +2.6most: +3 (41%)

Manastones and Theostones

Low sample

Manastone stats and Theostones socketed by 50 top Templar players with item details read.

Manastone stats

Accuracy Bonus
100%avg. +6.87
Defense
100%avg. +25.74
Block
100%avg. +9.93
Critical Hit
100%avg. +6.89
Evasion Bonus
100%avg. +7
HP
100%avg. +55.92
MP
100%avg. +28.76
Attack
100%avg. +2.8
Critical Hit Resist
98%avg. +7.17
Damage Boost
12%avg. +0.4%

Arcana by slot

Low sample

The Arcana top Templar players equip most in each Arcana slot.

Arcana slot 1
  1. Chalice of Vigor16%avg. +0.7
  2. Chalice of Magic5.2%avg. +0.6
  3. Chalice of Magic0.7%avg. +1
Arcana slot 2
  1. Parchment of Vigor9.2%avg. +0.6
  2. Parchment of Magic5.9%avg. +0.6
  3. Parchment of Magic2.6%avg. +1.5
Arcana slot 3
  1. Compass of Vigor9.8%avg. +0.5
  2. Compass of Magic5.2%avg. +0.3
  3. Compass of Magic5.2%avg. +0.3
Arcana slot 4
  1. Bell of Magic7.8%avg. +0
  2. Bell of Vigor7.2%avg. +0.3
  3. Bell of Vigor3.3%avg. +1
Arcana slot 5
  1. Mirror of Vigor7.2%avg. +0
  2. Mirror of Magic5.2%avg. +0
  3. Mirror of Magic3.9%avg. +0

Titles, wings and pets

What top Templar players equip outside their gear.

Equipped titles (1,561 characters)

Pets

Pagati
42%avg. Lv. 3
Black Dragon
12%avg. Lv. 3
Papis
3.9%avg. Lv. 1.3
Chonky Hamster
2.6%avg. Lv. 3
Armadon
2%avg. Lv. 2

Average stats of top Templar players

How stats work →

Primary and deity stat averages across 1,561 top Templar characters, as their official profiles report them.

Primary stats

Might
21.6
Constitution
4.5
Dexterity
4
Willpower
3.8
Precision
1.2
Intelligence
0.8

Deity stats

Time [Siel]
39
Justice [Nezekan]
38.9
Death [Triniel]
33.4
Freedom [Vaizel]
24.2
Space [Israphel]
16.5
Life [Yustiel]
8.5
Destiny [Marchutan]
8.4
Illusion [Kaisinel]
5.1
Destruction [Zikel]
5.1
Wisdom [Lumiel]
5.1

Top 10 Templar players

AION 2 leaderboards →

The highest combat power Templar characters we track across all regions.

Top 10 Templar players
#CharacterCombat PowerItem level
1BlessNezekan · Asia · Elyos95,7661,837
2soraIsraphel · Asia · Asmodian89,1721,816
3EkаinenKaisinel · Europe · Elyos88,2821,977
4bajaoIsraphel · NA East · Asmodian86,8241,864
5LiarisSiel · Asia · Elyos86,6021,990
6MottaSiel · Asia · Elyos86,2891,808
7RenkaNezekan · Asia · Elyos85,5301,953
8MythicaZikel · Europe · Asmodian84,7381,705
9PowazinZikel · Europe · Asmodian83,8941,836
10GETREKTGASMIsraphel · Europe · Asmodian83,6801,905

Rankings cover tracked characters only: level-45 characters MetaBot has indexed from the official public character search, ranked by the combat power their official profile reports. They are not official rankings.

Templar skill & stigma planner

Set your character level, train skills, pick specializations and fill the 4 stigma slots. Points are checked against the budget for that level; the link in your address bar always holds the build.

Character level45
Skill points203 / 203
Stigma points28 / 29

Active skills (12)

  • Vicious StrikeLv. 14/40 (+7) · 0/2 specializations7
  • PummelLv. 13/40 (+6) · 0/2 specializations7
  • PoachLv. 12/40 (+5) · Cooldown 15s · 0/2 specializations7
  • Shield SmiteLv. 12/40 (+5) · Cooldown 10s · 0/2 specializations7
  • JudgmentLv. 14/40 (+7) · Cooldown 5s · 0/2 specializations7
  • Flash RampageLv. 10/40 (+3) · 0/1 specializations7
  • Debilitating SmashLv. 11/40 (+4) · Cooldown 10s · 0/1 specializations7
  • Warding StrikeLv. 13/40 (+6) · Cooldown 30s · 0/2 specializations7
  • Shield RushLv. 11/40 (+4) · Cooldown 20s · 0/1 specializations7
  • AnnihilateLv. 12/40 (+5) · Cooldown 20s · 0/2 specializations7
  • PunishmentLv. 13/40 (+6) · Cooldown 30s · 0/2 specializations7
  • DefianceLv. 1/40 · Cooldown 60s1

Passives (10)

How skill points work for the Templar

Calculated

Budget and prices from the client's Exp and skill acquire tables.

Skill points start at level 4 and add up to 203 by level 45. Stigma points start at level 23 and reach 29 by level 45. Both are running totals: the table below shows what a Templar has at each milestone.

Level 1 of every active skill and passive comes free when it unlocks (the client lists no cost for it). Each higher level costs skill points (Lv. 2–4: 1, Lv. 5–7: 2, and Lv. 8–10: 4), so one skill to Lv. 10 costs 21 points and all 22 skills cost 462. With 203 points at level 45 you can fully train about 9 of them, which is the core choice of a Templar build.

The client prices skill levels only up to Lv. 10; the skills go to Lv. 40. Daevanion skill nodes add up to +4 per skill, and the planner's bonus field covers levels from other sources. Specialization slots open at skill levels 8, 12, and 20: 1 at Lv. 10, 2 with the full Daevanion bonus.

Stigma skills cost stigma points from level 1 (Lv. 1–5: 1, Lv. 6–10: 2, Lv. 11–15: 4, and Lv. 16–20: 8). One stigma to Lv. 20 costs 75. The 29 stigma points at level 45 train all 4 slotted stigmas to Lv. 6, or a single one to Lv. 13.

LevelSkill pointsStigma pointsStigma slotsSkills unlocked
41006 / 22
10160012 / 22
20610019 / 22
22710120 / 22
27965222 / 22
301118222 / 22
3212310322 / 22
3715315422 / 22
4017119422 / 22
4520329422 / 22

Point totals are the client's Exp table values at each level; skills unlocked count each skill's first required character level.

Templar skills at a glance

12 active skills and 10 passives. The last active skill, Defiance, unlocks at level 16; the last passive, Block Pain, at level 25.

Templar skills at a glance
SkillTypeUnlocksPoints / max levelCooldownSpecializations
Vicious StrikeActive skillLv. 110 / 40—5
PummelActive skillLv. 110 / 40—5
PoachActive skillLv. 110 / 4015s5
Shield SmiteActive skillLv. 310 / 4010s5
JudgmentActive skillLv. 410 / 405s5
Flash RampageActive skillLv. 510 / 40—5
Debilitating SmashActive skillLv. 710 / 4010s5
Warding StrikeActive skillLv. 810 / 4030s5
Shield RushActive skillLv. 1010 / 4020s5
AnnihilateActive skillLv. 1210 / 4020s5
PunishmentActive skillLv. 1410 / 4030s5
DefianceActive skillLv. 1610 / 4060s5
Enhance HealthPassive skillLv. 110 / 40—0
Warding ShieldPassive skillLv. 610 / 40—0
Punishing BenedictionPassive skillLv. 910 / 40—0
Ironclad DefensePassive skillLv. 1110 / 40—0
Guarding SealPassive skillLv. 1310 / 40—0
Impact HitPassive skillLv. 1510 / 40—0
Insulting RoarPassive skillLv. 1710 / 40—0
FuryPassive skillLv. 2110 / 40—0
Survival WillpowerPassive skillLv. 2310 / 40—0
Block PainPassive skillLv. 2510 / 40—0

Templar stigma options

13 stigma skills for 4 slots (levels 22, 27, 32, and 37). Each trains to Lv. 20 with stigma points; the effect shown is level 1.

Templar stigma options
StigmaPoints / max levelCooldownStigma points to maxEffect (Lv. 1)
Second Skin20 / 2590s75Increases PvE Damage Tolerance by 30% and PvP Damage Tolerance by 15% for 10s. Unaffected by cooldown increase effects.
Grapple20 / 2590s75Selects a target within 20m and deals 1,045 (+182.5% Attack) damage to up to 4 enemies within 7m of the target, pulling them in front of the caster. Inflicts…
Empyrean Lord's Punishment20 / 2560s75Selects a target within 20m and deals 939 (+164% Attack) damage to up to 4 enemies within 4m of the target. Has a 50% chance to inflict Stun for 3s. 100%…
Nezekan's Shield20 / 2560s75Grants a Protective Shield that blocks damage equaling 41% of Max HP for 3s to the caster and nearby party members within 40m.
Assault Fury20 / 25120s75Selects a target within 20m and deals 951 (+166% Attack) damage to up to 4 enemies within 4m with a 30% chance to inflict Stun for 3s. 100% chance to inflict…
Doom Shield20 / 2530s75Rushes to a target within 20m and deals 1,254 (+219% Attack) damage. Has a 75% chance to inflict Knockdown for 3s. Grants a Protective Shield that blocks…
Battlefield Banner20 / 2590s75Increases Attack proportional to Defense for 10s.
Shield of Protection20 / 2520s75Temporarily increases Block Damage Reduction by 100% and guarantees Block. Restores 110 MP and Stamina once on Block.
Noble Armor20 / 25120s75Increases Max HP by 5.4% for 120s and immediately restores HP by 5.4% of Max HP. Not affected by buff dispel effects.
Executing Blade20 / 2545s75Deals 1,335 (+233% Attack) damage to up to 4 enemies within 4m and reduces Defense by 30% for 5s. Deals 20% more damage on attacking a target inflicted with…
Taunt20 / 2530s75Deals 888 (+155% Attack) damage to a target within 20m and increases Enmity. Inflict Shrink for 15s on hit and has a 50% chance to inflict Taunt for 3s if the…
Comrade in Arms20 / 25120s75Increases the caster's PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10% and redirects damage taken by a party member within 40m each time they are…
Armor of Balance20 / 2590s75Increases Impact-type Resist by 50% for 10s.

Stigma specializations unlock at skill levels 5, 10, 15, and 20. The client data keeps them in fixed slots that the player does not edit, so the planner switches them on by skill level.

Templar specializations by skill level

60 specializations across 12 active skills, sorted by the skill level that unlocks them (8, 12, and 16). Each active skill can hold up to 3 at once, with slots opening at skill levels 8, 12, and 20.

Templar specializations by skill level
SkillSkill levelEffect
Vicious StrikeLv. 8+20% MP restored
Vicious StrikeLv. 8Absorbs 100, 100% HP
Vicious StrikeLv. 8+50% Multi-Hit on hit
PummelLv. 8-20% MP consumed
PummelLv. 8[Punishing Strike] absorbs 300, 300% HP
PummelLv. 8Deals up to 12% more damage when less targets are hit
PoachLv. 8Moves to the target if target has Incapacitated Immunity
PoachLv. 8-20% Status Effect Resist for 5s on hit
PoachLv. 8Resets cooldown on defeating an enemy
Shield SmiteLv. 8+1s Stun duration
Shield SmiteLv. 8Removes MP Cost and restores 200 MP on hit
Shield SmiteLv. 850% chance to trigger [Debilitating Smash] on hit
JudgmentLv. 8Absorbs 100, 100% HP
JudgmentLv. 8Deals extra damage on attacking a target afflicted with Impact-type status
JudgmentLv. 8Extra damage on hit
Show 45 more specializations
Templar specializations by skill level
SkillSkill levelEffect
Flash RampageLv. 8Absorbs 500, 500% HP
Flash RampageLv. 8Restores 120 MP on hit
Flash RampageLv. 8Changes to mobile skill
Debilitating SmashLv. 830% chance to inflict Stun for 3s
Debilitating SmashLv. 8+3s Debilitate duration
Debilitating SmashLv. 8-60% Incoming Heal during Debilitate
Warding StrikeLv. 8-5s cooldown
Warding StrikeLv. 8+100 Block during Warding
Warding StrikeLv. 8Heal over Time during Warding
Shield RushLv. 8Restores 300 Stamina on hit
Shield RushLv. 8+10m range
Shield RushLv. 8Changes to Charge Skill and deals AoE damage
AnnihilateLv. 8+50% Multi-Hit on hit
AnnihilateLv. 8+20% Knockdown Chance
AnnihilateLv. 8+100% damage to targets with Incapacitated Immunity
PunishmentLv. 8Absorbs 1000, 1000% HP
PunishmentLv. 8Inflicts Damage over Time to target on hit
PunishmentLv. 8+30% Skill Speed
DefianceLv. 8Adds [Capture] Chain Skill
DefianceLv. 8Restores 1,000 Stamina on using [Defiance]
DefianceLv. 8Restores 20% HP on using [Defiance]
Vicious StrikeLv. 12-2s [Warding Strike] cooldown on hit
PummelLv. 12-1s [Punishment] cooldown on hit
PoachLv. 1210% Max HP Protective Shield
Shield SmiteLv. 12-2s cooldown
JudgmentLv. 12Critical Hit on hit
Flash RampageLv. 12Multi-Hit on hit
Debilitating SmashLv. 12Ignores Block and Evasion and lands as Multi-Hit
Warding StrikeLv. 12Adds PvE Damage Tolerance and PvP Damage Tolerance increase effect when more targets hit to Warding
Shield RushLv. 12-10s cooldown
AnnihilateLv. 12-10s cooldown
PunishmentLv. 12Changes to mobile skill
DefianceLv. 12+2s Tenacity duration
Vicious StrikeLv. 16Adds [Threatening Blow] Chain Skill
PummelLv. 16[Punishing Strike] grants extra damage on hit
PoachLv. 1650% chance to Stun for 3s
Shield SmiteLv. 16AoE Stun
JudgmentLv. 16Remove cooldown
Flash RampageLv. 16-1s to all skill cooldowns on hit
Debilitating SmashLv. 1625% chance to reset cooldown on Block
Warding StrikeLv. 16+10% PvE Damage Tolerance and +5% PvP Damage Tolerance to party members on skill use
Shield RushLv. 16+25% Stun Chance
AnnihilateLv. 16Changes to AoE Skill
PunishmentLv. 16Ignores Block and Evasion and lands as a Critical Hit
DefianceLv. 16+50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration

Daevanion skill levels for the Templar

Daevanion Planner →

88 skill nodes across 5 boards raise 22 skills by up to +4 each.

Daevanion skill nodes take skills past Lv. 10. Plan your boards in the Daevanion planner, copy its link and paste it into the planner above: the skill levels from the nodes you picked are added to each skill, and the link back to your boards travels with the build.

Data read from the AION 2 global client (build 0.0.4387.0). How we read the game files

A Templar in AION 2 gets 203 skill points and 29 stigma points by level 45. Active skills and passives train to Lv. 10 with points (21 each, 462 for all 22), so a build fully trains about 9 of them. 13 stigma skills compete for 4 slots opening at levels 22, 27, 32, and 37, and Daevanion boards add up to +4 levels to 22 skills. The planner checks every choice against these numbers and saves the build in a shareable link.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Templar build FAQ

What is a good combat power for a Templar in AION 2?

Among the 1,561 top Templar characters we track, the median combat power is 55,901 and the top 10% start at 69,760. Their average item level is 1,143.

What stigmas do top Templar players use?

Taunt is the most used stigma among 153 top Templar players with a loadout read, equipped by 76%. The most used set: Taunt (76%), Empyrean Lord's Punishment (67%), Battlefield Banner (65%), and Doom Shield (61%).

What weapon do top Templar players use?

Spiritforged Longsword is the most used main-hand weapon among 153 top Templar players (42%), at an average enchant of +9.5.

What is the best Templar build in AION 2?

There is no single best Templar build: at level 45 you have 203 skill points, enough to train about 9 of 22 skills to Lv. 10, plus 29 stigma points for 4 stigma slots. A build is the choice of which skills get those points, which of the 5 specializations each active skill uses and which of the 13 stigmas you slot. Use the planner above to compare options within the real budget.

How many skill points does a Templar get?

Skill points start at level 4 and total 203 by level 45. Level 1 of each skill is free; each level up to 10 costs skill points (Lv. 2–4: 1, Lv. 5–7: 2, and Lv. 8–10: 4), 21 per skill in all.

When do Templar stigma slots unlock?

The 4 stigma slots open at character levels 22, 27, 32, and 37. Stigma points start at level 23 and reach 29 by level 45; each stigma level costs stigma points (Lv. 1–5: 1, Lv. 6–10: 2, Lv. 11–15: 4, and Lv. 16–20: 8), 75 to reach Lv. 20.

How do Templar skill specializations work?

Each active skill has 5 specializations that unlock at skill levels 8, 12, and 16. A skill holds as many as it has open slots, and slots open at skill levels 8, 12, and 20, so a skill at Lv. 10 holds 1 and one with the full +4 Daevanion bonus holds 2. Stigma specializations switch on by themselves at skill levels 5, 10, 15, and 20.

What is the max skill level for a Templar?

Active skills and passives go to Lv. 40, but skill points only buy up to Lv. 10; the levels above come from bonuses such as Daevanion skill nodes (+4 per skill). Stigma skills train to Lv. 20 with stigma points and go to Lv. 25.