Elim's RestVillage · Altgard
Elim's Rest is a Village in Altgard, AION 2. This page shows where it is on the map and what the global client places there.
Originally a rest stop for visitors to the forest, the Elim came to stay here when visitors came less frequently. There are no Elim left after the Blades set fire to it.
- Map
- Altgard
- Type
- Village
- Places
- 3
Elim's Rest on the map
Game dataMonster spawns (blue, named in gold), gathering nodes (green) and points of interest (cyan) inside Elim's Rest.
Places of interest
Kibelisks, Hidden Cubes, dungeon entrances and other places the game marks in Elim's Rest.
| Name | Type | Spots |
|---|---|---|
| Elim's Rest | Kibelisk | 1 |
| Teleport Point | Teleport Point | 1 |
| Teleport Point | Teleport Point | 1 |
Nearby zones
| Zone | Level |
|---|---|
| Battlescar Mound | 1–33 |
| Calderon Canyon | 1–13 |
| Corrupted Forester Ruins | 1 |
| Crypt | 1–13 |
| Dranactus | 1–45 |
| Dredgion Crash Site | 1–11 |
Data read from the AION 2 global client (build 0.0.4387.0). How we read the game files
Elim's Rest sits in Altgard and is a Village zone for level —. The global client places 0 monster types and 0 kinds of gathering nodes here. Monster names link to their drop tables and spawn maps, gathering nodes list the materials they give, and the nearby-zones table points to where to go next at a similar level.