
Debilitating Smash Templar active skill · unlocks at level 7 · max level 40
Debilitating Smash is a Templar active skill in AION 2 that unlocks at level 7 and can be raised to skill level 40. Its cooldown at skill level 1 is 10s.
Deals 336 (+184% Attack) damage to up to 4 enemies within 4m and inflicts Debilitate for 5s on Block. Debilitate: Reduces Defense by 25% 10 Stagger Gauge Damage
- Class
- Templar
- Type
- Active skill
- Learned at
- Lv. 7
- Max level
- 40
- Cooldown
- 10s
- Range
- 4 m
What Debilitating Smash does
The game's own tooltip at max level; drag the slider to see any level.
Deals 4,112 (+184% Attack) damage to up to 4 enemies within 4m and inflicts Debilitate for 5s on Block. Debilitate: Reduces Defense by 25% 10 Stagger Gauge Damage
- Cooldown
- 10s
"+X% Attack" is the share of your Attack added to the base damage, so real damage depends on your gear.
- Damage type
- Physical
- Effect type
- AttackDebuff
- Usable while moving
- No, stand still to use it
Debilitating Smash specializations
5 variants change how Debilitating Smash works. Each needs its stigma item and a minimum skill level.
Specialization 1 · requires skill level 830% chance to inflict Stun for 3s
Specialization 2 · requires skill level 8+3s Debilitate duration
Specialization 3 · requires skill level 8-60% Incoming Heal during Debilitate
Specialization 4 · requires skill level 12Ignores Block and Evasion and lands as Multi-Hit
Specialization 5 · requires skill level 1625% chance to reset cooldown on Block
Plan your Templar Daevanion boards node by node
The Daevanion Planner adds up every stat and skill level as you pick nodes, saves your builds and shares them as a MetaBot.GG link.
- All 5 boards per class with live stat and skill totals
- Shift-click finds the cheapest route to any node
- Save builds and copy a link that opens on MetaBot.GG

Debilitating Smash by level
Character level needed, cooldown, MP cost and points for each of the 40 levels.
| Level | Damage | Required Level | Cooldown | Points |
|---|---|---|---|---|
| 1 | 336 (+184% Attack) | Lv. 7 | 10s | — |
| 2 | 452 (+184% Attack) | Lv. 7 | 10s | 1 |
| 3 | 596 (+184% Attack) | Lv. 10 | 10s | 1 |
| 4 | 767 (+184% Attack) | Lv. 13 | 10s | 1 |
| 5 | 910 (+184% Attack) | Lv. 16 | 10s | 2 |
| 6 | 1,054 (+184% Attack) | Lv. 19 | 10s | 2 |
| 7 | 1,197 (+184% Attack) | Lv. 22 | 10s | 2 |
| 8 | 1,341 (+184% Attack) | Lv. 25 | 10s | 4 |
| 9 | 1,512 (+184% Attack) | Lv. 28 | 10s | 4 |
| 10 | 1,656 (+184% Attack) | Lv. 31 | 10s | 4 |
| 11 | 1,760 (+184% Attack) | — | 10s | — |
| 12 | 1,838 (+184% Attack) | — | 10s | — |
| 13 | 1,943 (+184% Attack) | — | 10s | — |
| 14 | 2,047 (+184% Attack) | — | 10s | — |
| 15 | 2,152 (+184% Attack) | — | 10s | — |
| 16 | 2,257 (+184% Attack) | — | 10s | — |
| 17 | 2,334 (+184% Attack) | — | 10s | — |
| 18 | 2,412 (+184% Attack) | — | 10s | — |
| 19 | 2,489 (+184% Attack) | — | 10s | — |
| 20 | 2,566 (+184% Attack) | — | 10s | — |
| 21 | 2,644 (+184% Attack) | — | 10s | — |
| 22 | 2,721 (+184% Attack) | — | 10s | — |
| 23 | 2,798 (+184% Attack) | — | 10s | — |
| 24 | 2,875 (+184% Attack) | — | 10s | — |
| 25 | 2,953 (+184% Attack) | — | 10s | — |
| 26 | 3,030 (+184% Attack) | — | 10s | — |
| 27 | 3,107 (+184% Attack) | — | 10s | — |
| 28 | 3,185 (+184% Attack) | — | 10s | — |
| 29 | 3,262 (+184% Attack) | — | 10s | — |
| 30 | 3,339 (+184% Attack) | — | 10s | — |
| 31 | 3,416 (+184% Attack) | — | 10s | — |
| 32 | 3,494 (+184% Attack) | — | 10s | — |
| 33 | 3,571 (+184% Attack) | — | 10s | — |
| 34 | 3,648 (+184% Attack) | — | 10s | — |
| 35 | 3,726 (+184% Attack) | — | 10s | — |
| 36 | 3,803 (+184% Attack) | — | 10s | — |
| 37 | 3,880 (+184% Attack) | — | 10s | — |
| 38 | 3,957 (+184% Attack) | — | 10s | — |
| 39 | 4,035 (+184% Attack) | — | 10s | — |
| 40 | 4,112 (+184% Attack) | — | 10s | — |
★ = stigma points; other levels cost skill points.
Gear that can roll Debilitating Smash
689 gear pieces and Arcana in 12 categories can roll Debilitating Smash as a random skill option for the Templar when soul-bound, up to Lv. 4.
| Category | Items | Chance | Max level | Highest item level |
|---|---|---|---|---|
| Chalice | 8 | 4.54% | Lv. 4 | |
| Parchment | 8 | 16.7% | Lv. 4 | |
| Bow | 74 | 8.33% | Lv. 1 | |
| Staff | 74 | 8.33% | Lv. 1 | |
| Dagger | 68 | 8.33% | Lv. 1 | |
| Greatsword | 68 | 8.33% | Lv. 1 | |
| Guard | 68 | 8.33% | Lv. 1 | |
| Mace | 68 | 8.33% | Lv. 1 | |
| Spellbook | 68 | 8.33% | Lv. 1 | |
| Orb | 68 | 8.33% | Lv. 1 | |
| Longsword | 68 | 8.33% | Lv. 1 | |
| Ring | 49 | 8.33% | Lv. 1 |
Chance is the share of the class's skill option pool on one piece. Each category's highest item level piece is linked as an example.
Debilitating Smash: used by top players
Share of tracked top players of each class (level 45, highest combat power) who use Debilitating Smash.
Templar Active skill3,766 of 3,946avg. Lv. 11.795%
Pick rates, not a strength rating. Recomputed every 6 hours from the characters MetaBot tracks.
Debilitating Smash is an active skill for the Templar, learned at level 7 and raised to level 40. Its cooldown is 10s at level 1 and 10s at max level. It has 5 specializations and 4 Daevanion nodes that add extra levels.
See Also
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Debilitating Smash FAQ
What does Debilitating Smash do in AION 2?
At level 1: Deals 336 (+184% Attack) damage to up to 4 enemies within 4m and inflicts Debilitate for 5s on Block. Debilitate: Reduces Defense by 25% 10 Stagger Gauge Damage
What is the cooldown of Debilitating Smash?
10 seconds at level 1 and 10 seconds at level 40.
When does the Templar learn Debilitating Smash?
At character level 7. It can then be raised to level 40.
What are the specializations of Debilitating Smash?
Debilitating Smash has 5 specializations. Each is unlocked with its own stigma item once the skill reaches the required level; see the list above for what each one changes.
How do I raise Debilitating Smash above its max level?
Take its skill-level nodes on the Daevanion boards (Nezekan, Zikel, Vaizel, and Triniel). There are 4 such nodes for Debilitating Smash.
Which gear can roll Debilitating Smash?
689 gear pieces and Arcana can roll Debilitating Smash as a random skill option, up to Lv. 4, mainly Chalice, Parchment, Bow, and Staff.
Is Debilitating Smash physical or magic, and can you use it while moving?
Debilitating Smash deals Physical damage (Attack and Debuff) and cannot be used while moving.
