
Kelvin vs Wardenvs Warden
The Kelvin vs Warden matchup is extremely close at 50.0% vs 49.9% win rate across 3,399 matches. Warden has a slight edge in kill-death ratio. Individual skill and positioning will determine the outcome more than hero selection in this balanced matchup.
Kelvin Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Kelvin performs against them. You'll get head-to-head win rates, combat stats, net worth comparison, and damage analysis — all based on real ranked Deadlock data.
Who Wins the Kelvin vs Warden Matchup?

Kelvin vs Warden Matchup Summary
The Kelvin vs Warden matchup in Deadlock is an extremely close matchup where individual skill is the deciding factor. Based on 3,399 recent matches analyzed, Kelvin wins with a 50.0% win rate compared to Warden's 49.9%, giving Kelvin a 0.1 percentage point advantage. The most significant statistical gap is in objective contribution, where Warden consistently outperforms. Both Kelvin and Warden have roughly equal chances of winning. Focus on outplaying your opponent through superior positioning, ability usage, and map awareness rather than relying on any inherent hero advantage.
Kelvin vs Warden Combat Analysis
Warden edges out Kelvin in a competitive combat comparison, winning 3 of 5 metrics with notable advantages in kill production, damage output, objective damage. With only a 3-2 margin based on 3,399 matches analyzed, this Kelvin vs Warden matchup remains contestable for both sides. Kelvin shouldn't feel outmatched — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in Kelvin's favor.
Kelvin vs Warden Economy Analysis
Warden generates approximately 1,700 more souls than Kelvin on average. This moderate economic edge translates to earlier power spikes and item completions, giving Warden a mid-game advantage. Warden secures more last hits (108.0 vs 88.4), while Kelvin leads in denies (3.3 vs 3.3). These farming dynamics shape the lane equilibrium and gold distribution.
Recommended Items for Kelvin vs Warden
Kelvin Build vs Warden







This winning build for Kelvin against Warden focuses on maximizing your statistical advantages in this favorable matchup. With a 50.0% win rate against Warden, these 7 items help Kelvin press the advantage and close out games efficiently. Spirit Burn, Witchmail, Mystic Reverb, and 4 more items, totaling approximately 41,600 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.
Warden Build vs Kelvin







Warden's counter-build against Kelvin attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, Warden players typically prioritize items that help them survive and scale. Boundless Spirit, Silencer, Weakening Headshot, and 4 more items, totaling approximately 40,000 souls Knowing Warden's likely itemization helps you exploit windows where they're weaker and predict their item timing.
These item builds are optimized for the Kelvin vs Warden matchup based on win rate data from 3,399 competitive matches. Item choices in Deadlock significantly impact matchup outcomes — the right build can help overcome statistical disadvantages or extend existing advantages. Remember to adapt your build based on game state, team compositions, enemy itemization, and whether you're ahead or behind in souls.
Kelvin has favorable matchups against 33 heroes and unfavorable matchups against 4 heroes in Deadlock. Kelvin's strongest matchup is against Mirage with a 60.0% win rate. The hardest matchup is Graves at 47.5% win rate. Use the table below to find specific matchup details and build recommendations.
Opponent | Win Rate | Matches | KDA | Kills | Deaths | Player DMG | Net Worth |
|---|---|---|---|---|---|---|---|
| 55.21% | 3,966 | 3.51 | 5.1 | 5.9 | 31,641 | 42,360 | |
| 53.49% | 3,787 | 3.48 | 5.1 | 5.9 | 30,928 | 43,011 | |
| 52.76% | 3,609 | 3.55 | 5.2 | 5.9 | 31,350 | 42,375 | |
| 50.00% | 3,399 | 3.45 | 4.9 | 5.8 | 30,155 | 41,647 | |
| 53.14% | 3,368 | 3.44 | 5.0 | 5.9 | 30,647 | 42,162 | |
| 54.47% | 3,189 | 3.65 | 5.0 | 5.6 | 31,112 | 42,491 | |
| 51.24% | 3,080 | 3.48 | 5.0 | 5.9 | 30,211 | 41,726 | |
| 56.30% | 3,037 | 3.64 | 5.2 | 5.7 | 30,947 | 42,800 | |
| 58.01% | 3,014 | 3.58 | 5.0 | 5.7 | 30,926 | 43,002 | |
| 51.61% | 3,009 | 3.52 | 5.0 | 5.8 | 30,786 | 42,413 | |
| 48.09% | 3,000 | 3.44 | 4.8 | 5.7 | 29,484 | 42,679 | |
| 56.73% | 2,951 | 3.48 | 5.1 | 5.9 | 31,664 | 43,078 | |
| 50.94% | 2,836 | 3.47 | 4.9 | 5.8 | 30,835 | 42,846 | |
| 47.48% | 2,833 | 3.55 | 5.0 | 5.7 | 31,096 | 43,194 | |
| 48.85% | 2,730 | 3.49 | 5.0 | 5.8 | 30,837 | 42,899 | |
| 53.89% | 2,608 | 3.30 | 4.9 | 6.0 | 29,238 | 42,148 | |
| 50.33% | 2,607 | 3.53 | 4.8 | 5.7 | 30,709 | 41,255 | |
| 53.93% | 2,571 | 3.51 | 5.1 | 5.9 | 30,746 | 42,828 | |
| 51.34% | 2,554 | 3.52 | 4.9 | 5.8 | 31,654 | 42,025 | |
| 54.28% | 2,530 | 3.65 | 5.1 | 5.7 | 31,551 | 42,755 | |
| 49.87% | 2,525 | 3.52 | 5.0 | 5.7 | 31,871 | 42,529 | |
| 54.85% | 2,507 | 3.54 | 4.9 | 5.8 | 30,779 | 42,609 | |
| 51.25% | 2,406 | 3.45 | 5.0 | 5.8 | 32,220 | 42,221 | |
| 52.21% | 2,176 | 3.59 | 5.1 | 5.8 | 31,148 | 42,058 | |
| 50.59% | 2,091 | 3.40 | 4.9 | 6.0 | 30,494 | 42,333 | |
| 54.78% | 2,077 | 3.48 | 4.7 | 5.6 | 30,458 | 41,922 | |
| 57.59% | 2,060 | 3.71 | 5.1 | 5.6 | 31,210 | 43,017 | |
| 52.44% | 1,777 | 3.55 | 4.9 | 5.7 | 31,512 | 43,130 | |
| 54.72% | 1,717 | 3.61 | 5.3 | 5.9 | 31,768 | 42,829 | |
| 51.77% | 1,604 | 3.63 | 5.1 | 5.6 | 30,118 | 41,997 | |
| 56.93% | 1,566 | 3.52 | 5.0 | 6.0 | 31,480 | 43,624 | |
| 57.80% | 1,503 | 3.64 | 5.0 | 5.6 | 30,624 | 42,468 | |
| 57.49% | 1,489 | 3.70 | 5.2 | 5.8 | 33,296 | 44,415 | |
| 58.97% | 1,483 | 3.89 | 5.0 | 5.4 | 30,686 | 42,689 | |
| 54.68% | 1,455 | 3.63 | 5.0 | 5.5 | 30,610 | 43,582 | |
| 59.95% | 1,389 | 3.52 | 4.9 | 5.7 | 30,657 | 43,005 | |
| 56.74% | 1,317 | 3.62 | 5.0 | 5.6 | 30,650 | 42,955 |
Get the Winning Edge
Real-time overlays, automatic match tracking, and exclusive tools — everything you need to climb, free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Kelvin Matchups - FAQ
What is Kelvin's best matchup in Deadlock?
Kelvin's best matchup is against Mirage, achieving a 60.0% win rate. Kelvin excels in this matchup through superior combat stats and favorable ability interactions.
What is Kelvin's hardest matchup?
Kelvin's hardest matchup is against Graves, with only a 47.5% win rate. Against this opponent, Kelvin should focus on team coordination and itemizing defensively.
How many favorable matchups does Kelvin have?
Kelvin has 33 favorable matchups (50%+ win rate) and 4 unfavorable matchups in Deadlock. Understanding these matchup dynamics helps you make better hero picks and adapt your playstyle.
How should I play Kelvin in difficult matchups?
When playing Kelvin in difficult matchups, prioritize safe farming, positioning, and team coordination. Adjust your item build to compensate for the matchup disadvantage, and look for opportunities to impact fights through abilities rather than direct confrontation.
What stats should I focus on in Kelvin's matchups?
Key stats to analyze in Kelvin's matchups include win rate, KDA ratio, average player damage, and net worth difference. High damage matchups favor aggressive play, while low KDA matchups suggest playing more defensively and relying on team support.
