
Elim's Rest Village · Altgard
Elim's Rest is a Village in Altgard, AION 2. This page shows where it is on the map and what the global client places there.
Originally a rest stop for visitors to the forest, the Elim came to stay here when visitors came less frequently. There are no Elim left after the Blades set fire to it.
- Map
- Altgard
- Type
- Village
- Places
- 3
Elim's Rest on the map
Monster spawns (blue, named in gold), gathering nodes (green) and points of interest (cyan) inside Elim's Rest.
Places of interest
Kibelisks, Hidden Cubes, dungeon entrances and other places the game marks in Elim's Rest.
| Name | Type | Spots |
|---|---|---|
| Elim's Rest | Kibelisk | 1 |
| Teleport Point | Teleport Point | 1 |
| Teleport Point | Teleport Point | 1 |
The interactive Elim's Rest map, beside the game
Zoom every region with zones, named monsters, dungeon entrances, gathering nodes, rifts and more on layers you can toggle.
- Nine zoomable maps with zone outlines
- Gathering, named monster, rift and entrance layers
- Search any zone, monster or dungeon

Nearby zones
| Zone | Level |
|---|---|
| Battlescar Mound | 1–33 |
| Calderon Canyon | 1–13 |
| Corrupted Forester Ruins | 1 |
| Crypt | 1–13 |
| Dranactus | 1–45 |
| Dredgion Crash Site | 1–45 |
Data read from the AION 2 global client (build 0.0.4387.0). Updated for the Nov 4, 2026 patch. How we read the game files
Elim's Rest sits in Altgard and is a Village zone with no monster spawns or gathering nodes in the global client. Its place on the map, points of interest, services and the zones around it are listed on this page.
