
Jointstrike: Curse Spiritmaster active skill · unlocks at level 4 · max level 40
Jointstrike: Curse is a Spiritmaster active skill in AION 2 that unlocks at level 4 and can be raised to skill level 40. Its cooldown at skill level 1 is 10s.
Selects a target within 20m and deals 74 (+75% Attack) damage to up to 4 enemies within 4m of the target, and inflicts Curse. Curse: Deals 148 (+150% Attack) Damage over Time every 1s and reduces damage dealt to the Spiritmaster by 10% for 5s. The Spirit joins for a coordinated assault. Fire: 99 (+101% Attack) AoE damage Water: 119 (+121% Attack) damage Earth: 92 (+93% Attack) damage and reduces Status Effect Resist by 10% Wind: 29 (+30% Attack) AoE damage and — Damage over Time Ancient: 170 (+172.5% Attack) AoE damage 10 Stagger Gauge Damage
- Class
- Spiritmaster
- Type
- Active skill
- Learned at
- Lv. 4
- Max level
- 40
- Cooldown
- 10s
- Range
- 20 m
What Jointstrike: Curse does
The game's own tooltip at max level; drag the slider to see any level.
Selects a target within 20m and deals 1,613 (+75% Attack) damage to up to 4 enemies within 4m of the target, and inflicts Curse. Curse: Deals 3,226 (+150% Attack) Damage over Time every 1s and reduces damage dealt to the Spiritmaster by 10% for 5s. The Spirit joins for a coordinated assault. Fire: 2,172 (+101% Attack) AoE damage Water: 2,602 (+121% Attack) damage Earth: 2,000 (+93% Attack) damage and reduces Status Effect Resist by 10% Wind: 645 (+30% Attack) AoE damage and — Damage over Time Ancient: 3,710 (+172.5% Attack) AoE damage 10 Stagger Gauge Damage
- Cooldown
- 10s
- MP
- 80
"+X% Attack" is the share of your Attack added to the base damage, so real damage depends on your gear.
- Damage type
- Magic
- Effect type
- AttackDebuff
- Usable while moving
- No, stand still to use it
Jointstrike: Curse specializations
5 variants change how Jointstrike: Curse works. Each needs its stigma item and a minimum skill level.
Specialization 1 · requires skill level 8+2s Curse duration
Specialization 2 · requires skill level 8+50% Multi-Hit on hit
Specialization 3 · requires skill level 8Changes to mobile skill
Specialization 4 · requires skill level 12-2s cooldown
Specialization 5 · requires skill level 16[Jointstrike: Curse] ignores Block and Evasion and lands as a Critical Hit
Plan your Spiritmaster Daevanion boards node by node
The Daevanion Planner adds up every stat and skill level as you pick nodes, saves your builds and shares them as a MetaBot.GG link.
- All 5 boards per class with live stat and skill totals
- Shift-click finds the cheapest route to any node
- Save builds and copy a link that opens on MetaBot.GG

Jointstrike: Curse by level
Character level needed, cooldown, MP cost and points for each of the 40 levels.
| Level | Damage | Required Level | Cooldown | MP | Points |
|---|---|---|---|---|---|
| 1 | 74 (+75% Attack) | Lv. 4 | 10s | 80 | — |
| 2 | 105 (+75% Attack) | Lv. 4 | 10s | 80 | 1 |
| 3 | 137 (+75% Attack) | Lv. 7 | 10s | 80 | 1 |
| 4 | 184 (+75% Attack) | Lv. 10 | 10s | 80 | 1 |
| 5 | 243 (+75% Attack) | Lv. 13 | 10s | 80 | 2 |
| 6 | 312 (+75% Attack) | Lv. 16 | 10s | 80 | 2 |
| 7 | 371 (+75% Attack) | Lv. 19 | 10s | 80 | 2 |
| 8 | 429 (+75% Attack) | Lv. 22 | 10s | 80 | 4 |
| 9 | 488 (+75% Attack) | Lv. 25 | 10s | 80 | 4 |
| 10 | 546 (+75% Attack) | Lv. 28 | 10s | 80 | 4 |
| 11 | 616 (+75% Attack) | — | 10s | 80 | — |
| 12 | 675 (+75% Attack) | — | 10s | 80 | — |
| 13 | 717 (+75% Attack) | — | 10s | 80 | — |
| 14 | 749 (+75% Attack) | — | 10s | 80 | — |
| 15 | 792 (+75% Attack) | — | 10s | 80 | — |
| 16 | 834 (+75% Attack) | — | 10s | 80 | — |
| 17 | 877 (+75% Attack) | — | 10s | 80 | — |
| 18 | 920 (+75% Attack) | — | 10s | 80 | — |
| 19 | 951 (+75% Attack) | — | 10s | 80 | — |
| 20 | 983 (+75% Attack) | — | 10s | 80 | — |
| 21 | 1,014 (+75% Attack) | — | 10s | 80 | — |
| 22 | 1,046 (+75% Attack) | — | 10s | 80 | — |
| 23 | 1,077 (+75% Attack) | — | 10s | 80 | — |
| 24 | 1,109 (+75% Attack) | — | 10s | 80 | — |
| 25 | 1,140 (+75% Attack) | — | 10s | 80 | — |
| 26 | 1,172 (+75% Attack) | — | 10s | 80 | — |
| 27 | 1,203 (+75% Attack) | — | 10s | 80 | — |
| 28 | 1,235 (+75% Attack) | — | 10s | 80 | — |
| 29 | 1,266 (+75% Attack) | — | 10s | 80 | — |
| 30 | 1,298 (+75% Attack) | — | 10s | 80 | — |
| 31 | 1,329 (+75% Attack) | — | 10s | 80 | — |
| 32 | 1,361 (+75% Attack) | — | 10s | 80 | — |
| 33 | 1,392 (+75% Attack) | — | 10s | 80 | — |
| 34 | 1,424 (+75% Attack) | — | 10s | 80 | — |
| 35 | 1,455 (+75% Attack) | — | 10s | 80 | — |
| 36 | 1,487 (+75% Attack) | — | 10s | 80 | — |
| 37 | 1,518 (+75% Attack) | — | 10s | 80 | — |
| 38 | 1,550 (+75% Attack) | — | 10s | 80 | — |
| 39 | 1,581 (+75% Attack) | — | 10s | 80 | — |
| 40 | 1,613 (+75% Attack) | — | 10s | 80 | — |
★ = stigma points; other levels cost skill points.
Gear that can roll Jointstrike: Curse
689 gear pieces and Arcana in 12 categories can roll Jointstrike: Curse as a random skill option for the Spiritmaster when soul-bound, up to Lv. 4.
| Category | Items | Chance | Max level | Highest item level |
|---|---|---|---|---|
| Chalice | 8 | 4.54% | Lv. 4 | |
| Parchment | 8 | 16.7% | Lv. 4 | |
| Bow | 74 | 8.33% | Lv. 1 | |
| Staff | 74 | 8.33% | Lv. 1 | |
| Dagger | 68 | 8.33% | Lv. 1 | |
| Greatsword | 68 | 8.33% | Lv. 1 | |
| Guard | 68 | 8.33% | Lv. 1 | |
| Mace | 68 | 8.33% | Lv. 1 | |
| Spellbook | 68 | 8.33% | Lv. 1 | |
| Orb | 68 | 8.33% | Lv. 1 | |
| Longsword | 68 | 8.33% | Lv. 1 | |
| Ring | 49 | 8.33% | Lv. 1 |
Chance is the share of the class's skill option pool on one piece. Each category's highest item level piece is linked as an example.
Jointstrike: Curse: used by top players
Share of tracked top players of each class (level 45, highest combat power) who use Jointstrike: Curse.
Spiritmaster Active skill1,279 of 1,281avg. Lv. 14.8100%
Pick rates, not a strength rating. Recomputed every 6 hours from the characters MetaBot tracks.
Jointstrike: Curse is an active skill for the Spiritmaster, learned at level 4 and raised to level 40. Its cooldown is 10s at level 1 and 10s at max level. It has 5 specializations and 4 Daevanion nodes that add extra levels.
See Also
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Jointstrike: Curse FAQ
What does Jointstrike: Curse do in AION 2?
At level 1: Selects a target within 20m and deals 74 (+75% Attack) damage to up to 4 enemies within 4m of the target, and inflicts Curse. Curse: Deals 148 (+150% Attack) Damage over Time every 1s and reduces damage dealt to the Spiritmaster by 10% for 5s. The Spirit joins for a coordinated assault. Fire: 99 (+101% Attack) AoE damage Water: 119 (+121% Attack) damage Earth: 92 (+93% Attack) damage and reduces Status Effect Resist by 10% Wind: 29 (+30% Attack) AoE damage and — Damage over Time Ancient: 170 (+172.5% Attack) AoE damage 10 Stagger Gauge Damage
What is the cooldown of Jointstrike: Curse?
10 seconds at level 1 and 10 seconds at level 40.
When does the Spiritmaster learn Jointstrike: Curse?
At character level 4. It can then be raised to level 40.
What are the specializations of Jointstrike: Curse?
Jointstrike: Curse has 5 specializations. Each is unlocked with its own stigma item once the skill reaches the required level; see the list above for what each one changes.
How do I raise Jointstrike: Curse above its max level?
Take its skill-level nodes on the Daevanion boards (Nezekan, Zikel, Vaizel, and Triniel). There are 4 such nodes for Jointstrike: Curse.
Which gear can roll Jointstrike: Curse?
689 gear pieces and Arcana can roll Jointstrike: Curse as a random skill option, up to Lv. 4, mainly Chalice, Parchment, Bow, and Staff.
Is Jointstrike: Curse physical or magic, and can you use it while moving?
Jointstrike: Curse deals Magic damage (Attack and Debuff) and cannot be used while moving.
